Player Matchup

Sol
Sol
Im Zac6
Sol
Level 29
God Stats
10W - 19L
1,245 SR
Queue Stats
221W - 292L
1,390 Elo+
Party 1
Persephone
Persephone
LilBigs252
Persephone
Level 28
God Stats
6W - 11L
1,443 SR
Queue Stats
166W - 192L
1,434 Elo+
Solo
Bakasura
Bakasura
Lord Zorakton99
Bakasura
Level 31
God Stats
5W - 5L
1,148 SR
Queue Stats
31W - 38L
1,297 Elo+
Solo
Cerberus
Cerberus
Red V1king
Cerberus
Level 14
God Stats
12W - 12L
1,722 SR
Queue Stats
107W - 147L
1,439 Elo+
Party 1
Chernobog
Chernobog
mater007
Chernobog
Level 33
God Stats
1W - 2L
1,444 SR
Queue Stats
199W - 217L
1,466 Elo+
Party 1
Team Averages
Level 27
1,400 SR
1,405 Elo+

VS

Team Averages
Level 34
1,611 SR
1,405 Elo+
Athena
Athena
Lastednatalia
Athena
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,032 Elo+
Party 2
Neith
Neith
Rhyizen
Neith
Level 18
God Stats
8W - 11L
1,500 SR
Queue Stats
12W - 25L
1,500 Elo+
Party 2
Pele
Pele
Thundernutz82
Pele
Level 40
God Stats
10W - 4L
1,686 SR
Queue Stats
83W - 101L
1,507 Elo+
Party 2
Mulan
Mulan
Voopzie
Mulan
Level 70
God Stats
3W - 0L
1,822 SR
Queue Stats
204W - 188L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
Zelo6574
Baron Samedi
Level 36
God Stats
14W - 9L
1,545 SR
Queue Stats
116W - 138L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 5 / 1
7,579
446
9,564
13,698
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
LilBigs252
Persephone
14
4 / 7 / 0
9,277
546
5,317
13,796
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
12
3 / 6 / 3
7,646
450
5,621
13,319
5,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Red V1king
Cerberus
12
3 / 4 / 1
7,794
458
3,566
10,857
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
mater007
Chernobog
15
2 / 0 / 5
8,713
513
7,769
7,676
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,240
367
1,630
7,834
4,904
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Rhyizen
Neith
14
4 / 2 / 0
8,282
487
6,831
6,903
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 0 / 2
9,770
575
10,896
11,255
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Voopzie
Mulan
15
6 / 5 / 5
9,568
563
10,400
15,673
10,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Zelo6574
Baron Samedi
16
4 / 1 / 4
9,386
552
13,040
8,455
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
13
Kills
22
22
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
1
5
1
0.3
W
0
5
1
0.1
L
Persephone
LilBigs252
Persephone
4
7
0
0.57
L
Bakasura
3
6
3
0.75
L
Cerberus
Red V1king
Cerberus
3
4
1
0.88
W
Neith
Rhyizen
Neith
4
2
0
2
W
8
0
2
9
W
Mulan
Voopzie
Mulan
6
5
5
1.7
W
Baron Samedi
Zelo6574
Baron Samedi
4
1
4
6
L
Chernobog
mater007
Chernobog
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
42,797
59,346
Taken
50,120
24,054
Mitigated
24,486
13,317
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
9,564
4,996
0
4,050
13,698
3,796
206
1,949
11,661
42,634
0
W
1,630
450
0
470
7,834
4,904
0
2,669
5,155
11,968
0
L
Persephone
LilBigs252
Persephone
5,317
487
0
2,758
13,796
4,456
883
7,208
6,063
51,957
0
L
Bakasura
5,621
4,805
452
4,212
13,319
5,058
472
1,445
11,796
0
28,343
L
Cerberus
Red V1king
Cerberus
3,566
397
0
1,345
10,857
7,911
0
1,547
9,228
27,915
0
W
Neith
Rhyizen
Neith
6,831
3,721
0
1,658
6,903
2,326
1,357
1,451
5,452
0
35,407
W
10,896
2,772
0
4,017
11,255
3,610
0
2,418
8,728
0
65,662
W
Mulan
Voopzie
Mulan
10,400
1,352
0
6,167
15,673
10,136
2,004
7,426
8,174
0
50,934
W
Baron Samedi
Zelo6574
Baron Samedi
13,040
1,269
686
2,487
8,455
3,510
2,807
4,483
3,952
59,308
0
L
Chernobog
mater007
Chernobog
7,769
5,690
0
500
7,676
2,833
434
1,685
5,925
0
54,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
43,246
406
Minions Killed
403
0
Camps Cleared
0
1,480,514
Distance Traveled
1,399,469
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,579
446
64
4
0
279,921
1
W
Athena
6,240
367
22
1
0
168,233
0
L
Persephone
9,277
546
118
7
0
255,529
3
L
Bakasura
7,646
450
66
4
0
325,426
0
L
Cerberus
7,794
458
55
3
0
291,504
0
W
Neith
8,282
487
57
3
0
272,424
1
W
Pele
9,770
575
124
7
0
366,953
5
W
Mulan
9,568
563
103
6
0
302,123
2
W
Baron Samedi
9,386
552
97
6
0
289,736
1
L
Chernobog
8,713
513
103
6
0
328,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role