Player Matchup

Gilgamesh
Gilgamesh
AllSweatyMiguel
Gilgamesh
Level 5
God Stats
8W - 3L
1,588 SR
Queue Stats
11W - 6L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
CupcakeLoverBoy
Kukulkan
Level 21
God Stats
29W - 9L
1,997 SR
Queue Stats
43W - 22L
1,873 Elo+
Party 1
Anhur
Anhur
Smirkygloater
Anhur
Level 24
God Stats
9W - 8L
1,807 SR
Queue Stats
54W - 37L
1,650 Elo+
Solo
Agni
Agni
Smurftasticbro
Agni
Level 29
God Stats
44W - 29L
1,723 SR
Queue Stats
296W - 256L
1,653 Elo+
Solo
Tyr
Tyr
WhiskeySavant
Tyr
Level 8
God Stats
5W - 0L
1,621 SR
Queue Stats
44W - 33L
1,514 Elo+
Party 1
Team Averages
Level 17
1,747 SR
1,644 Elo+

VS

Team Averages
Level 38
1,476 SR
1,522 Elo+
Kukulkan
Kukulkan
CULODECACA
Kukulkan
Level 13
God Stats
0W - 3L
1,251 SR
Queue Stats
35W - 27L
1,541 Elo+
Party 2
Discordia
Discordia
CutePapayaOwO
Discordia
Level 17
God Stats
10W - 5L
1,678 SR
Queue Stats
84W - 85L
1,494 Elo+
Party 2
Tiamat
Tiamat
HyJax232
Tiamat
Level 28
God Stats
1W - 2L
1,542 SR
Queue Stats
12W - 10L
1,563 Elo+
Party 2
Vulcan
Vulcan
OuchMyPooh
Vulcan
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 28L
1,495 Elo+
Party 2
Hercules
Hercules
TTVCallMeBrutal
Hercules
Level 123
God Stats
0W - 1L
1,409 SR
Queue Stats
73W - 55L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllSweatyMiguel
Gilgamesh
18
5 / 3 / 20
12,135
1,214
9,909
9,812
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
18
5 / 1 / 16
11,050
1,105
13,298
4,962
2,010
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
18 / 4 / 11
13,728
1,373
25,274
13,101
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 3 / 20
11,720
1,172
15,336
7,313
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 20
11,497
1,150
10,160
12,228
14,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CULODECACA
Kukulkan
16
0 / 10 / 9
9,558
956
4,267
18,100
7,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
CutePapayaOwO
Discordia
15
0 / 4 / 4
8,945
895
6,173
8,254
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
HyJax232
Tiamat
15
2 / 9 / 4
9,440
944
8,959
14,999
8,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
OuchMyPooh
Vulcan
16
4 / 12 / 4
10,472
1,047
8,751
20,469
7,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
15
7 / 5 / 4
11,180
1,118
12,105
16,860
7,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
38
40
Kills
13
13
Deaths
40
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AllSweatyMiguel
Gilgamesh
5
3
20
5
L
Kukulkan
CULODECACA
Kukulkan
0
10
9
0.45
W
Kukulkan
5
1
16
13
L
Discordia
CutePapayaOwO
Discordia
0
4
4
0.5
L
Tiamat
HyJax232
Tiamat
2
9
4
0.44
L
Vulcan
OuchMyPooh
Vulcan
4
12
4
0.5
W
18
4
11
5.88
W
7
3
20
5.67
L
Hercules
7
5
4
1.8
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,977
Damage
40,255
47,416
Taken
78,682
32,252
Mitigated
35,082
5,115
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AllSweatyMiguel
Gilgamesh
9,909
1,628
0
791
9,812
8,580
0
4,334
5,398
0
24,400
L
Kukulkan
CULODECACA
Kukulkan
4,267
1,780
0
0
18,100
7,211
0
5,947
12,033
11,490
0
W
Kukulkan
13,298
1,048
0
358
4,962
2,010
0
3,710
1,174
53,448
0
L
Discordia
CutePapayaOwO
Discordia
6,173
529
0
0
8,254
4,070
0
2,459
5,735
32,837
0
L
Tiamat
HyJax232
Tiamat
8,959
169
0
1,704
14,999
8,902
0
5,316
9,616
21,912
0
L
Vulcan
OuchMyPooh
Vulcan
8,751
2,108
106
560
20,469
7,084
0
7,835
12,514
24,182
0
W
25,274
15,913
0
2,274
13,101
5,152
0
8,087
4,744
0
40,640
W
15,336
1,504
124
1,305
7,313
2,388
0
5,216
2,067
35,682
0
L
Hercules
12,105
2,710
0
2,487
16,860
7,815
0
7,077
9,603
0
14,855
W
10,160
376
0
263
12,228
14,122
0
6,102
5,883
0
13,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,130
Gold Earned
49,595
218
Minions Killed
136
11
Camps Cleared
2
981,568
Distance Traveled
897,109
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,135
1,214
26
3
5
202,347
0
L
Kukulkan
9,558
956
16
2
0
172,949
1
W
Kukulkan
11,050
1,105
94
9
1
201,380
1
L
Discordia
8,945
895
58
6
1
166,221
0
L
Tiamat
9,440
944
18
2
1
181,211
0
L
Vulcan
10,472
1,047
37
4
0
169,815
0
W
Anhur
13,728
1,373
55
6
0
186,330
0
W
Agni
11,720
1,172
39
4
4
178,143
3
L
Hercules
11,180
1,118
7
1
0
206,913
0
W
Tyr
11,497
1,150
4
0
1
213,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role