Player Matchup

Cthulhu
Cthulhu
El Lagly
Cthulhu
Level 17
God Stats
9W - 4L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 3
Neith
Neith
Imsomxican
Neith
Level 77
God Stats
20W - 21L
1,411 SR
Queue Stats
147W - 123L
1,500 Elo+
Party 1
Arachne
Arachne
Xensie
Arachne
Level 68
God Stats
13W - 11L
1,387 SR
Queue Stats
145W - 199L
1,461 Elo+
Party 3
Chaac
Chaac
XxKr0n1KStarfanx
Chaac
Level 48
God Stats
5W - 5L
1,339 SR
Queue Stats
66W - 69L
1,555 Elo+
Party 1
Chronos
Chronos
jonesy76blitz
Chronos
Level 160
God Stats
4W - 4L
1,719 SR
Queue Stats
226W - 164L
1,640 Elo+
Party 1
Team Averages
Level 74
1,471 SR
1,531 Elo+

VS

Team Averages
Level 59
1,572 SR
1,497 Elo+
Chaac
Chaac
Aqcuiant
Chaac
Level 102
God Stats
13W - 11L
1,664 SR
Queue Stats
320W - 285L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
Awardments
Aphrodite
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 242L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
Killshot578126
Hou Yi
Level 42
God Stats
4W - 1L
1,477 SR
Queue Stats
150W - 139L
1,481 Elo+
Solo
Arachne
Arachne
Naej Amron
Arachne
Level 38
God Stats
4W - 0L
1,743 SR
Queue Stats
19W - 19L
1,553 Elo+
Solo
Ymir
Ymir
flyers2868
Ymir
Level 26
God Stats
15W - 19L
1,477 SR
Queue Stats
46W - 53L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El Lagly
Cthulhu
14
0 / 10 / 5
9,603
369
6,843
27,473
17,815
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
16
2 / 8 / 4
11,113
427
14,231
18,335
6,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Xensie
Arachne
19
7 / 6 / 5
12,825
493
15,995
19,726
9,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 4 / 6
10,281
395
10,306
21,394
14,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
20
10 / 1 / 5
16,193
623
34,704
19,368
9,512
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aqcuiant
Chaac
20
8 / 3 / 4
14,292
550
24,558
34,724
44,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Awardments
Aphrodite
18
2 / 6 / 3
11,859
456
13,328
21,439
11,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
12 / 5 / 8
12,284
472
20,451
19,452
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Naej Amron
Arachne
20
3 / 2 / 4
15,141
582
7,504
19,540
13,694
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 12
12,847
494
16,047
21,117
18,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
19
Kills
29
29
Deaths
19
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aqcuiant
Chaac
8
3
4
3.33
W
Aphrodite
Awardments
Aphrodite
2
6
3
0.58
L
Cthulhu
El Lagly
Cthulhu
0
10
5
0.25
L
Neith
2
8
4
0.5
W
12
5
8
3.2
W
Arachne
Naej Amron
Arachne
3
2
4
2.5
L
Arachne
Xensie
Arachne
7
6
5
1.58
L
0
4
6
0.75
W
4
3
12
3.33
L
Chronos
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,079
Damage
81,888
106,296
Taken
116,272
57,670
Mitigated
96,611
29,225
Healing
47,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aqcuiant
Chaac
24,558
5,038
0
14,920
34,724
44,916
402
15,739
18,985
0
112,309
W
Aphrodite
Awardments
Aphrodite
13,328
2,130
4,536
12,285
21,439
11,542
294
11,117
10,322
74,680
0
L
Cthulhu
El Lagly
Cthulhu
6,843
527
574
4,723
27,473
17,815
0
11,989
15,484
31,951
0
L
Neith
14,231
3,427
0
2,272
18,335
6,287
244
2,912
15,423
0
61,203
W
20,451
9,808
0
3,034
19,452
7,658
1,023
5,155
14,297
0
64,984
W
Arachne
Naej Amron
Arachne
7,504
5,715
0
9,429
19,540
13,694
4,183
1,551
17,989
0
153,848
L
Arachne
Xensie
Arachne
15,995
9,081
0
4,389
19,726
9,994
0
4,569
15,157
0
73,545
L
10,306
1,965
0
7,165
21,394
14,062
0
3,858
17,536
0
59,935
W
16,047
2,332
0
3,504
21,117
18,801
279
7,985
13,132
62,551
0
L
Chronos
34,704
11,427
0
10,102
19,368
9,512
1,004
6,047
13,321
141,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,015
Gold Earned
66,423
581
Minions Killed
762
0
Camps Cleared
0
2,200,370
Distance Traveled
2,320,835
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,292
550
186
7
0
502,867
3
W
Aphrodite
11,859
456
138
5
0
444,278
4
L
Cthulhu
9,603
369
45
2
0
332,933
2
L
Neith
11,113
427
105
4
0
409,262
1
W
Hou Yi
12,284
472
81
3
0
434,897
3
W
Arachne
15,141
582
250
10
0
502,634
6
L
Arachne
12,825
493
90
3
0
498,855
1
L
Chaac
10,281
395
109
4
0
468,309
3
W
Ymir
12,847
494
107
4
0
436,159
3
L
Chronos
16,193
623
232
9
0
491,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role