Player Matchup

Da Ji
Da Ji
ItzJoshVR
Da Ji
Level 47
God Stats
6W - 11L
1,479 SR
Queue Stats
115W - 140L
1,444 Elo+
Solo
Anubis
Anubis
JazziBoi
Anubis
Level 48
God Stats
6W - 7L
1,525 SR
Queue Stats
233W - 239L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
SantyHappyDays
Cu Chulainn
Level 103
God Stats
52W - 36L
1,636 SR
Queue Stats
303W - 282L
1,508 Elo+
Party 2
Fenrir
Fenrir
presiado14
Fenrir
Level 66
God Stats
3W - 5L
1,286 SR
Queue Stats
219W - 215L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
ñañinbailarina77
Hou Yi
Level 28
God Stats
19W - 16L
1,580 SR
Queue Stats
225W - 199L
1,544 Elo+
Party 2
Team Averages
Level 58
1,501 SR
1,493 Elo+

VS

Team Averages
Level 66
1,535 SR
1,524 Elo+
Mercury
Mercury
Belteshazr
Mercury
Level 112
God Stats
3W - 6L
1,443 SR
Queue Stats
197W - 199L
1,549 Elo+
Party 1
Chernobog
Chernobog
DankPuddleFish
Chernobog
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 133L
1,534 Elo+
Party 1
Athena
Athena
DoonieMan
Athena
Level 38
God Stats
18W - 13L
1,549 SR
Queue Stats
149W - 130L
1,483 Elo+
Solo
Thoth
Thoth
OpticLongSlong
Thoth
Level 100
God Stats
4W - 2L
1,604 SR
Queue Stats
235W - 224L
1,559 Elo+
Party 1
Yemoja
Yemoja
StixJG
Yemoja
Level 6
God Stats
13W - 12L
1,578 SR
Queue Stats
13W - 12L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ItzJoshVR
Da Ji
17
7 / 6 / 4
11,034
502
11,973
15,738
6,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
JazziBoi
Anubis
17
0 / 7 / 7
10,234
465
12,042
17,007
8,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SantyHappyDays
Cu Chulainn
17
4 / 3 / 3
10,817
492
10,709
20,890
15,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
presiado14
Fenrir
15
2 / 4 / 5
10,799
491
3,652
12,047
9,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 2
10,936
497
7,826
17,113
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Belteshazr
Mercury
19
3 / 4 / 14
12,303
559
14,867
16,413
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
DankPuddleFish
Chernobog
18
4 / 2 / 12
11,631
529
13,245
15,262
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
DoonieMan
Athena
17
4 / 4 / 7
10,947
498
7,371
19,102
11,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 5
13,193
600
17,135
9,510
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
StixJG
Yemoja
15
4 / 3 / 7
10,759
489
5,709
13,621
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
16
Kills
27
27
Deaths
16
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mercury
Belteshazr
Mercury
3
4
14
2.5
W
Chernobog
DankPuddleFish
Chernobog
4
2
12
5
W
Athena
DoonieMan
Athena
4
4
7
1.88
L
Da Ji
ItzJoshVR
Da Ji
7
6
4
1.5
L
Anubis
JazziBoi
Anubis
0
7
7
0.5
W
12
3
5
4.83
L
Cu Chulainn
SantyHappyDays
Cu Chulainn
4
3
3
1.83
W
Yemoja
StixJG
Yemoja
4
3
7
2.5
L
Fenrir
presiado14
Fenrir
2
4
5
1.13
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,202
Damage
58,327
82,795
Taken
73,908
45,435
Mitigated
37,569
24,431
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Belteshazr
Mercury
14,867
7,193
0
4,596
16,413
6,253
0
2,268
14,145
0
104,395
W
Chernobog
DankPuddleFish
Chernobog
13,245
8,382
0
6,073
15,262
5,477
115
3,563
11,699
0
81,582
W
Athena
DoonieMan
Athena
7,371
1,238
0
5,642
19,102
11,987
0
1,374
17,728
51,817
0
L
Da Ji
ItzJoshVR
Da Ji
11,973
3,369
0
3,267
15,738
6,538
0
2,889
12,735
0
57,021
L
Anubis
JazziBoi
Anubis
12,042
524
0
6,942
17,007
8,308
159
8,020
8,583
83,597
0
W
17,135
384
0
1,824
9,510
3,325
266
3,130
6,380
88,373
0
L
Cu Chulainn
SantyHappyDays
Cu Chulainn
10,709
1,170
0
7,618
20,890
15,192
1,120
8,935
11,815
432
64,474
W
Yemoja
StixJG
Yemoja
5,709
975
1,128
1,632
13,621
10,527
620
4,321
9,300
30,792
0
L
Fenrir
presiado14
Fenrir
3,652
291
0
1,959
12,047
9,708
0
3,201
8,720
0
23,247
L
7,826
4,877
0
4,645
17,113
5,689
1,636
6,357
10,574
0
75,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
58,833
556
Minions Killed
558
0
Camps Cleared
0
1,906,949
Distance Traveled
2,164,674
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,303
559
152
7
0
487,208
4
W
Chernobog
11,631
529
103
5
0
449,333
2
W
Athena
10,947
498
94
4
0
407,777
0
L
Da Ji
11,034
502
79
4
0
428,567
1
L
Anubis
10,234
465
172
8
0
345,914
1
W
Thoth
13,193
600
165
8
0
418,496
1
L
Cu Chulainn
10,817
492
132
6
0
421,400
3
W
Yemoja
10,759
489
44
2
0
401,860
0
L
Fenrir
10,799
491
30
1
0
382,381
0
L
Hou Yi
10,936
497
143
7
0
328,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role