Player Matchup

Ullr
Ullr
Lex-Solo
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
MEEXIIGIVER
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 82L
1,189 Elo+
Party 1
King Arthur
King Arthur
REBEL WOLF80
King Arthur
Level 8
God Stats
2W - 3L
1,185 SR
Queue Stats
19W - 45L
1,223 Elo+
Party 1
Freya
Freya
Superman7200
Freya
Level 9
God Stats
62W - 55L
1,492 SR
Queue Stats
158W - 164L
1,292 Elo+
Solo
Persephone
Persephone
mythical-milieu3
Persephone
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,318 Elo+
Solo
Team Averages
Level 9
1,435 SR
1,261 Elo+

VS

Team Averages
Level 18
1,443 SR
1,484 Elo+
Zeus
Zeus
A-_-goHeadMoe
Zeus
Level 8
God Stats
3W - 5L
1,479 SR
Queue Stats
15W - 14L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
BrutalTwoFace
Nu Wa
Level 27
God Stats
8W - 8L
1,555 SR
Queue Stats
112W - 107L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
TrulyMac
Sun Wukong
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,419 Elo+
Party 3
Set
Set
fishboy3668
Set
Level 20
God Stats
1W - 1L
1,183 SR
Queue Stats
33W - 20L
1,555 Elo+
Solo
Anubis
Anubis
lil_crusader07
Anubis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
1 / 13 / 10
11,207
934
7,824
24,592
7,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MEEXIIGIVER
Danzaburou
17
2 / 7 / 4
11,146
929
11,336
18,447
5,856
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
REBEL WOLF80
King Arthur
17
1 / 13 / 8
11,162
930
4,877
22,990
7,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
15 / 6 / 4
15,737
1,311
19,461
24,869
11,800
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
mythical-milieu3
Persephone
18
0 / 9 / 7
11,323
944
5,656
14,541
9,005
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 19
12,575
1,048
18,079
7,907
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 4 / 24
15,060
1,255
33,538
8,523
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TrulyMac
Sun Wukong
20
9 / 1 / 20
13,606
1,134
13,675
11,857
12,594
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 6 / 13
12,342
1,029
12,723
15,248
9,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 5 / 22
13,247
1,104
18,491
11,936
5,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
146
19
Kills
48
48
Deaths
19
33
Assists
98
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
W
15
4
24
6.75
L
Ullr
1
13
10
0.46
L
Danzaburou
MEEXIIGIVER
Danzaburou
2
7
4
0.57
L
King Arthur
REBEL WOLF80
King Arthur
1
13
8
0.38
L
15
6
4
2.83
W
Sun Wukong
TrulyMac
Sun Wukong
9
1
20
19
W
9
6
13
2.58
W
8
5
22
3.8
L
Persephone
mythical-milieu3
Persephone
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,154
Damage
96,506
105,439
Taken
55,471
41,271
Mitigated
33,582
13,104
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,079
3,855
0
0
7,907
2,844
0
2,396
5,511
26,762
0
W
33,538
17,247
0
577
8,523
3,315
0
3,833
4,690
52,022
0
L
Ullr
7,824
3,871
0
1,184
24,592
7,157
0
17,491
6,367
0
21,194
L
Danzaburou
MEEXIIGIVER
Danzaburou
11,336
5,554
0
2,916
18,447
5,856
0
10,843
7,292
0
35,315
L
King Arthur
REBEL WOLF80
King Arthur
4,877
2,240
0
657
22,990
7,453
0
15,978
6,641
0
19,391
L
19,461
6,857
0
7,828
24,869
11,800
0
14,532
9,660
50,767
0
W
Sun Wukong
TrulyMac
Sun Wukong
13,675
2,429
0
671
11,857
12,594
0
6,133
5,724
0
29,470
W
12,723
8,341
0
1,404
15,248
9,041
0
7,410
7,838
0
23,912
W
18,491
2,962
605
3,732
11,936
5,788
0
5,345
6,591
40,254
0
L
Persephone
mythical-milieu3
Persephone
5,656
1,487
0
519
14,541
9,005
0
8,788
5,368
26,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,575
Gold Earned
66,830
180
Minions Killed
187
2
Camps Cleared
4
836,824
Distance Traveled
860,465
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,575
1,048
29
2
0
137,268
0
W
Nu Wa
15,060
1,255
53
4
0
187,614
1
L
Ullr
11,207
934
18
2
0
199,409
0
L
Danzaburou
11,146
929
38
3
0
130,829
0
L
King Arthur
11,162
930
37
3
1
151,189
0
L
Freya
15,737
1,311
36
3
1
214,585
0
W
Sun Wukong
13,606
1,134
40
3
1
235,893
3
W
Set
12,342
1,029
10
1
0
138,417
0
W
Anubis
13,247
1,104
55
5
3
161,273
1
L
Persephone
11,323
944
51
4
0
140,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role