Player Matchup

Medusa
Medusa
ActualCornet
Medusa
Level 83
God Stats
3W - 1L
1,488 SR
Queue Stats
10W - 8L
1,464 Elo+
Party 1
Vamana
Vamana
ImAwkwrd1314
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 126L
1,500 Elo+
Party 1
Set
Set
Marz6401
Set
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 119L
1,406 Elo+
Party 1
Hades
Hades
jiro321
Hades
Level 104
God Stats
15W - 16L
1,382 SR
Queue Stats
623W - 559L
1,402 Elo+
Party 1
King Arthur
King Arthur
scanhunter
King Arthur
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,082 Elo+
Party 1
Team Averages
Level 74
1,474 SR
1,371 Elo+

VS

Team Averages
Level 58
1,519 SR
1,471 Elo+
Xing Tian
Xing Tian
GABRIEL-TITAN80
Xing Tian
Level 42
God Stats
9W - 6L
1,612 SR
Queue Stats
9W - 6L
1,507 Elo+
Solo
Hercules
Hercules
Getsome007
Hercules
Level 45
God Stats
16W - 21L
1,324 SR
Queue Stats
76W - 93L
1,418 Elo+
Party 2
Merlin
Merlin
MisterLoud
Merlin
Level 91
God Stats
29W - 25L
1,439 SR
Queue Stats
136W - 92L
1,476 Elo+
Party 3
Danzaburou
Danzaburou
Oddball007
Danzaburou
Level 62
God Stats
1W - 1L
1,774 SR
Queue Stats
104W - 100L
1,469 Elo+
Party 2
Kali
Kali
iKloud
Kali
Level 49
God Stats
0W - 1L
1,445 SR
Queue Stats
90W - 78L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 1 / 2
8,796
586
7,641
8,155
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
13
5 / 0 / 15
8,694
580
8,686
14,040
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 12
8,573
572
6,822
10,407
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
jiro321
Hades
15
9 / 2 / 7
9,265
618
13,024
13,826
6,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
scanhunter
King Arthur
13
2 / 2 / 1
7,750
517
5,654
14,003
6,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GABRIEL-TITAN80
Xing Tian
12
1 / 2 / 1
6,915
461
7,390
10,826
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Getsome007
Hercules
12
3 / 6 / 1
7,110
474
5,246
12,621
7,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
MisterLoud
Merlin
13
1 / 5 / 4
7,648
510
13,325
12,390
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Oddball007
Danzaburou
12
1 / 5 / 1
7,198
480
4,020
10,218
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
iKloud
Kali
8
0 / 6 / 1
5,544
370
3,209
9,105
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
6
7
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
2
6
L
Xing Tian
GABRIEL-TITAN80
Xing Tian
1
2
1
0.75
L
Hercules
Getsome007
Hercules
3
6
1
0.58
W
Vamana
5
0
15
12.5
W
3
2
12
4.5
L
Merlin
MisterLoud
Merlin
1
5
4
0.6
L
Danzaburou
Oddball007
Danzaburou
1
5
1
0.3
L
Kali
iKloud
Kali
0
6
1
0.08
W
Hades
jiro321
Hades
9
2
7
6.25
W
King Arthur
scanhunter
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,827
Damage
33,190
60,431
Taken
55,160
26,699
Mitigated
28,470
27,157
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,641
3,356
169
4,233
8,155
2,761
2,327
1,222
6,757
0
61,298
L
Xing Tian
GABRIEL-TITAN80
Xing Tian
7,390
163
0
598
10,826
10,041
68
814
10,012
32,727
0
L
Hercules
Getsome007
Hercules
5,246
1,355
0
2,621
12,621
7,250
0
4,622
7,999
0
14,158
W
Vamana
8,686
3,784
0
5,066
14,040
7,694
629
4,405
9,199
0
24,335
W
6,822
2,214
0
1,479
10,407
3,854
72
2,848
7,405
0
61,080
L
Merlin
MisterLoud
Merlin
13,325
954
148
2,867
12,390
4,430
129
4,699
7,691
58,692
0
L
Danzaburou
Oddball007
Danzaburou
4,020
1,431
0
2,528
10,218
3,054
0
1,263
8,955
0
39,886
L
Kali
iKloud
Kali
3,209
1,540
0
1,004
9,105
3,695
0
1,626
7,479
0
19,674
W
Hades
jiro321
Hades
13,024
1,112
666
9,533
13,826
6,172
177
6,626
6,687
62,698
0
W
King Arthur
scanhunter
King Arthur
5,654
1,144
0
6,011
14,003
6,218
187
4,301
9,122
0
37,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,078
Gold Earned
34,415
437
Minions Killed
305
0
Camps Cleared
0
1,507,062
Distance Traveled
1,414,045
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,796
586
101
7
0
257,237
3
L
Xing Tian
6,915
461
59
4
0
287,174
0
L
Hercules
7,110
474
24
2
0
290,364
1
W
Vamana
8,694
580
34
2
0
336,524
4
W
Set
8,573
572
102
7
0
297,647
0
L
Merlin
7,648
510
103
7
0
268,303
11
L
Danzaburou
7,198
480
77
5
0
259,407
3
L
Kali
5,544
370
42
3
0
308,797
1
W
Hades
9,265
618
122
8
0
301,098
2
W
King Arthur
7,750
517
78
5
0
314,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role