Player Matchup

Anhur
Anhur
BeKnwn
Anhur
Level 156
God Stats
1W - 0L
1,594 SR
Queue Stats
7W - 5L
1,330 Elo+
Party 1
Aphrodite
Aphrodite
ColtAna
Aphrodite
Level 116
God Stats
3W - 1L
1,425 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Otis562
Gilgamesh
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
zTrippiNn
Scylla
Level 125
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 123
1,461 SR
1,457 Elo+

VS

Team Averages
Level 47
1,369 SR
1,311 Elo+
Vamana
Vamana
Bababooey69420
Vamana
Level 16
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 3L
1,229 Elo+
Party 2
Nu Wa
Nu Wa
Pforbes10
Nu Wa
Level 63
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,229 Elo+
Party 2
Rama
Rama
ToxicViperz3
Rama
Level 64
God Stats
0W - 2L
1,405 SR
Queue Stats
164W - 191L
1,471 Elo+
Solo
Ymir
Ymir
jovenflacco
Ymir
Level 46
God Stats
1W - 2L
1,531 SR
Queue Stats
21W - 21L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BeKnwn
Anhur
14
3 / 0 / 6
8,539
854
6,911
8,125
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ColtAna
Aphrodite
13
3 / 2 / 2
8,169
817
3,746
7,658
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Otis562
Gilgamesh
14
3 / 1 / 6
8,570
857
7,711
6,978
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
zTrippiNn
Scylla
15
6 / 0 / 5
9,228
923
5,472
4,714
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,497
750
7,741
9,358
9,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Pforbes10
Nu Wa
12
1 / 6 / 1
7,121
712
2,860
7,367
2,364
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,331
733
2,329
5,727
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
7,768
777
1,553
8,364
4,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
3
3
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Anhur
BeKnwn
Anhur
3
0
6
6
W
Aphrodite
ColtAna
Aphrodite
3
2
2
2
W
Gilgamesh
Otis562
Gilgamesh
3
1
6
6
L
Nu Wa
Pforbes10
Nu Wa
1
6
1
0.25
L
0
3
1
0.17
L
0
4
1
0.13
W
Scylla
zTrippiNn
Scylla
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
14,483
27,475
Taken
30,816
11,658
Mitigated
18,598
13,964
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,741
3,127
123
2,348
9,358
9,439
63
3,863
5,433
0
25,384
W
Anhur
BeKnwn
Anhur
6,911
3,216
0
2,389
8,125
2,932
2,363
981
7,144
0
26,985
W
Aphrodite
ColtAna
Aphrodite
3,746
362
3,614
4,933
7,658
3,140
520
1,146
6,512
22,627
0
W
Gilgamesh
Otis562
Gilgamesh
7,711
1,870
0
1,902
6,978
3,969
664
1,530
4,888
0
33,531
L
Nu Wa
Pforbes10
Nu Wa
2,860
661
249
660
7,367
2,364
0
2,753
4,564
13,949
0
L
2,329
1,702
0
220
5,727
2,363
0
1,952
3,661
0
29,090
L
1,553
86
0
430
8,364
4,432
448
900
7,390
15,181
0
W
Scylla
zTrippiNn
Scylla
5,472
456
0
1,126
4,714
1,617
1,565
1,332
3,382
24,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
29,717
187
Minions Killed
154
13
Camps Cleared
8
738,626
Distance Traveled
638,306
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,497
750
38
4
2
206,722
0
W
Anhur
8,539
854
43
4
5
176,770
2
W
Aphrodite
8,169
817
46
5
1
172,654
1
W
Gilgamesh
8,570
857
46
5
4
188,621
3
L
Nu Wa
7,121
712
25
3
1
139,110
0
L
Rama
7,331
733
55
6
3
172,915
2
L
Ymir
7,768
777
36
4
2
119,559
1
W
Scylla
9,228
923
52
5
3
200,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role