Player Matchup

Ne Zha
Ne Zha
S0nZofSouls
Ne Zha
Level 46
God Stats
1W - 0L
1,688 SR
Queue Stats
6W - 5L
1,412 Elo+
Party 1
Nox
Nox
SkillzTheNewt
Nox
Level 29
God Stats
2W - 1L
1,419 SR
Queue Stats
2W - 1L
1,420 Elo+
Party 1
Hera
Hera
xXS0nZofBloodXx
Hera
Level 103
God Stats
2W - 1L
1,336 SR
Queue Stats
61W - 53L
1,473 Elo+
Party 1
Team Averages
Level 59
1,481 SR
1,435 Elo+

VS

Team Averages
Level 29
1,594 SR
1,216 Elo+
Pele
Pele
Jacky00152
Pele
Level 6
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 3L
1,161 Elo+
Party 2
Loki
Loki
KillerPanther2
Loki
Level 14
God Stats
0W - 3L
1,314 SR
Queue Stats
1W - 5L
1,167 Elo+
Party 2
Ares
Ares
Pb82andJ
Ares
Level 66
God Stats
0W - 1L
1,711 SR
Queue Stats
6W - 8L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 8 / 9
11,606
725
10,665
12,725
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 4 / 10
11,072
692
8,353
10,125
4,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 11
11,757
735
18,013
7,969
2,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 7
10,511
657
5,474
14,739
8,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 5 / 4
10,074
630
4,057
8,380
4,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
15
9 / 3 / 4
12,425
777
11,730
21,469
30,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
17
Kills
14
14
Deaths
17
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
2
5
4
0.8
L
Ares
9
3
4
3.67
W
Ne Zha
5
8
9
1.19
W
6
4
10
2.75
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,031
Damage
21,261
30,819
Taken
44,588
12,829
Mitigated
42,580
6,669
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,474
980
0
1,200
14,739
8,020
77
9,529
5,210
0
31,816
L
4,057
1,616
0
455
8,380
4,327
0
4,405
3,975
0
13,619
L
Ares
11,730
865
561
2,050
21,469
30,233
0
12,490
8,979
36,368
0
W
Ne Zha
10,665
7,090
0
2,609
12,725
5,505
298
3,538
9,187
0
46,018
W
8,353
604
0
1,026
10,125
4,326
1,289
4,323
5,802
30,630
0
W
18,013
5,125
280
2,754
7,969
2,998
1,570
3,933
4,036
66,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
33,010
188
Minions Killed
117
0
Camps Cleared
0
862,422
Distance Traveled
726,072
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,511
657
68
4
0
241,599
0
L
Loki
10,074
630
16
1
0
194,084
0
L
Ares
12,425
777
33
2
0
290,389
5
W
Ne Zha
11,606
725
55
3
0
292,051
5
W
Nox
11,072
692
37
2
0
264,728
3
W
Hera
11,757
735
96
6
0
305,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role