Player Matchup

Cerberus
Cerberus
Gold V
BakedSpudTTV
Cerberus
Gold V
Level 120
God Stats
0W - 1L
1,736 SR
Queue Stats
43W - 44L
1,286 MMR
Solo
Olorun
Olorun
Gold V
Maverick Fox
Olorun
Gold V
Level 159
God Stats
0W - 4L
1,245 SR
Queue Stats
439W - 448L
1,370 MMR
Solo
Xbalanque
Xbalanque
Bronze III
OGCheems
Xbalanque
Bronze III
Level 86
God Stats
0W - 1L
1,844 SR
Queue Stats
0W - 6L
1,289 MMR
Party 1
Guan Yu
Guan Yu
Gold V
VotedThatOneGuy
Guan Yu
Gold V
Level 105
God Stats
7W - 6L
1,619 SR
Queue Stats
268W - 281L
1,261 MMR
Solo
Pele
Pele
Bronze III
XxDJxAbexX
Pele
Bronze III
Level 85
God Stats
0W - 4L
1,187 SR
Queue Stats
0W - 6L
1,289 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,526 SR
1,299 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,670 SR
1,299 MMR
Tyr
Tyr
Gold IV
AndeGaarT
Tyr
Gold IV
Level 58
God Stats
7W - 11L
1,648 SR
Queue Stats
205W - 245L
1,201 MMR
Solo
Geb
Geb
Gold IV
BlastSloth
Geb
Gold IV
Level 84
God Stats
6W - 6L
1,765 SR
Queue Stats
120W - 111L
1,383 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Gui_Fonseca
Gilgamesh
Gold V
Level 132
God Stats
9W - 6L
1,521 SR
Queue Stats
234W - 246L
1,295 MMR
Solo
Danzaburou
Danzaburou
Silver II
LoreTyr
Danzaburou
Silver II
Level 141
God Stats
2W - 1L
1,746 SR
Queue Stats
57W - 74L
1,318 MMR
Solo
Hel
Hel
Gold V
SnowRoiyaru
Hel
Gold V
Level 108
God Stats
3W - 4L
1,672 SR
Queue Stats
73W - 70L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BakedSpudTTV
Cerberus
15
0 / 1 / 5
10,264
395
12,809
22,725
26,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
18
4 / 6 / 1
11,588
446
10,204
18,878
8,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
OGCheems
Xbalanque
17
1 / 5 / 1
10,834
417
10,118
16,531
6,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
1 / 4 / 4
11,956
460
12,535
24,420
35,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 2
11,202
431
10,630
21,754
9,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
TiamatSetAthenaCu ChulainnLoki

VS

Bans
ApolloHeimdallrScyllaCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 4
14,881
572
10,253
22,711
21,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 1 / 15
13,063
502
13,208
28,430
34,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Gui_Fonseca
Gilgamesh
18
2 / 4 / 11
12,603
485
19,025
20,485
12,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
LoreTyr
Danzaburou
20
11 / 1 / 5
16,131
620
24,979
18,416
9,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 1 / 7
12,871
495
14,210
17,021
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
22
22
Deaths
9
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Cerberus
BakedSpudTTV
Cerberus
0
1
5
2.5
W
2
1
15
9.5
W
Gilgamesh
Gui_Fonseca
Gilgamesh
2
4
11
1.88
W
Danzaburou
LoreTyr
Danzaburou
11
1
5
13.5
L
Olorun
4
6
1
0.75
L
Xbalanque
OGCheems
Xbalanque
1
5
1
0.3
W
3
1
7
6.5
L
1
4
4
0.75
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,296
Damage
81,675
104,308
Taken
107,063
87,598
Mitigated
85,647
37,443
Healing
50,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,253
699
0
10,087
22,711
21,471
1,386
3,881
18,830
820
118,501
L
Cerberus
BakedSpudTTV
Cerberus
12,809
319
0
5,003
22,725
26,608
0
8,387
14,338
52,148
0
W
13,208
1,220
0
3,086
28,430
34,861
594
7,384
21,046
48,530
0
W
Gilgamesh
Gui_Fonseca
Gilgamesh
19,025
6,118
0
3,317
20,485
12,492
714
6,348
14,137
0
92,415
W
Danzaburou
LoreTyr
Danzaburou
24,979
12,395
0
10,034
18,416
9,287
8,862
2,137
16,279
0
122,501
L
Olorun
10,204
4,478
1,546
5,537
18,878
8,776
0
6,813
12,065
72,173
0
L
Xbalanque
OGCheems
Xbalanque
10,118
5,315
458
4,933
16,531
6,613
626
2,210
14,321
0
75,160
W
14,210
2,053
13,732
10,510
17,021
7,536
605
9,467
7,554
85,368
0
L
12,535
2,745
4,932
9,309
24,420
35,685
534
4,008
20,412
0
81,402
L
10,630
1,979
0
5,725
21,754
9,916
0
7,030
14,724
0
87,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
69,549
658
Minions Killed
643
0
Camps Cleared
0
2,475,821
Distance Traveled
2,454,147
20
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,881
572
203
8
0
472,143
11
L
Cerberus
10,264
395
76
3
0
538,840
10
W
Geb
13,063
502
51
2
0
488,195
25
W
Gilgamesh
12,603
485
97
4
0
500,232
14
W
Danzaburou
16,131
620
160
6
0
481,489
1
L
Olorun
11,588
446
140
5
0
469,796
5
L
Xbalanque
10,834
417
134
5
0
441,101
0
W
Hel
12,871
495
132
5
0
512,088
8
L
Guan Yu
11,956
460
181
7
0
525,148
5
L
Pele
11,202
431
127
5
0
500,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role