Player Matchup

Kumbhakarna
Kumbhakarna
Diamond IV
K3RSH3N69
Kumbhakarna
Diamond IV
Level 159
God Stats
1W - 3L
1,263 SR
Queue Stats
452W - 464L
2,044 MMR
Solo
Apollo
Apollo
Diamond V
SirTopoide01
Apollo
Diamond V
Level 127
God Stats
4W - 6L
1,470 SR
Queue Stats
250W - 250L
2,050 MMR
Solo
Achilles
Achilles
Diamond III
TheFiddy
Achilles
Diamond III
Level 157
God Stats
5W - 8L
1,574 SR
Queue Stats
399W - 375L
2,160 MMR
Solo
Chang'e
Chang'e
Diamond IV
Voknos
Chang'e
Diamond IV
Level 160
God Stats
10W - 9L
1,728 SR
Queue Stats
84W - 100L
2,126 MMR
Party 2
Thanatos
Thanatos
Diamond IV
ºRiz
Thanatos
Diamond IV
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 83L
2,090 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,507 SR
2,094 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,606 SR
1,973 MMR
Arachne
Arachne
Diamond V
DarioAdrian
Arachne
Diamond V
Level 160
God Stats
0W - 1L
1,585 SR
Queue Stats
171W - 189L
2,105 MMR
Party 3
Nemesis
Nemesis
Platinum IV
Dem3trial
Nemesis
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond III
Käori
Anhur
Diamond III
Level 89
God Stats
24W - 14L
1,688 SR
Queue Stats
187W - 193L
2,154 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond II
argosuser
Ao Kuang
Diamond II
Level 148
God Stats
4W - 7L
1,376 SR
Queue Stats
109W - 96L
2,302 MMR
Solo
Ganesha
Ganesha
Platinum V
crisfran600
Ganesha
Platinum V
Level 129
God Stats
5W - 5L
1,879 SR
Queue Stats
141W - 150L
1,805 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
K3RSH3N69
Kumbhakarna
18
2 / 1 / 21
13,117
596
6,365
20,139
23,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
20
16 / 1 / 6
15,649
711
26,947
16,624
7,110
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
TheFiddy
Achilles
20
2 / 5 / 5
12,942
588
16,049
25,283
19,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Voknos
Chang'e
18
3 / 3 / 10
12,322
560
12,048
10,571
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ºRiz
Thanatos
19
7 / 5 / 5
13,189
600
15,674
17,975
6,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetAthenaGebTsukuyomiJanus

VS

Bans
TiamatKing ArthurScyllaTyrRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarioAdrian
Arachne
19
4 / 5 / 0
11,382
517
6,734
18,773
10,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Dem3trial
Nemesis
17
2 / 8 / 3
11,051
502
9,995
19,337
9,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Käori
Anhur
18
3 / 8 / 3
11,892
541
17,941
20,036
8,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
argosuser
Ao Kuang
19
6 / 4 / 1
12,085
549
13,836
27,822
15,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
crisfran600
Ganesha
16
0 / 5 / 5
10,747
489
5,564
20,811
18,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
30
Kills
15
15
Deaths
30
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
DarioAdrian
Arachne
4
5
0
0.8
L
Nemesis
Dem3trial
Nemesis
2
8
3
0.44
W
Kumbhakarna
K3RSH3N69
Kumbhakarna
2
1
21
12.5
L
Anhur
Käori
Anhur
3
8
3
0.56
W
Apollo
16
1
6
19
W
Achilles
TheFiddy
Achilles
2
5
5
0.9
W
Chang'e
Voknos
Chang'e
3
3
10
2.67
L
Ao Kuang
argosuser
Ao Kuang
6
4
1
1.63
L
Ganesha
crisfran600
Ganesha
0
5
5
0.5
W
Thanatos
ºRiz
Thanatos
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,083
Damage
54,070
90,592
Taken
106,779
59,589
Mitigated
63,229
57,430
Healing
31,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DarioAdrian
Arachne
6,734
3,891
0
6,676
18,773
10,614
0
5,818
12,955
0
81,724
L
Nemesis
Dem3trial
Nemesis
9,995
4,769
0
1,646
19,337
9,991
2,414
3,554
15,783
0
64,976
W
Kumbhakarna
K3RSH3N69
Kumbhakarna
6,365
494
0
8,369
20,139
23,181
1,011
5,973
14,166
30,884
0
L
Anhur
Käori
Anhur
17,941
12,172
0
6,884
20,036
8,976
2,168
1,276
18,760
0
96,882
W
Apollo
26,947
19,151
0
10,454
16,624
7,110
9,702
2,899
13,725
0
115,610
W
Achilles
TheFiddy
Achilles
16,049
4,801
0
10,458
25,283
19,419
2,607
8,312
16,971
0
86,852
W
Chang'e
Voknos
Chang'e
12,048
1,399
6,436
4,448
10,571
3,763
3,012
2,212
8,359
85,401
0
L
Ao Kuang
argosuser
Ao Kuang
13,836
1,929
0
15,687
27,822
15,421
1,440
2,939
24,883
88,374
0
L
Ganesha
crisfran600
Ganesha
5,564
417
0
1,075
20,811
18,227
0
4,826
15,985
37,127
0
W
Thanatos
ºRiz
Thanatos
15,674
6,110
0
17,265
17,975
6,116
1,378
2,664
15,311
0
81,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,219
Gold Earned
57,157
686
Minions Killed
641
0
Camps Cleared
0
2,136,616
Distance Traveled
1,984,461
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,382
517
180
8
0
469,999
3
L
Nemesis
11,051
502
118
5
0
354,726
0
W
Kumbhakarna
13,117
596
46
2
0
443,057
9
L
Anhur
11,892
541
175
8
0
337,639
5
W
Apollo
15,649
711
182
8
0
397,875
8
W
Achilles
12,942
588
157
7
0
437,603
9
W
Chang'e
12,322
560
171
8
0
429,363
5
L
Ao Kuang
12,085
549
144
7
0
401,009
2
L
Ganesha
10,747
489
24
1
0
421,088
5
W
Thanatos
13,189
600
130
6
0
428,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role