Player Matchup

Mercury
Mercury
Don Anllelo
Mercury
Level 19
God Stats
7W - 5L
1,500 SR
Queue Stats
26W - 27L
1,308 Elo+
Solo
Set
Set
Josephus_Daniels
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
974 Elo+
Solo
Hel
Hel
TheSilverChair9
Hel
Level 29
God Stats
8W - 8L
1,494 SR
Queue Stats
56W - 57L
1,397 Elo+
Party 2
Neith
Neith
XKaliber500
Neith
Level 23
God Stats
29W - 25L
1,526 SR
Queue Stats
38W - 33L
1,390 Elo+
Party 2
Bellona
Bellona
tigerMAN237
Bellona
Level 22
God Stats
3W - 0L
1,646 SR
Queue Stats
26W - 15L
1,529 Elo+
Party 2
Team Averages
Level 20
1,533 SR
1,320 Elo+

VS

Team Averages
Level 18
1,447 SR
1,289 Elo+
Cthulhu
Cthulhu
Dj-Default97
Cthulhu
Level 7
God Stats
16W - 21L
1,402 SR
Queue Stats
16W - 21L
1,246 Elo+
Party 1
Olorun
Olorun
Dustlesspear1
Olorun
Level 22
God Stats
8W - 11L
1,717 SR
Queue Stats
60W - 89L
1,266 Elo+
Party 1
Izanami
Izanami
SHADOWCRAZY5
Izanami
Level 13
God Stats
29W - 30L
1,286 SR
Queue Stats
109W - 132L
1,324 Elo+
Solo
Fenrir
Fenrir
SbubaBeve
Fenrir
Level 29
God Stats
10W - 12L
1,422 SR
Queue Stats
340W - 390L
1,360 Elo+
Solo
Hachiman
Hachiman
SpectroShogun
Hachiman
Level 17
God Stats
18W - 27L
1,406 SR
Queue Stats
52W - 94L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Don Anllelo
Mercury
20
6 / 4 / 13
14,129
543
15,016
20,216
8,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 5 / 7
14,344
552
15,416
15,531
11,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 2 / 10
13,070
503
12,273
15,283
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
14 / 0 / 9
15,297
588
26,970
14,820
6,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
tigerMAN237
Bellona
20
10 / 2 / 9
13,801
531
12,439
24,020
25,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dj-Default97
Cthulhu
12
0 / 8 / 0
7,980
307
4,040
23,479
20,859
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 10 / 1
9,971
384
9,348
21,508
9,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SHADOWCRAZY5
Izanami
20
5 / 4 / 3
12,740
490
8,485
13,163
6,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
SbubaBeve
Fenrir
15
4 / 10 / 4
10,366
399
11,687
22,864
10,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
SpectroShogun
Hachiman
13
0 / 13 / 1
8,920
343
8,432
20,715
7,350
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
45
Kills
10
13
Deaths
45
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dj-Default97
Cthulhu
0
8
0
0
W
Mercury
Don Anllelo
Mercury
6
4
13
3.13
L
1
10
1
0.15
W
8
5
7
2.3
L
Izanami
SHADOWCRAZY5
Izanami
5
4
3
1.63
L
Fenrir
SbubaBeve
Fenrir
4
10
4
0.6
L
Hachiman
SpectroShogun
Hachiman
0
13
1
0.04
W
7
2
10
6
W
14
0
9
18.5
W
Bellona
tigerMAN237
Bellona
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,114
Damage
41,992
89,870
Taken
101,729
58,290
Mitigated
54,388
35,490
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dj-Default97
Cthulhu
4,040
88
96
1,913
23,479
20,859
385
3,213
19,966
22,047
0
W
Mercury
Don Anllelo
Mercury
15,016
8,622
0
7,594
20,216
8,532
1,334
3,180
16,856
0
131,779
L
9,348
3,810
214
4,700
21,508
9,108
785
1,337
20,039
58,506
0
W
15,416
7,674
0
1,503
15,531
11,369
3,119
3,012
12,215
0
87,001
L
Izanami
SHADOWCRAZY5
Izanami
8,485
7,569
0
3,242
13,163
6,121
0
478
12,677
0
86,137
L
Fenrir
SbubaBeve
Fenrir
11,687
2,367
0
2,506
22,864
10,950
0
2,769
19,921
0
23,289
L
Hachiman
SpectroShogun
Hachiman
8,432
3,195
0
3,592
20,715
7,350
0
3,695
16,754
0
50,256
W
12,273
361
8,136
6,784
15,283
6,208
1,232
1,964
13,209
48,142
0
W
26,970
20,808
0
8,180
14,820
6,950
3,144
2,683
12,137
0
141,479
W
Bellona
tigerMAN237
Bellona
12,439
4,956
0
3,293
24,020
25,231
2,416
6,796
16,789
99
58,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,641
Gold Earned
49,977
647
Minions Killed
409
0
Camps Cleared
0
2,468,715
Distance Traveled
2,067,131
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,980
307
22
1
0
438,176
0
W
Mercury
14,129
543
165
6
0
515,733
3
L
Olorun
9,971
384
87
3
0
378,929
0
W
Set
14,344
552
132
5
0
489,460
5
L
Izanami
12,740
490
179
7
0
450,718
2
L
Fenrir
10,366
399
30
1
0
444,795
0
L
Hachiman
8,920
343
91
4
0
354,513
0
W
Hel
13,070
503
85
3
0
473,827
3
W
Neith
15,297
588
166
6
0
476,470
0
W
Bellona
13,801
531
99
4
0
513,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role