Player Matchup

Kukulkan
Kukulkan
Diberk
Kukulkan
Level 14
God Stats
1W - 1L
1,822 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
P00LAR
Fafnir
Level 144
God Stats
1W - 1L
1,784 SR
Queue Stats
51W - 51L
1,560 Elo+
Party 2
Ullr
Ullr
Pölär
Ullr
Level 144
God Stats
1W - 3L
1,362 SR
Queue Stats
81W - 68L
1,569 Elo+
Party 2
Guan Yu
Guan Yu
iTzYamiYugi
Guan Yu
Level 7
God Stats
0W - 3L
1,566 SR
Queue Stats
2W - 6L
1,184 Elo+
Party 2
Osiris
Osiris
mahoeswine
Osiris
Level 126
God Stats
4W - 3L
1,206 SR
Queue Stats
126W - 122L
1,490 Elo+
Party 2
Team Averages
Level 87
1,548 SR
1,461 Elo+

VS

Team Averages
Level 83
1,568 SR
1,527 Elo+
Arachne
Arachne
Andrwjay
Arachne
Level 140
God Stats
3W - 3L
1,502 SR
Queue Stats
71W - 51L
1,623 Elo+
Party 1
Freya
Freya
BaddFish
Freya
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 393L
1,426 Elo+
Solo
Anhur
Anhur
ChadXilla
Anhur
Level 157
God Stats
3W - 1L
1,701 SR
Queue Stats
78W - 52L
1,631 Elo+
Party 1
Mulan
Mulan
TormentedGengar
Mulan
Level 64
God Stats
1W - 1L
1,627 SR
Queue Stats
40W - 31L
1,579 Elo+
Party 1
Neith
Neith
YellowMenace09
Neith
Level 13
God Stats
5W - 9L
1,508 SR
Queue Stats
7W - 10L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diberk
Kukulkan
16
2 / 10 / 4
10,551
422
6,861
13,671
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
P00LAR
Fafnir
15
3 / 7 / 11
10,985
439
8,097
18,058
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
Pölär
Ullr
20
8 / 8 / 6
13,211
528
18,774
17,735
10,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
iTzYamiYugi
Guan Yu
15
0 / 5 / 3
10,251
410
3,548
16,954
19,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
mahoeswine
Osiris
19
5 / 7 / 3
12,543
502
15,131
24,948
17,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andrwjay
Arachne
20
9 / 4 / 12
15,766
631
16,014
24,716
11,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
BaddFish
Freya
19
4 / 7 / 7
13,786
551
11,685
18,393
7,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
ChadXilla
Anhur
20
12 / 1 / 12
14,784
591
21,257
18,279
7,549
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 17
14,677
587
16,622
21,259
14,941
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
5 / 4 / 4
14,250
570
9,991
11,477
4,746
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
18
Kills
37
37
Deaths
18
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andrwjay
Arachne
9
4
12
3.75
W
Freya
BaddFish
Freya
4
7
7
1.07
W
Anhur
ChadXilla
Anhur
12
1
12
18
L
Kukulkan
Diberk
Kukulkan
2
10
4
0.4
L
Fafnir
P00LAR
Fafnir
3
7
11
1.21
L
Ullr
Pölär
Ullr
8
8
6
1.38
W
7
2
17
7.75
W
5
4
4
1.75
L
Guan Yu
iTzYamiYugi
Guan Yu
0
5
3
0.3
L
Osiris
mahoeswine
Osiris
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,411
Damage
75,569
91,366
Taken
94,124
70,886
Mitigated
46,171
8,692
Healing
34,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andrwjay
Arachne
16,014
8,327
1,217
10,344
24,716
11,769
4,595
3,901
20,747
5,053
80,000
W
Freya
BaddFish
Freya
11,685
3,968
0
6,722
18,393
7,166
4,139
3,068
15,233
80,402
0
W
Anhur
ChadXilla
Anhur
21,257
12,770
0
6,885
18,279
7,549
6,928
3,378
14,861
0
110,509
L
Kukulkan
Diberk
Kukulkan
6,861
665
0
0
13,671
4,794
0
1,866
11,805
41,064
0
L
Fafnir
P00LAR
Fafnir
8,097
1,729
0
3,726
18,058
19,625
0
2,319
15,739
31,323
0
L
Ullr
Pölär
Ullr
18,774
9,829
0
398
17,735
10,242
582
2,292
15,443
0
90,422
W
16,622
2,359
0
4,982
21,259
14,941
720
4,644
16,349
0
77,106
W
9,991
6,357
534
3,499
11,477
4,746
2,516
2,752
8,665
0
70,990
L
Guan Yu
iTzYamiYugi
Guan Yu
3,548
428
389
2,169
16,954
19,063
444
2,539
14,415
480
44,165
L
Osiris
mahoeswine
Osiris
15,131
5,782
0
2,010
24,948
17,162
672
3,522
21,426
0
108,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,541
Gold Earned
73,263
594
Minions Killed
583
0
Camps Cleared
0
2,064,292
Distance Traveled
2,362,825
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,766
631
89
4
0
548,590
1
W
Freya
13,786
551
114
5
0
443,683
5
W
Anhur
14,784
591
138
6
0
471,308
1
L
Kukulkan
10,551
422
95
4
0
375,348
1
L
Fafnir
10,985
439
35
1
0
380,363
10
L
Ullr
13,211
528
174
7
0
416,368
10
W
Mulan
14,677
587
103
4
0
514,240
3
W
Neith
14,250
570
139
6
0
385,004
0
L
Guan Yu
10,251
410
108
4
0
393,076
1
L
Osiris
12,543
502
182
7
0
499,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role