Player Matchup

Merlin
Merlin
ComputerSwag
Merlin
Level 60
God Stats
3W - 2L
1,295 SR
Queue Stats
59W - 81L
1,360 Elo+
Party 3
Thor
Thor
Grunchies
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,416 Elo+
Party 3
Skadi
Skadi
Masta-_-Wes
Skadi
Level 105
God Stats
174W - 109L
1,651 SR
Queue Stats
575W - 503L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PlanchoTablas
Tsukuyomi
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
248W - 240L
1,533 Elo+
Solo
Heimdallr
Heimdallr
zzdeathnote
Heimdallr
Level 94
God Stats
40W - 35L
1,570 SR
Queue Stats
781W - 703L
1,497 Elo+
Party 1
Team Averages
Level 83
1,503 SR
1,456 Elo+

VS

Team Averages
Level 133
1,502 SR
1,526 Elo+
Cu Chulainn
Cu Chulainn
Arlong
Cu Chulainn
Level 48
God Stats
27W - 23L
1,186 SR
Queue Stats
453W - 448L
1,416 Elo+
Solo
Ganesha
Ganesha
Bolduin
Ganesha
Level 160
God Stats
7W - 3L
1,649 SR
Queue Stats
527W - 529L
1,601 Elo+
Solo
Kukulkan
Kukulkan
yodawgitsglenn
Kukulkan
Level 145
God Stats
1W - 3L
1,456 SR
Queue Stats
123W - 122L
1,522 Elo+
Solo
Thor
Thor
你真他妈的善变哦你个小妖精
Thor
Level 159
God Stats
23W - 16L
1,634 SR
Queue Stats
719W - 567L
1,550 Elo+
Party 2
Apollo
Apollo
神圣天庭地主
Apollo
Level 154
God Stats
8W - 10L
1,583 SR
Queue Stats
257W - 223L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 7 / 7
10,524
458
10,094
14,149
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
19
4 / 2 / 2
12,502
544
11,216
17,236
7,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 4 / 8
12,548
546
16,371
13,057
6,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
PlanchoTablas
Tsukuyomi
19
8 / 3 / 6
12,127
527
18,280
20,348
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
zzdeathnote
Heimdallr
20
7 / 1 / 4
14,120
614
10,891
12,784
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arlong
Cu Chulainn
19
3 / 4 / 4
12,036
523
10,329
18,837
17,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Bolduin
Ganesha
16
0 / 2 / 10
10,271
447
9,963
16,625
20,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
16
1 / 9 / 4
10,503
457
6,477
15,776
7,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
10 / 7 / 3
12,191
530
17,475
20,689
9,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 8 / 3
10,694
465
4,146
16,278
6,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
30
Kills
17
17
Deaths
30
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Arlong
Cu Chulainn
3
4
4
1.25
L
Ganesha
Bolduin
Ganesha
0
2
10
2.5
W
Merlin
3
7
7
0.93
W
Thor
4
2
2
2.5
W
8
4
8
3
W
Tsukuyomi
PlanchoTablas
Tsukuyomi
8
3
6
3.67
L
Kukulkan
1
9
4
0.33
W
Heimdallr
zzdeathnote
Heimdallr
7
1
4
9
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,852
Damage
48,390
77,574
Taken
88,205
32,211
Mitigated
60,898
16,359
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Arlong
Cu Chulainn
10,329
1,003
0
3,632
18,837
17,729
1,014
1,163
17,622
6,129
76,855
L
Ganesha
Bolduin
Ganesha
9,963
42
0
3,040
16,625
20,545
0
2,900
13,377
45,997
0
W
Merlin
10,094
744
0
1,756
14,149
4,247
0
5,321
8,828
47,162
0
W
Thor
11,216
1,716
0
1,214
17,236
7,455
260
3,234
14,002
0
86,309
W
16,371
7,519
0
1,972
13,057
6,578
1,137
3,614
9,443
0
72,795
W
Tsukuyomi
PlanchoTablas
Tsukuyomi
18,280
4,744
0
6,086
20,348
8,083
84
3,759
16,589
0
87,478
L
Kukulkan
6,477
95
0
899
15,776
7,122
120
1,276
14,300
67,239
0
W
Heimdallr
zzdeathnote
Heimdallr
10,891
5,642
0
5,331
12,784
5,848
2,528
1,362
11,422
0
121,401
L
17,475
5,949
0
4,529
20,689
9,398
18
2,747
17,707
0
78,099
L
4,146
1,541
0
1,692
16,278
6,104
936
1,126
15,104
0
58,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,821
Gold Earned
55,695
695
Minions Killed
598
0
Camps Cleared
0
2,110,291
Distance Traveled
2,128,881
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,036
523
175
8
0
428,561
2
L
Ganesha
10,271
447
30
1
0
431,143
3
W
Merlin
10,524
458
82
4
0
350,688
2
W
Thor
12,502
544
177
8
0
407,328
3
W
Skadi
12,548
546
104
5
0
441,344
3
W
Tsukuyomi
12,127
527
117
5
0
467,238
7
L
Kukulkan
10,503
457
139
6
0
397,619
2
W
Heimdallr
14,120
614
215
9
0
443,693
6
L
Thor
12,191
530
129
6
0
451,911
5
L
Apollo
10,694
465
125
5
0
419,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role