Player Matchup

Kali
Kali
Catfish97
Kali
Level 121
God Stats
2W - 2L
1,717 SR
Queue Stats
240W - 248L
1,534 Elo+
Party 1
Sobek
Sobek
GrizzlyWGreen
Sobek
Level 127
God Stats
4W - 5L
1,483 SR
Queue Stats
9W - 11L
1,417 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tmoney2510
Cu Chulainn
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 253L
1,564 Elo+
Party 1
Eset
Eset
hotjuicy
Eset
Level 124
God Stats
6W - 6L
1,432 SR
Queue Stats
64W - 86L
1,351 Elo+
Party 1
Hachiman
Hachiman
wotywot
Hachiman
Level 41
God Stats
7W - 9L
1,482 SR
Queue Stats
42W - 49L
1,420 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,457 Elo+

VS

Team Averages
Level 74
1,557 SR
1,455 Elo+
Apollo
Apollo
Killercheesepuf
Apollo
Level 120
God Stats
5W - 4L
1,704 SR
Queue Stats
37W - 33L
1,558 Elo+
Party 2
Cerberus
Cerberus
M4NUCHB
Cerberus
Level 49
God Stats
8W - 6L
1,551 SR
Queue Stats
324W - 364L
1,413 Elo+
Party 3
Fenrir
Fenrir
Mc destrucion
Fenrir
Level 54
God Stats
2W - 4L
1,511 SR
Queue Stats
213W - 232L
1,404 Elo+
Party 3
Hades
Hades
TacticalBlankie
Hades
Level 89
God Stats
15W - 10L
1,452 SR
Queue Stats
225W - 200L
1,462 Elo+
Party 2
Ares
Ares
roynaruto90
Ares
Level 57
God Stats
26W - 15L
1,568 SR
Queue Stats
206W - 209L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
10 / 1 / 10
11,213
623
12,725
18,418
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 6
8,823
490
4,132
14,327
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Tmoney2510
Cu Chulainn
18
4 / 1 / 8
11,135
619
10,244
12,641
7,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
17
8 / 2 / 9
11,248
625
15,245
10,687
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
wotywot
Hachiman
15
4 / 1 / 6
9,383
521
7,325
9,373
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,173
510
11,557
11,654
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
M4NUCHB
Cerberus
13
1 / 5 / 0
8,346
464
4,726
14,063
12,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 8 / 2
8,517
473
5,739
14,883
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 7 / 1
9,227
513
4,028
14,023
7,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 2
7,910
439
4,850
13,473
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
27
Kills
7
7
Deaths
27
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
10
1
10
15
W
1
2
6
2
L
3
3
2
1.33
L
Cerberus
M4NUCHB
Cerberus
1
5
0
0.2
L
1
8
2
0.25
L
1
7
1
0.21
W
Cu Chulainn
Tmoney2510
Cu Chulainn
4
1
8
8
W
Eset
8
2
9
6.25
L
1
4
2
0.5
W
Hachiman
wotywot
Hachiman
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,671
Damage
30,900
65,446
Taken
68,096
32,346
Mitigated
40,340
27,064
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
12,725
8,109
0
11,071
18,418
7,448
1,411
4,966
13,452
0
73,316
W
4,132
207
0
4,364
14,327
10,527
177
3,712
10,615
25,177
0
L
11,557
8,038
0
4,454
11,654
4,526
682
4,303
7,245
0
75,682
L
Cerberus
M4NUCHB
Cerberus
4,726
0
0
5,000
14,063
12,045
0
1,941
12,056
45,145
0
L
5,739
369
0
1,961
14,883
5,529
0
3,055
11,732
70
52,331
L
4,028
476
71
3,871
14,023
7,394
823
6,527
7,135
61,024
0
W
Cu Chulainn
Tmoney2510
Cu Chulainn
10,244
2,442
0
2,613
12,641
7,518
996
5,202
7,439
1,666
65,748
W
Eset
15,245
2,387
1,435
2,623
10,687
3,901
644
2,690
7,997
68,858
0
L
4,850
31
0
3,650
13,473
10,846
359
2,930
10,467
22,162
0
W
Hachiman
wotywot
Hachiman
7,325
4,711
815
4,143
9,373
2,952
468
3,759
5,614
0
51,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
43,173
493
Minions Killed
501
0
Camps Cleared
0
1,789,064
Distance Traveled
1,682,932
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,213
623
113
6
0
396,133
2
W
Sobek
8,823
490
30
2
0
365,022
7
L
Apollo
9,173
510
131
7
0
329,531
7
L
Cerberus
8,346
464
124
7
0
313,392
1
L
Fenrir
8,517
473
95
5
0
344,610
0
L
Hades
9,227
513
121
7
0
314,930
4
W
Cu Chulainn
11,135
619
139
8
0
359,706
3
W
Eset
11,248
625
134
7
0
325,506
3
L
Ares
7,910
439
30
2
0
380,469
4
W
Hachiman
9,383
521
77
4
0
342,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role