Player Matchup

Cthulhu
Cthulhu
Aquatic37
Cthulhu
Level 16
God Stats
11W - 1L
1,479 SR
Queue Stats
21W - 12L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
Arce-1212
Kukulkan
Level 28
God Stats
7W - 14L
1,038 SR
Queue Stats
21W - 32L
1,216 Elo+
Solo
Achilles
Achilles
Crispybak0n
Achilles
Level 69
God Stats
4W - 3L
1,378 SR
Queue Stats
29W - 35L
1,271 Elo+
Party 2
Team Averages
Level 38
1,298 SR
1,264 Elo+

VS

Team Averages
Level 29
1,516 SR
1,359 Elo+
Chaac
Chaac
TheFruxter
Chaac
Level 40
God Stats
37W - 45L
1,526 SR
Queue Stats
163W - 173L
1,350 Elo+
Party 1
Hades
Hades
YKS Hades
Hades
Level 20
God Stats
29W - 32L
1,533 SR
Queue Stats
210W - 248L
1,307 Elo+
Party 1
Bellona
Bellona
vPsychoPredatorv
Bellona
Level 27
God Stats
44W - 37L
1,489 SR
Queue Stats
128W - 164L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquatic37
Cthulhu
20
9 / 6 / 18
23,317
648
47,837
47,886
72,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Arce-1212
Kukulkan
20
15 / 12 / 5
24,882
691
39,738
32,288
16,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Crispybak0n
Achilles
20
7 / 9 / 18
22,468
624
34,134
49,927
63,161
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
12 / 7 / 10
23,327
648
51,438
55,626
67,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
YKS Hades
Hades
20
10 / 10 / 9
22,634
629
38,437
47,295
29,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 14 / 8
20,087
558
23,217
42,398
31,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
54
31
Kills
27
27
Deaths
31
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aquatic37
Cthulhu
9
6
18
3
W
Kukulkan
Arce-1212
Kukulkan
15
12
5
1.46
W
Achilles
Crispybak0n
Achilles
7
9
18
1.78
L
Chaac
12
7
10
2.43
L
Hades
YKS Hades
Hades
10
10
9
1.45
L
5
14
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,709
Damage
113,092
130,101
Taken
145,319
152,080
Mitigated
129,382
29,166
Healing
45,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aquatic37
Cthulhu
47,837
3,136
2,831
9,399
47,886
72,124
292
14,332
33,554
112,919
0
W
Kukulkan
Arce-1212
Kukulkan
39,738
2,268
945
3,326
32,288
16,795
1,036
5,525
26,763
143,941
0
W
Achilles
Crispybak0n
Achilles
34,134
12,267
2,016
10,649
49,927
63,161
2,036
19,609
30,318
0
81,543
L
Chaac
51,438
9,652
0
22,933
55,626
67,757
1,026
28,105
25,042
0
162,604
L
Hades
YKS Hades
Hades
38,437
4,965
1,252
16,058
47,295
29,998
816
29,909
16,823
106,363
0
L
23,217
9,847
81
5,062
42,398
31,627
595
30,485
11,217
0
111,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,667
Gold Earned
66,048
291
Minions Killed
310
0
Camps Cleared
0
1,859,199
Distance Traveled
1,803,963
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
23,317
648
78
2
0
638,540
0
W
Kukulkan
24,882
691
157
4
0
558,143
0
W
Achilles
22,468
624
56
2
0
662,516
0
L
Chaac
23,327
648
119
3
0
689,540
5
L
Hades
22,634
629
76
2
0
548,884
0
L
Bellona
20,087
558
115
3
0
565,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role