Player Matchup

Chronos
Chronos
Apokolypze
Chronos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,585 Elo+
Party 1
Nemesis
Nemesis
RFlush
Nemesis
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
124W - 124L
1,539 Elo+
Solo
He Bo
He Bo
StabStabChris
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,617 Elo+
Party 1
Vamana
Vamana
Vampishdoll
Vamana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 81L
1,584 Elo+
Party 1
Vulcan
Vulcan
Zindani
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,581 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,581 Elo+

VS

Team Averages
Level 37
1,518 SR
1,643 Elo+
Scylla
Scylla
MadamSweggy
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,665 Elo+
Party 3
Anhur
Anhur
MisterSweggy
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,733 Elo+
Party 3
Osiris
Osiris
QuanOfficial341
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,596 Elo+
Solo
Nemesis
Nemesis
SeaBreezeCity
Nemesis
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 92L
1,564 Elo+
Party 2
Ratatoskr
Ratatoskr
evilgenesis
Ratatoskr
Level 99
God Stats
3W - 0L
1,588 SR
Queue Stats
188W - 111L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Apokolypze
Chronos
15
5 / 4 / 6
9,070
698
19,582
14,149
6,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RFlush
Nemesis
16
5 / 4 / 6
9,372
721
14,721
12,125
6,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 9 / 7
8,937
687
15,088
12,121
4,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
15
0 / 3 / 9
9,203
708
9,111
15,830
15,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
Zindani
Vulcan
17
4 / 5 / 6
9,233
710
17,010
10,942
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 3 / 8
11,540
888
14,154
12,636
4,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 10
9,892
761
9,270
12,703
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
6 / 5 / 15
10,155
781
8,529
22,634
26,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
18
7 / 1 / 16
11,405
877
11,927
25,272
18,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
evilgenesis
Ratatoskr
17
2 / 3 / 12
10,363
797
12,830
21,278
12,788
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
17
Kills
25
25
Deaths
18
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chronos
Apokolypze
Chronos
5
4
6
2
W
Scylla
5
3
8
3
W
5
6
10
1.67
W
6
5
15
2.7
L
Nemesis
RFlush
Nemesis
5
4
6
2
W
Nemesis
7
1
16
15
L
3
9
7
0.72
L
Vamana
0
3
9
1.5
L
Vulcan
Zindani
Vulcan
4
5
6
1.4
W
Ratatoskr
evilgenesis
Ratatoskr
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,512
Damage
56,710
65,167
Taken
94,523
37,725
Mitigated
67,655
12,390
Healing
44,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Apokolypze
Chronos
19,582
7,349
76
2,053
14,149
6,129
1,148
2,563
11,586
31,352
0
W
Scylla
14,154
1,392
2,327
2,768
12,636
4,577
3,001
7,352
5,284
50,081
0
W
9,270
4,599
2,029
2,431
12,703
5,093
939
8,572
4,131
0
20,155
W
8,529
1,234
2,793
5,922
22,634
26,907
220
10,182
12,452
291
17,778
L
Nemesis
RFlush
Nemesis
14,721
4,694
589
2,725
12,125
6,084
0
2,181
9,944
0
22,648
W
Nemesis
11,927
3,027
1,429
13,897
25,272
18,290
113
12,316
12,956
3,061
12,045
L
15,088
555
0
0
12,121
4,243
0
2,818
9,303
19,634
0
L
Vamana
9,111
3,538
2,019
3,568
15,830
15,997
102
5,516
10,314
0
17,462
L
Vulcan
Zindani
Vulcan
17,010
5,071
70
1,290
10,942
5,272
0
3,127
7,815
31,208
0
W
Ratatoskr
evilgenesis
Ratatoskr
12,830
2,249
1,176
10,151
21,278
12,788
287
13,258
8,020
0
22,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
53,355
109
Minions Killed
134
0
Camps Cleared
0
1,119,175
Distance Traveled
1,144,329
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,070
698
30
2
0
225,811
1
W
Scylla
11,540
888
73
6
0
222,594
1
W
Anhur
9,892
761
28
2
0
199,847
1
W
Osiris
10,155
781
15
1
0
215,302
0
L
Nemesis
9,372
721
14
1
0
215,689
0
W
Nemesis
11,405
877
2
0
0
233,082
1
L
He Bo
8,937
687
14
1
0
209,800
1
L
Vamana
9,203
708
12
1
0
237,237
1
L
Vulcan
9,233
710
39
3
0
230,638
0
W
Ratatoskr
10,363
797
16
1
0
273,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role