Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JAGS_ICU
Zeus
Level 87
God Stats
7W - 11L
1,591 SR
Queue Stats
560W - 586L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
Sloptoptimus
Gilgamesh
Level 98
God Stats
36W - 39L
1,492 SR
Queue Stats
276W - 243L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
Stone Cold Flex
Jormungandr
Level 69
God Stats
47W - 43L
1,522 SR
Queue Stats
170W - 170L
1,450 Elo+
Party 2
Mercury
Mercury
Xataor
Mercury
Level 88
God Stats
3W - 11L
1,331 SR
Queue Stats
680W - 692L
1,482 Elo+
Solo
Team Averages
Level 90
1,487 SR
1,452 Elo+

VS

Team Averages
Level 120
1,517 SR
1,468 Elo+
Kumbhakarna
Kumbhakarna
BelieveDat21
Kumbhakarna
Level 129
God Stats
5W - 5L
1,578 SR
Queue Stats
669W - 666L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
CHAR-B-QUE
Gilgamesh
Level 121
God Stats
4W - 6L
1,402 SR
Queue Stats
702W - 678L
1,433 Elo+
Solo
Jing Wei
Jing Wei
FreakYogurt
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,478 Elo+
Party 3
Vulcan
Vulcan
Rossy2424
Vulcan
Level 147
God Stats
14W - 9L
1,658 SR
Queue Stats
334W - 328L
1,477 Elo+
Solo
King Arthur
King Arthur
biggysed
King Arthur
Level 120
God Stats
24W - 21L
1,446 SR
Queue Stats
850W - 840L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
1 / 7 / 2
9,639
482
11,160
18,555
11,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
17
10 / 5 / 5
11,223
561
17,089
11,703
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Sloptoptimus
Gilgamesh
15
4 / 7 / 7
9,368
468
9,028
17,224
11,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Stone Cold Flex
Jormungandr
14
4 / 5 / 13
9,478
474
14,464
15,727
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Xataor
Mercury
14
6 / 7 / 2
9,434
472
8,248
15,844
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BelieveDat21
Kumbhakarna
14
0 / 6 / 8
8,795
440
3,868
12,418
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
CHAR-B-QUE
Gilgamesh
20
15 / 5 / 3
12,858
643
11,465
20,067
8,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
FreakYogurt
Jing Wei
13
4 / 7 / 5
8,841
442
9,975
15,569
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Rossy2424
Vulcan
17
6 / 5 / 11
10,826
541
17,457
10,835
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
biggysed
King Arthur
18
6 / 2 / 13
11,670
584
21,795
24,147
19,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
25
Kills
31
31
Deaths
25
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
7
2
0.29
W
Kumbhakarna
BelieveDat21
Kumbhakarna
0
6
8
0.67
W
Gilgamesh
CHAR-B-QUE
Gilgamesh
15
5
3
3.3
W
Jing Wei
FreakYogurt
Jing Wei
4
7
5
0.93
L
Zeus
10
5
5
2.5
W
Vulcan
Rossy2424
Vulcan
6
5
11
2.3
L
Gilgamesh
Sloptoptimus
Gilgamesh
4
7
7
1.07
L
Jormungandr
Stone Cold Flex
Jormungandr
4
5
13
2.1
L
Mercury
Xataor
Mercury
6
7
2
1
W
King Arthur
biggysed
King Arthur
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,989
Damage
64,560
79,053
Taken
83,036
45,917
Mitigated
46,348
12,423
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,160
2,540
0
5,022
18,555
11,287
0
2,553
15,928
0
63,484
W
Kumbhakarna
BelieveDat21
Kumbhakarna
3,868
506
655
1,965
12,418
9,425
406
5,179
7,159
33,616
0
W
Gilgamesh
CHAR-B-QUE
Gilgamesh
11,465
3,631
0
2,398
20,067
8,644
0
9,001
10,770
0
88,349
W
Jing Wei
FreakYogurt
Jing Wei
9,975
6,715
207
3,493
15,569
4,689
920
6,286
9,203
0
41,148
L
Zeus
17,089
768
0
1,222
11,703
4,028
480
3,513
7,960
50,307
0
W
Vulcan
Rossy2424
Vulcan
17,457
3,844
0
1,600
10,835
3,921
196
5,802
4,721
68,759
0
L
Gilgamesh
Sloptoptimus
Gilgamesh
9,028
2,243
0
2,602
17,224
11,340
408
3,373
13,741
0
51,370
L
Jormungandr
Stone Cold Flex
Jormungandr
14,464
4,495
0
2,164
15,727
13,439
0
6,758
8,759
44,356
0
L
Mercury
Xataor
Mercury
8,248
4,475
0
1,413
15,844
5,823
0
4,364
11,340
0
53,940
W
King Arthur
biggysed
King Arthur
21,795
1,549
0
10,647
24,147
19,669
0
4,436
19,630
0
83,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
52,990
446
Minions Killed
518
0
Camps Cleared
0
1,846,459
Distance Traveled
1,843,298
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,639
482
124
6
0
372,842
0
W
Kumbhakarna
8,795
440
52
3
0
344,243
1
W
Gilgamesh
12,858
643
146
7
0
386,931
1
W
Jing Wei
8,841
442
76
4
0
329,017
7
L
Zeus
11,223
561
95
5
0
343,761
1
W
Vulcan
10,826
541
100
5
0
359,073
2
L
Gilgamesh
9,368
468
71
4
0
382,860
1
L
Jormungandr
9,478
474
57
3
0
352,634
0
L
Mercury
9,434
472
99
5
0
394,362
0
W
King Arthur
11,670
584
144
7
0
424,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role