Player Matchup

Loki
Loki
Diamond II
LordLegender
Loki
Diamond II
Level 129
God Stats
55W - 4L
1,820 SR
Queue Stats
91W - 19L
2,198 MMR
Party 2
Scylla
Scylla
Platinum I
coughfinn
Scylla
Platinum I
Level 64
God Stats
3W - 0L
1,958 SR
Queue Stats
25W - 6L
2,072 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond IV
ĉoughfin
Kuzenbo
Diamond IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
2,101 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 105
1,759 SR
2,124 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,598 SR
1,681 MMR
Nox
Nox
Gold III
BIGBLAQUE
Nox
Gold III
Level 152
God Stats
0W - 1L
1,607 SR
Queue Stats
14W - 3L
1,764 MMR
Party 1
Hou Yi
Hou Yi
Gold III
OliverKlozawf
Hou Yi
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
SloppFlopp
Cerberus
Gold III
Level 109
God Stats
2W - 1L
1,686 SR
Queue Stats
13W - 3L
1,778 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 4
14,090
783
23,346
17,004
9,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
coughfinn
Scylla
16
7 / 4 / 9
12,843
714
15,984
12,785
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
ĉoughfin
Kuzenbo
16
3 / 0 / 15
13,481
749
8,970
19,992
31,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SobekAthenaTiamatAresThoth

VS

Bans
GilgameshAphroditeCupidRaijinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
9,758
542
6,333
13,825
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 3
11,724
651
18,520
18,852
8,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
SloppFlopp
Cerberus
13
3 / 10 / 2
11,081
616
13,013
23,003
27,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
25
Kills
6
6
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
15
2
4
8.5
L
3
5
3
0.9
L
Cerberus
SloppFlopp
Cerberus
3
10
2
0.4
W
Scylla
coughfinn
Scylla
7
4
9
2.88
W
Kuzenbo
ĉoughfin
Kuzenbo
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,300
Damage
37,866
49,781
Taken
55,680
45,184
Mitigated
42,221
14,897
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,333
189
0
865
13,825
5,989
53
4,504
9,321
41,650
0
W
23,346
9,457
731
6,222
17,004
9,300
1,733
7,620
9,384
0
75,560
L
18,520
9,952
0
5,817
18,852
8,603
131
9,956
8,896
0
79,493
L
Cerberus
SloppFlopp
Cerberus
13,013
1,423
486
2,546
23,003
27,629
0
10,540
12,396
34,289
0
W
Scylla
coughfinn
Scylla
15,984
2,136
0
4,164
12,785
4,812
1,470
3,826
8,959
85,957
0
W
Kuzenbo
ĉoughfin
Kuzenbo
8,970
3,320
0
3,780
19,992
31,072
220
8,004
11,988
25,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
32,563
226
Minions Killed
221
0
Camps Cleared
0
1,114,607
Distance Traveled
911,624
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,758
542
87
5
0
299,281
4
W
Loki
14,090
783
75
4
0
398,277
3
L
Hou Yi
11,724
651
107
6
0
325,643
3
L
Cerberus
11,081
616
27
2
0
286,700
0
W
Scylla
12,843
714
130
7
0
333,405
0
W
Kuzenbo
13,481
749
21
1
0
382,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role