Player Matchup

Fafnir
Fafnir
MGS_BingeGods
Fafnir
Level 128
God Stats
0W - 1L
1,497 SR
Queue Stats
195W - 158L
1,533 Elo+
Party 1
Janus
Janus
MGS_GalacticCal
Janus
Level 126
God Stats
1W - 1L
1,533 SR
Queue Stats
103W - 93L
1,487 Elo+
Party 1
Chang'e
Chang'e
bUd_THe_eLf
Chang'e
Level 124
God Stats
1W - 1L
1,770 SR
Queue Stats
63W - 62L
1,476 Elo+
Party 1
Nox
Nox
beiluoyi
Nox
Level 26
God Stats
1W - 2L
1,651 SR
Queue Stats
33W - 41L
1,463 Elo+
Solo
Hou Yi
Hou Yi
pagebaked
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,513 Elo+
Party 1
Team Averages
Level 86
1,590 SR
1,494 Elo+

VS

Team Averages
Level 118
1,537 SR
1,509 Elo+
Horus
Horus
Cheddacheese
Horus
Level 116
God Stats
2W - 1L
1,574 SR
Queue Stats
100W - 103L
1,431 Elo+
Solo
Susano
Susano
KevorkianScarf
Susano
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 286L
1,614 Elo+
Party 2
Raijin
Raijin
NTGrambo
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ShadowDragon14
Discordia
Level 129
God Stats
4W - 1L
1,685 SR
Queue Stats
282W - 222L
1,614 Elo+
Party 2
Kuzenbo
Kuzenbo
SimplyD3fy
Kuzenbo
Level 26
God Stats
1W - 3L
1,425 SR
Queue Stats
49W - 29L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 10
10,304
736
8,944
24,325
27,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 10 / 11
10,279
734
12,408
19,841
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
bUd_THe_eLf
Chang'e
18
4 / 7 / 16
11,045
789
11,556
20,381
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 5 / 5
11,857
847
14,685
17,070
6,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
pagebaked
Hou Yi
13
3 / 12 / 10
8,762
626
8,122
19,366
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 19
9,758
697
5,191
17,566
18,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 7 / 17
11,042
789
14,519
13,967
6,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
NTGrambo
Raijin
20
12 / 2 / 17
12,872
919
29,552
10,691
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Discordia
ShadowDragon14
Discordia
20
17 / 3 / 20
13,284
949
33,234
11,500
6,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SimplyD3fy
Kuzenbo
17
5 / 5 / 22
11,463
819
7,722
17,865
32,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
137
23
Kills
42
43
Deaths
23
52
Assists
95
Player
Kills
Deaths
Assists
KDA
W
2
6
19
1.92
W
6
7
17
2.07
L
3
9
10
0.89
L
3
10
11
0.85
W
Raijin
NTGrambo
Raijin
12
2
17
10.25
W
Discordia
ShadowDragon14
Discordia
17
3
20
9
W
Kuzenbo
SimplyD3fy
Kuzenbo
5
5
22
3.2
L
Chang'e
bUd_THe_eLf
Chang'e
4
7
16
1.71
L
10
5
5
2.5
L
Hou Yi
pagebaked
Hou Yi
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,715
Damage
90,218
100,983
Taken
71,589
52,597
Mitigated
68,030
34,344
Healing
23,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,191
2,411
6,575
5,125
17,566
18,394
586
11,785
5,515
0
7,322
W
14,519
1,394
360
764
13,967
6,162
1,093
9,507
4,302
0
27,124
L
8,944
2,917
229
4,368
24,325
27,056
143
15,763
8,562
17,726
0
L
12,408
753
510
3,449
19,841
5,935
285
13,201
6,640
25,479
0
W
Raijin
NTGrambo
Raijin
29,552
2,398
918
3,089
10,691
4,934
1,338
8,099
2,374
59,230
0
W
Discordia
ShadowDragon14
Discordia
33,234
2,200
832
2,680
11,500
6,034
2,808
7,703
3,691
57,823
0
W
Kuzenbo
SimplyD3fy
Kuzenbo
7,722
3,289
1,677
1,698
17,865
32,506
751
9,464
8,114
14,253
0
L
Chang'e
bUd_THe_eLf
Chang'e
11,556
788
8,840
8,151
20,381
6,953
310
14,861
5,520
29,299
0
L
14,685
400
2,617
3,643
17,070
6,431
225
12,379
4,691
34,910
0
L
Hou Yi
pagebaked
Hou Yi
8,122
3,127
1,040
1,497
19,366
6,222
39
14,304
5,062
0
14,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
58,419
156
Minions Killed
147
0
Camps Cleared
0
1,154,251
Distance Traveled
1,282,086
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,758
697
4
0
0
267,246
0
W
Susano
11,042
789
13
1
0
246,570
0
L
Fafnir
10,304
736
16
1
0
221,523
0
L
Janus
10,279
734
29
2
0
232,832
0
W
Raijin
12,872
919
63
5
0
270,984
1
W
Discordia
13,284
949
55
4
0
257,651
0
W
Kuzenbo
11,463
819
12
1
0
239,635
0
L
Chang'e
11,045
789
35
3
0
260,619
1
L
Nox
11,857
847
60
4
0
247,670
4
L
Hou Yi
8,762
626
16
1
0
191,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role