Player Matchup

Hel
Hel
Cattickler
Hel
Level 104
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 1L
1,619 Elo+
Solo
Skadi
Skadi
ElPatoLauty
Skadi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
TheEliasMaster
Pele
Level 81
God Stats
8W - 5L
1,632 SR
Queue Stats
284W - 255L
1,625 Elo+
Party 1
Anubis
Anubis
YunoGasai4734
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,591 Elo+
Solo
Raijin
Raijin
tacosDcanasta10
Raijin
Level 108
God Stats
3W - 2L
1,106 SR
Queue Stats
293W - 260L
1,615 Elo+
Party 1
Team Averages
Level 106
1,413 SR
1,590 Elo+

VS

Team Averages
Level 139
1,419 SR
1,589 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlueLink14
Fenrir
Level 142
God Stats
1W - 3L
1,374 SR
Queue Stats
265W - 225L
1,658 Elo+
Party 2
Rama
Rama
Excanor
Rama
Level 132
God Stats
1W - 1L
1,316 SR
Queue Stats
62W - 71L
1,468 Elo+
Solo
Guan Yu
Guan Yu
GrimmIV
Guan Yu
Level 106
God Stats
1W - 3L
1,407 SR
Queue Stats
165W - 152L
1,656 Elo+
Party 2
Janus
Janus
WhiplashWallace
Janus
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 278L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
9,450
788
5,573
7,209
4,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 13
10,310
859
12,977
8,972
3,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 7 / 15
8,977
748
13,105
14,632
11,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 1 / 14
10,451
871
10,011
9,459
5,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 11
9,968
831
13,336
8,474
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 4 / 9
9,020
752
7,974
15,274
13,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
BlueLink14
Fenrir
14
4 / 5 / 8
8,916
743
5,505
13,430
7,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Rama
Excanor
Rama
15
4 / 4 / 8
9,067
756
8,498
10,923
4,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
GrimmIV
Guan Yu
15
0 / 5 / 11
8,584
715
2,943
13,632
6,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 8
9,470
789
14,672
8,022
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
58
21
Kills
14
14
Deaths
21
65
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
9
2.13
L
Fenrir
BlueLink14
Fenrir
4
5
8
1.6
W
4
2
12
5
W
6
2
13
6.25
L
Rama
Excanor
Rama
4
4
8
2
L
Guan Yu
GrimmIV
Guan Yu
0
5
11
1.1
W
1
7
15
1.21
L
2
3
8
2
W
4
1
14
11
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,002
Damage
39,592
48,746
Taken
61,281
28,726
Mitigated
35,430
24,102
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,974
342
3,941
2,733
15,274
13,175
357
6,426
8,716
13,576
0
L
Fenrir
BlueLink14
Fenrir
5,505
1,567
1,535
1,722
13,430
7,901
518
5,124
8,184
0
9,471
W
5,573
258
8,395
3,856
7,209
4,695
845
3,058
4,151
12,110
0
W
12,977
5,409
1,187
1,911
8,972
3,719
1,163
4,818
4,154
0
23,333
L
Rama
Excanor
Rama
8,498
5,802
0
1,185
10,923
4,239
0
6,498
4,283
0
25,821
L
Guan Yu
GrimmIV
Guan Yu
2,943
227
5,904
2,118
13,632
6,909
369
6,515
6,923
0
10,320
W
13,105
2,170
219
3,738
14,632
11,378
528
6,406
8,226
586
31,173
L
14,672
674
1,249
948
8,022
3,206
616
3,860
4,092
29,577
0
W
10,011
347
1,359
2,565
9,459
5,630
734
2,559
6,900
25,897
0
W
13,336
1,288
366
506
8,474
3,304
1,719
5,805
2,669
24,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,156
Gold Earned
45,057
129
Minions Killed
110
0
Camps Cleared
0
1,147,271
Distance Traveled
1,082,125
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,020
752
15
1
0
224,884
2
L
Fenrir
8,916
743
7
1
0
233,964
0
W
Hel
9,450
788
11
1
0
274,918
0
W
Skadi
10,310
859
19
2
0
229,135
0
L
Rama
9,067
756
35
3
0
162,932
0
L
Guan Yu
8,584
715
17
1
0
224,821
1
W
Pele
8,977
748
29
2
0
217,077
1
L
Janus
9,470
789
36
3
0
235,524
3
W
Anubis
10,451
871
33
3
0
229,792
1
W
Raijin
9,968
831
37
3
0
196,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role