Player Matchup

Danzaburou
Danzaburou
LosforWords
Danzaburou
Level 55
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 2
Hera
Hera
Optimize Havoc
Hera
Level 69
God Stats
9W - 14L
1,421 SR
Queue Stats
396W - 411L
1,415 Elo+
Solo
Achilles
Achilles
Snailmanking
Achilles
Level 79
God Stats
6W - 11L
1,298 SR
Queue Stats
189W - 189L
1,472 Elo+
Party 1
Bacchus
Bacchus
Toccation
Bacchus
Level 62
God Stats
1W - 3L
1,405 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 2
Cerberus
Cerberus
Tuckoid
Cerberus
Level 73
God Stats
5W - 9L
1,493 SR
Queue Stats
219W - 207L
1,447 Elo+
Party 1
Team Averages
Level 68
1,385 SR
1,342 Elo+

VS

Team Averages
Level 127
1,512 SR
1,433 Elo+
Chang'e
Chang'e
DEVILofRAMADI 2
Chang'e
Level 125
God Stats
57W - 57L
1,499 SR
Queue Stats
828W - 969L
1,364 Elo+
Solo
Bastet
Bastet
Lucresio007
Bastet
Level 135
God Stats
8W - 7L
1,632 SR
Queue Stats
198W - 217L
1,441 Elo+
Solo
Geb
Geb
NobleCreasent12
Geb
Level 123
God Stats
25W - 22L
1,500 SR
Queue Stats
314W - 299L
1,434 Elo+
Solo
Izanami
Izanami
nashishusha1
Izanami
Level 106
God Stats
9W - 11L
1,413 SR
Queue Stats
703W - 745L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
xXClanFIREXx
Gilgamesh
Level 146
God Stats
30W - 28L
1,515 SR
Queue Stats
268W - 257L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LosforWords
Danzaburou
15
1 / 5 / 3
9,022
392
9,294
15,798
5,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 5 / 3
11,374
495
5,154
12,422
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Snailmanking
Achilles
19
1 / 5 / 2
10,661
464
11,260
24,102
28,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Toccation
Bacchus
15
3 / 3 / 2
10,000
435
9,580
16,156
18,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Tuckoid
Cerberus
17
4 / 5 / 4
10,603
461
14,997
24,332
10,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
13,223
575
8,770
16,347
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
10 / 1 / 4
13,240
576
14,689
15,990
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 1 / 9
10,109
440
8,849
23,479
23,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
nashishusha1
Izanami
19
4 / 3 / 2
12,037
523
12,007
14,008
4,767
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xXClanFIREXx
Gilgamesh
20
4 / 4 / 8
13,716
596
22,735
22,838
15,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
23
23
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Danzaburou
LosforWords
Danzaburou
1
5
3
0.5
W
Bastet
10
1
4
12
W
1
1
9
5.5
L
1
5
3
0.5
L
Achilles
Snailmanking
Achilles
1
5
2
0.4
L
Bacchus
Toccation
Bacchus
3
3
2
1.33
L
Cerberus
Tuckoid
Cerberus
4
5
4
1.2
W
Izanami
nashishusha1
Izanami
4
3
2
1.67
W
Gilgamesh
xXClanFIREXx
Gilgamesh
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,285
Damage
67,050
92,810
Taken
92,662
67,335
Mitigated
56,514
24,692
Healing
41,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,770
130
3,153
10,617
16,347
6,137
1,137
6,558
9,789
87,951
0
L
Danzaburou
LosforWords
Danzaburou
9,294
4,553
600
5,311
15,798
5,698
1,076
3,254
12,266
0
62,468
W
Bastet
14,689
5,923
0
6,308
15,990
6,502
931
4,318
11,672
0
96,403
W
8,849
1,532
854
9,123
23,479
23,939
565
7,459
16,020
30,498
0
L
5,154
1,134
0
2,765
12,422
4,414
0
2,433
9,784
84,972
0
L
Achilles
Snailmanking
Achilles
11,260
2,646
0
6,481
24,102
28,098
0
1,843
22,098
0
63,459
L
Bacchus
Toccation
Bacchus
9,580
743
964
2,405
16,156
18,379
76
4,100
11,519
36,130
0
L
Cerberus
Tuckoid
Cerberus
14,997
2,595
0
6,166
24,332
10,746
0
4,556
19,464
79,850
0
W
Izanami
nashishusha1
Izanami
12,007
7,436
0
5,316
14,008
4,767
4,694
6,165
7,843
0
110,571
W
Gilgamesh
xXClanFIREXx
Gilgamesh
22,735
6,777
0
5,871
22,838
15,169
857
5,231
17,607
126
84,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
62,325
599
Minions Killed
701
0
Camps Cleared
0
2,055,695
Distance Traveled
2,294,472
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,223
575
173
8
0
466,549
6
L
Danzaburou
9,022
392
99
4
0
397,024
2
W
Bastet
13,240
576
114
5
0
561,342
5
W
Geb
10,109
440
38
2
0
429,992
5
L
Hera
11,374
495
172
7
0
409,499
5
L
Achilles
10,661
464
110
5
0
408,105
1
L
Bacchus
10,000
435
70
3
0
421,688
1
L
Cerberus
10,603
461
148
6
0
419,379
2
W
Izanami
12,037
523
207
9
0
407,613
10
W
Gilgamesh
13,716
596
169
7
0
428,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role