Player Matchup

Athena
Athena
BDB4Life
Athena
Level 28
God Stats
29W - 13L
1,745 SR
Queue Stats
61W - 27L
1,744 Elo+
Party 1
Agni
Agni
Baenerys
Agni
Level 49
God Stats
8W - 4L
1,788 SR
Queue Stats
289W - 199L
1,590 Elo+
Solo
Mercury
Mercury
Pashupatrasta
Mercury
Level 49
God Stats
17W - 13L
1,468 SR
Queue Stats
181W - 176L
1,469 Elo+
Solo
Anhur
Anhur
Senpaii760
Anhur
Level 128
God Stats
20W - 10L
1,768 SR
Queue Stats
162W - 94L
1,726 Elo+
Party 1
Ne Zha
Ne Zha
Zygbr
Ne Zha
Level 145
God Stats
1W - 1L
1,760 SR
Queue Stats
176W - 120L
1,721 Elo+
Party 1
Team Averages
Level 80
1,706 SR
1,650 Elo+

VS

Team Averages
Level 50
1,617 SR
1,534 Elo+
Arachne
Arachne
Danaerious
Arachne
Level 43
God Stats
62W - 57L
1,503 SR
Queue Stats
137W - 149L
1,478 Elo+
Solo
Jormungandr
Jormungandr
TheWorldTreeYgg
Jormungandr
Level 48
God Stats
9W - 8L
1,547 SR
Queue Stats
32W - 32L
1,545 Elo+
Solo
Hercules
Hercules
WigWam7
Hercules
Level 17
God Stats
26W - 14L
1,653 SR
Queue Stats
119W - 98L
1,564 Elo+
Party 2
Janus
Janus
meliødaş
Janus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,596 Elo+
Solo
Chronos
Chronos
timekiller10_21
Chronos
Level 105
God Stats
3W - 3L
1,882 SR
Queue Stats
257W - 233L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BDB4Life
Athena
14
2 / 6 / 5
9,698
441
5,676
17,960
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
17
1 / 5 / 4
10,865
494
8,604
11,637
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
15
2 / 2 / 3
9,970
453
3,709
9,700
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
18
4 / 2 / 2
12,016
546
16,219
17,114
7,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Zygbr
Ne Zha
19
2 / 3 / 3
11,643
529
10,515
21,586
13,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danaerious
Arachne
19
8 / 4 / 5
12,417
564
13,557
18,267
8,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
TheWorldTreeYgg
Jormungandr
18
0 / 2 / 3
11,721
533
10,329
13,927
15,320
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
WigWam7
Hercules
17
2 / 1 / 8
10,386
472
7,257
14,691
7,602
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
20
7 / 1 / 3
13,772
626
11,902
10,012
3,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

18
1 / 3 / 2
11,393
518
8,115
14,006
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
18
18
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
BDB4Life
Athena
2
6
5
0.75
L
Agni
1
5
4
0.6
W
Arachne
Danaerious
Arachne
8
4
5
2.63
L
Mercury
2
2
3
1.75
L
Anhur
4
2
2
2.5
W
Jormungandr
TheWorldTreeYgg
Jormungandr
0
2
3
0.75
W
Hercules
WigWam7
Hercules
2
1
8
6
L
Ne Zha
Zygbr
Ne Zha
2
3
3
1.17
W
Janus
7
1
3
8.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,723
Damage
51,160
77,997
Taken
70,903
45,805
Mitigated
39,921
25,342
Healing
23,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BDB4Life
Athena
5,676
856
231
3,511
17,960
15,520
429
7,216
10,684
23,660
0
L
Agni
8,604
322
0
4,002
11,637
4,730
0
3,379
8,228
79,430
0
W
Arachne
Danaerious
Arachne
13,557
10,110
0
6,982
18,267
8,847
1,960
3,599
14,392
0
91,743
L
Mercury
3,709
1,780
0
1,115
9,700
4,301
41
1,535
8,105
0
69,890
L
Anhur
16,219
11,343
0
7,352
17,114
7,281
2,472
9,091
7,993
0
95,779
W
Jormungandr
TheWorldTreeYgg
Jormungandr
10,329
2,876
0
3,478
13,927
15,320
1,043
1,498
12,317
75,312
0
W
Hercules
WigWam7
Hercules
7,257
1,966
413
6,709
14,691
7,602
853
1,821
12,858
0
43,080
L
Ne Zha
Zygbr
Ne Zha
10,515
3,914
0
9,131
21,586
13,973
537
8,019
13,117
0
84,046
W
Janus
11,902
685
0
3,304
10,012
3,630
1,470
4,717
5,011
107,280
0
W
8,115
2,830
0
3,032
14,006
4,522
797
1,961
12,045
74,006
4,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
59,689
642
Minions Killed
713
0
Camps Cleared
0
2,055,277
Distance Traveled
2,168,214
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,698
441
35
2
0
390,999
0
L
Agni
10,865
494
162
7
0
398,014
3
W
Arachne
12,417
564
123
6
0
426,720
4
L
Mercury
9,970
453
114
5
0
492,975
1
L
Anhur
12,016
546
161
7
0
355,477
5
W
Jormungandr
11,721
533
168
8
0
377,920
3
W
Hercules
10,386
472
63
3
0
462,991
8
L
Ne Zha
11,643
529
170
8
0
417,812
0
W
Janus
13,772
626
215
10
0
472,007
11
W
Chronos
11,393
518
144
7
0
428,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role