Player Matchup

Da Ji
Da Ji
Kotonnoha
Da Ji
Level 107
God Stats
3W - 1L
1,652 SR
Queue Stats
20W - 22L
1,481 Elo+
Party 3
Geb
Geb
RosettaDumont
Geb
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 25L
1,390 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Teosarus
Tsukuyomi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,473 Elo+
Party 2
Chronos
Chronos
reown
Chronos
Level 147
God Stats
3W - 0L
1,943 SR
Queue Stats
118W - 136L
1,551 Elo+
Party 2
Zeus
Zeus
xRevvanth
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,592 Elo+
Party 3
Team Averages
Level 87
1,619 SR
1,497 Elo+

VS

Team Averages
Level 61
1,488 SR
1,489 Elo+
Neith
Neith
Griffingram
Neith
Level 43
God Stats
30W - 36L
1,522 SR
Queue Stats
135W - 188L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
RRMcfreely
Kuzenbo
Level 87
God Stats
22W - 17L
1,600 SR
Queue Stats
241W - 267L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
TBonkerz
Sun Wukong
Level 100
God Stats
30W - 31L
1,492 SR
Queue Stats
673W - 756L
1,487 Elo+
Party 1
Sol
Sol
decimusmaz
Sol
Level 39
God Stats
2W - 4L
1,590 SR
Queue Stats
178W - 241L
1,482 Elo+
Party 1
Set
Set
s0met1mes
Set
Level 38
God Stats
0W - 1L
1,233 SR
Queue Stats
213W - 247L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kotonnoha
Da Ji
17
12 / 2 / 10
11,674
1,167
13,879
8,784
6,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 1 / 15
9,696
970
8,039
10,642
11,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Teosarus
Tsukuyomi
16
2 / 4 / 13
9,719
972
14,243
10,002
4,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
reown
Chronos
17
6 / 0 / 13
11,134
1,113
16,687
9,441
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
17
6 / 2 / 14
10,978
1,098
18,419
8,676
3,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

278

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,429
943
9,442
13,994
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
RRMcfreely
Kuzenbo
16
0 / 5 / 9
10,228
1,023
10,797
23,079
22,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TBonkerz
Sun Wukong
15
3 / 3 / 3
9,312
931
5,517
12,653
9,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 9 / 5
9,741
974
14,426
14,983
4,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 2
8,659
866
3,038
10,411
4,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
28
Kills
9
9
Deaths
28
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Da Ji
Kotonnoha
Da Ji
12
2
10
8.5
L
Kuzenbo
RRMcfreely
Kuzenbo
0
5
9
0.9
W
2
1
15
9.5
L
Sun Wukong
TBonkerz
Sun Wukong
3
3
3
1.5
W
Tsukuyomi
Teosarus
Tsukuyomi
2
4
13
2.13
L
3
9
5
0.61
W
Chronos
reown
Chronos
6
0
13
12.5
L
1
6
2
0.33
W
Zeus
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,267
Damage
43,220
47,545
Taken
75,120
29,700
Mitigated
46,134
3,629
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,442
5,463
0
2,113
13,994
5,137
0
8,254
5,572
0
37,635
W
Da Ji
Kotonnoha
Da Ji
13,879
5,861
0
480
8,784
6,255
0
3,845
4,939
0
18,901
L
Kuzenbo
RRMcfreely
Kuzenbo
10,797
3,865
0
5,337
23,079
22,239
0
15,179
7,725
19,352
0
W
8,039
985
794
707
10,642
11,311
0
4,066
6,576
17,273
0
L
Sun Wukong
TBonkerz
Sun Wukong
5,517
616
0
579
12,653
9,812
0
7,847
4,660
0
15,551
W
Tsukuyomi
Teosarus
Tsukuyomi
14,243
3,989
0
48
10,002
4,287
0
5,979
4,023
0
24,985
L
14,426
4,268
0
2,121
14,983
4,653
0
6,980
7,861
38,853
0
W
Chronos
reown
Chronos
16,687
4,073
0
897
9,441
4,398
0
4,607
4,834
46,273
0
L
3,038
1,443
0
450
10,411
4,293
0
4,158
6,157
0
7,660
W
Zeus
18,419
2,923
0
703
8,676
3,449
0
6,726
1,950
42,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,201
Gold Earned
47,369
188
Minions Killed
167
5
Camps Cleared
8
958,618
Distance Traveled
916,718
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,429
943
61
6
3
168,568
0
W
Da Ji
11,674
1,167
14
1
1
187,090
0
L
Kuzenbo
10,228
1,023
14
1
1
193,893
0
W
Geb
9,696
970
7
1
1
187,455
0
L
Sun Wukong
9,312
931
24
2
0
186,927
0
W
Tsukuyomi
9,719
972
20
2
1
195,699
0
L
Sol
9,741
974
56
6
3
172,513
3
W
Chronos
11,134
1,113
85
9
1
213,932
0
L
Set
8,659
866
12
1
1
194,817
0
W
Zeus
10,978
1,098
62
6
1
174,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role