Player Matchup

Cthulhu
Cthulhu
FahPPeeDuCk
Cthulhu
Level 25
God Stats
29W - 36L
1,435 SR
Queue Stats
110W - 170L
1,313 Elo+
Party 2
Discordia
Discordia
spiderbeetle
Discordia
Level 107
God Stats
6W - 16L
1,332 SR
Queue Stats
169W - 218L
1,384 Elo+
Party 2
Neith
Neith
xlookoutman
Neith
Level 29
God Stats
40W - 56L
1,388 SR
Queue Stats
58W - 73L
1,342 Elo+
Party 2
Team Averages
Level 54
1,385 SR
1,346 Elo+

VS

Team Averages
Level 40
1,694 SR
1,527 Elo+
Kukulkan
Kukulkan
BloodHoundsTrial
Kukulkan
Level 28
God Stats
10W - 1L
1,644 SR
Queue Stats
18W - 11L
1,425 Elo+
Party 1
Fafnir
Fafnir
Devoloke
Fafnir
Level 29
God Stats
9W - 1L
1,881 SR
Queue Stats
55W - 29L
1,628 Elo+
Party 1
Medusa
Medusa
Mad-_-piotter
Medusa
Level 62
God Stats
18W - 9L
1,557 SR
Queue Stats
121W - 122L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FahPPeeDuCk
Cthulhu
10
0 / 7 / 3
7,885
657
5,457
18,092
8,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
spiderbeetle
Discordia
11
3 / 5 / 2
8,435
703
11,592
9,326
3,005
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 7 / 3
8,382
699
6,933
15,010
5,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 10
8,545
712
13,921
7,597
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Devoloke
Fafnir
12
1 / 0 / 15
9,689
807
5,983
11,241
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
15 / 2 / 2
10,862
905
15,044
9,657
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
19
19
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Fafnir
Devoloke
Fafnir
1
0
15
8.5
L
Cthulhu
FahPPeeDuCk
Cthulhu
0
7
3
0.21
W
15
2
2
8
L
Discordia
spiderbeetle
Discordia
3
5
2
0.8
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
34,948
42,428
Taken
28,495
17,399
Mitigated
19,073
11,088
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,921
1,684
417
1,174
7,597
2,930
1,038
4,534
3,063
29,013
0
W
Fafnir
Devoloke
Fafnir
5,983
3,406
306
3,298
11,241
12,178
434
6,100
5,141
13,650
0
L
Cthulhu
FahPPeeDuCk
Cthulhu
5,457
717
258
3,452
18,092
8,933
0
9,296
8,324
16,178
0
W
15,044
6,290
0
250
9,657
3,965
1,661
6,448
3,209
0
50,261
L
Discordia
spiderbeetle
Discordia
11,592
1,676
604
1,305
9,326
3,005
0
2,849
6,195
24,545
0
L
6,933
3,354
668
4,801
15,010
5,461
87
6,553
8,001
0
26,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
29,096
97
Minions Killed
128
0
Camps Cleared
0
555,892
Distance Traveled
623,386
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,545
712
35
3
0
199,205
0
W
Fafnir
9,689
807
12
1
0
217,353
0
L
Cthulhu
7,885
657
25
2
0
188,582
0
W
Medusa
10,862
905
81
7
0
206,828
1
L
Discordia
8,435
703
22
2
0
188,864
0
L
Neith
8,382
699
50
4
0
178,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role