Player Matchup

Danzaburou
Danzaburou
EliteMeme
Danzaburou
Level 29
God Stats
9W - 6L
1,830 SR
Queue Stats
298W - 305L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
Kephyl
Jormungandr
Level 29
God Stats
1W - 5L
1,352 SR
Queue Stats
75W - 70L
1,519 Elo+
Party 2
Fenrir
Fenrir
Vers4tile
Fenrir
Level 18
God Stats
3W - 4L
1,790 SR
Queue Stats
104W - 115L
1,426 Elo+
Party 3
Odin
Odin
XxD4RK1CExX
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,333 Elo+
Party 3
Chang'e
Chang'e
lilsmoothconray
Chang'e
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
371W - 386L
1,455 Elo+
Party 2
Team Averages
Level 27
1,594 SR
1,456 Elo+

VS

Team Averages
Level 10
1,572 SR
1,502 Elo+
Ymir
Ymir
DatmanG
Ymir
Level 7
God Stats
7W - 1L
1,672 SR
Queue Stats
18W - 8L
1,454 Elo+
Party 4
Thanatos
Thanatos
EffyPoo
Thanatos
Level 11
God Stats
20W - 6L
1,781 SR
Queue Stats
33W - 20L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
Level 8
God Stats
21W - 4L
1,232 SR
Queue Stats
33W - 21L
1,487 Elo+
Party 1
Izanami
Izanami
SkrrtReynolds
Izanami
Level 16
God Stats
17W - 8L
1,689 SR
Queue Stats
32W - 16L
1,567 Elo+
Party 4
Gilgamesh
Gilgamesh
Tahezet
Gilgamesh
Level 6
God Stats
6W - 3L
1,486 SR
Queue Stats
61W - 79L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EliteMeme
Danzaburou
15
3 / 1 / 1
8,368
523
6,191
8,317
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Kephyl
Jormungandr
11
0 / 5 / 1
6,464
404
5,872
11,710
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Vers4tile
Fenrir
11
2 / 8 / 1
6,910
432
6,664
14,499
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 8 / 1
7,334
458
4,477
12,310
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 0
7,419
464
3,721
11,393
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DatmanG
Ymir
13
1 / 1 / 10
8,892
556
3,113
9,188
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
EffyPoo
Thanatos
18
20 / 1 / 1
11,209
701
18,071
15,876
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
15
1 / 1 / 4
9,041
565
8,562
7,507
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
15
2 / 2 / 1
9,331
583
8,928
10,266
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tahezet
Gilgamesh
11
1 / 6 / 4
7,435
465
1,871
9,940
3,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
10
Kills
25
25
Deaths
11
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
DatmanG
Ymir
1
1
10
6
W
Thanatos
EffyPoo
Thanatos
20
1
1
20.5
L
Danzaburou
EliteMeme
Danzaburou
3
1
1
3.5
W
Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
1
1
4
3
L
Jormungandr
Kephyl
Jormungandr
0
5
1
0.1
W
Izanami
2
2
1
1.25
W
Gilgamesh
Tahezet
Gilgamesh
1
6
4
0.5
L
Fenrir
Vers4tile
Fenrir
2
8
1
0.31
L
4
8
1
0.56
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
40,545
58,229
Taken
52,777
28,444
Mitigated
24,388
14,275
Healing
28,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DatmanG
Ymir
3,113
689
0
1,798
9,188
6,428
136
3,529
5,262
16,765
0
W
Thanatos
EffyPoo
Thanatos
18,071
9,993
0
17,868
15,876
6,625
602
882
14,734
0
81,312
L
Danzaburou
EliteMeme
Danzaburou
6,191
3,451
0
2,783
8,317
2,545
0
143
8,174
0
54,525
W
Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
8,562
717
870
1,979
7,507
3,471
3,330
2,049
5,291
56,730
0
L
Jormungandr
Kephyl
Jormungandr
5,872
1,442
288
1,242
11,710
7,276
0
2,254
9,416
33,099
0
W
Izanami
8,928
6,312
0
5,003
10,266
3,872
1,242
2,194
7,722
0
74,305
W
Gilgamesh
Tahezet
Gilgamesh
1,871
921
0
541
9,940
3,992
162
0
9,704
0
18,710
L
Fenrir
Vers4tile
Fenrir
6,664
1,746
0
3,298
14,499
4,307
0
2,583
11,802
0
28,370
L
4,477
1,973
0
1,143
12,310
11,164
563
1,331
10,917
0
24,775
L
3,721
472
209
5,312
11,393
3,152
0
4,843
6,245
43,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
45,908
342
Minions Killed
450
0
Camps Cleared
0
1,389,278
Distance Traveled
1,435,043
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,892
556
26
2
0
289,626
6
W
Thanatos
11,209
701
131
8
0
332,302
0
L
Danzaburou
8,368
523
98
6
0
277,194
0
W
Baron Samedi
9,041
565
117
7
0
261,108
4
L
Jormungandr
6,464
404
57
4
0
299,202
1
W
Izanami
9,331
583
143
9
0
254,225
4
W
Gilgamesh
7,435
465
33
2
0
297,782
2
L
Fenrir
6,910
432
59
4
0
260,045
0
L
Odin
7,334
458
47
3
0
269,109
0
L
Chang'e
7,419
464
81
5
0
283,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role