Player Matchup

Sun Wukong
Sun Wukong
JCChrome
Sun Wukong
Level 24
God Stats
52W - 31L
1,687 SR
Queue Stats
267W - 210L
1,780 Elo+
Solo
Chang'e
Chang'e
NRemark
Chang'e
Level 8
God Stats
1W - 1L
1,704 SR
Queue Stats
44W - 54L
1,538 Elo+
Solo
Chernobog
Chernobog
Wizard101Pro22
Chernobog
Level 61
God Stats
3W - 3L
1,606 SR
Queue Stats
467W - 475L
1,517 Elo+
Party 2
Mercury
Mercury
daylenxd
Mercury
Level 28
God Stats
3W - 6L
1,541 SR
Queue Stats
111W - 119L
1,548 Elo+
Party 2
Athena
Athena
givepats
Athena
Level 6
God Stats
12W - 11L
1,654 SR
Queue Stats
20W - 13L
1,681 Elo+
Party 2
Team Averages
Level 25
1,638 SR
1,613 Elo+

VS

Team Averages
Level 20
1,640 SR
1,619 Elo+
Heimdallr
Heimdallr
BestLeaguePlayer
Heimdallr
Level 15
God Stats
17W - 11L
1,743 SR
Queue Stats
377W - 284L
1,738 Elo+
Party 1
Raijin
Raijin
Capoeira2112
Raijin
Level 27
God Stats
3W - 2L
1,733 SR
Queue Stats
9W - 11L
1,504 Elo+
Party 1
Awilix
Awilix
FlammableZelda7
Awilix
Level 24
God Stats
7W - 5L
1,590 SR
Queue Stats
54W - 49L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeartAndSeoul48
Cu Chulainn
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 13L
1,711 Elo+
Party 1
Ymir
Ymir
HebiJebi
Ymir
Level 29
God Stats
175W - 111L
1,636 SR
Queue Stats
341W - 294L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JCChrome
Sun Wukong
17
3 / 3 / 1
10,936
497
6,785
16,000
15,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
NRemark
Chang'e
13
0 / 7 / 4
8,152
371
7,098
14,295
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Wizard101Pro22
Chernobog
18
5 / 6 / 10
11,709
532
16,477
21,486
7,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
daylenxd
Mercury
18
8 / 6 / 6
11,235
511
16,737
18,978
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
givepats
Athena
15
4 / 4 / 11
10,339
470
11,360
24,810
17,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
9 / 2 / 3
13,924
633
26,778
17,447
7,388
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
15
2 / 6 / 4
10,586
481
7,050
13,760
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 4
12,999
591
19,915
17,368
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
HeartAndSeoul48
Cu Chulainn
18
2 / 3 / 10
11,533
524
12,789
22,994
18,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
15
1 / 6 / 10
10,870
494
8,031
22,945
22,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
57
20
Kills
26
26
Deaths
20
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
9
2
3
5.25
W
Raijin
2
6
4
0.67
W
12
3
4
4.67
W
Cu Chulainn
HeartAndSeoul48
Cu Chulainn
2
3
10
2.33
W
Ymir
1
6
10
1
L
Sun Wukong
JCChrome
Sun Wukong
3
3
1
1.17
L
Chang'e
NRemark
Chang'e
0
7
4
0.29
L
Chernobog
Wizard101Pro22
Chernobog
5
6
10
1.67
L
Mercury
daylenxd
Mercury
8
6
6
1.83
L
Athena
givepats
Athena
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,457
Damage
74,563
95,569
Taken
94,514
54,232
Mitigated
63,114
23,021
Healing
26,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
26,778
18,478
0
9,077
17,447
7,388
2,677
6,208
11,175
0
122,259
W
Raijin
7,050
811
116
1,811
13,760
6,730
2,390
1,967
11,689
52,147
0
W
19,915
7,720
0
4,454
17,368
8,395
2,554
2,617
14,651
0
99,985
W
Cu Chulainn
HeartAndSeoul48
Cu Chulainn
12,789
1,877
0
5,959
22,994
18,197
349
2,447
20,349
10,026
62,063
W
Ymir
8,031
2,433
0
4,979
22,945
22,404
749
4,632
18,168
45,302
0
L
Sun Wukong
JCChrome
Sun Wukong
6,785
1,581
0
2,191
16,000
15,863
712
1,464
14,536
0
69,527
L
Chang'e
NRemark
Chang'e
7,098
1,439
1,398
2,649
14,295
5,151
0
4,737
9,558
31,534
0
L
Chernobog
Wizard101Pro22
Chernobog
16,477
11,054
0
8,724
21,486
7,858
546
3,408
18,065
0
70,550
L
Mercury
daylenxd
Mercury
16,737
8,912
0
1,377
18,978
7,410
1,349
4,167
14,811
0
87,403
L
Athena
givepats
Athena
11,360
3,117
0
6,682
24,810
17,950
260
3,455
21,355
30,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
59,912
504
Minions Killed
583
0
Camps Cleared
0
2,163,036
Distance Traveled
2,000,184
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,924
633
182
8
0
391,970
4
W
Raijin
10,586
481
82
4
0
376,995
1
W
Awilix
12,999
591
137
6
0
439,527
0
W
Cu Chulainn
11,533
524
118
5
0
430,205
0
W
Ymir
10,870
494
64
3
0
361,487
4
L
Sun Wukong
10,936
497
157
7
0
420,400
0
L
Chang'e
8,152
371
71
3
0
360,878
6
L
Chernobog
11,709
532
119
5
0
424,896
2
L
Mercury
11,235
511
132
6
0
449,418
1
L
Athena
10,339
470
25
1
0
507,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role