Player Matchup

Khepri
Khepri
Azazelphon
Khepri
Level 29
God Stats
48W - 48L
1,581 SR
Queue Stats
68W - 69L
1,516 Elo+
Solo
Thoth
Thoth
CrimsenForehead
Thoth
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 5L
1,426 Elo+
Party 2
Osiris
Osiris
Foxyninjaboi
Osiris
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,670 Elo+
Solo
Neith
Neith
MGT zK A O Zz
Neith
Level 24
God Stats
4W - 5L
1,648 SR
Queue Stats
77W - 75L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
MansNotHawt
Tsukuyomi
Level 62
God Stats
0W - 3L
1,341 SR
Queue Stats
111W - 75L
1,659 Elo+
Party 2
Team Averages
Level 26
1,472 SR
1,581 Elo+

VS

Team Averages
Level 25
1,623 SR
1,596 Elo+
Anubis
Anubis
Dubbendorf
Anubis
Level 29
God Stats
12W - 22L
1,412 SR
Queue Stats
181W - 158L
1,556 Elo+
Solo
Bellona
Bellona
Penipu
Bellona
Level 14
God Stats
10W - 6L
1,646 SR
Queue Stats
35W - 26L
1,610 Elo+
Solo
Cupid
Cupid
TheCrownedKing25
Cupid
Level 28
God Stats
13W - 9L
1,738 SR
Queue Stats
110W - 95L
1,545 Elo+
Party 1
Sobek
Sobek
TheFuzzyKiwi
Sobek
Level 24
God Stats
8W - 2L
1,730 SR
Queue Stats
73W - 53L
1,619 Elo+
Party 1
Fenrir
Fenrir
XtraAverage
Fenrir
Level 28
God Stats
15W - 11L
1,589 SR
Queue Stats
74W - 50L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Azazelphon
Khepri
12
2 / 7 / 0
7,659
479
4,514
10,915
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 8 / 4
7,072
442
8,327
8,870
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
13
1 / 3 / 1
7,155
447
6,356
10,201
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 5
8,081
505
6,530
8,344
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
MansNotHawt
Tsukuyomi
14
5 / 4 / 5
8,634
540
12,246
13,376
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dubbendorf
Anubis
15
6 / 2 / 4
9,129
571
7,953
11,148
5,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Penipu
Bellona
19
3 / 2 / 1
10,711
669
8,594
11,912
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 7
9,031
564
9,706
12,693
3,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 11
8,411
526
5,312
14,058
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
15
7 / 3 / 6
9,908
619
6,500
9,859
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
27
27
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
Azazelphon
Khepri
2
7
0
0.29
L
2
8
4
0.5
W
Anubis
Dubbendorf
Anubis
6
2
4
4
L
Osiris
1
3
1
0.5
L
1
5
5
0.7
L
Tsukuyomi
MansNotHawt
Tsukuyomi
5
4
5
1.88
W
Bellona
Penipu
Bellona
3
2
1
1.75
W
7
3
7
3.5
W
4
2
11
4.75
W
Fenrir
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,973
Damage
38,065
51,706
Taken
59,670
23,738
Mitigated
33,953
9,288
Healing
27,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Azazelphon
Khepri
4,514
246
117
1,284
10,915
7,199
123
2,677
8,238
25,690
0
L
8,327
356
0
240
8,870
1,917
350
3,889
4,981
29,496
0
W
Anubis
Dubbendorf
Anubis
7,953
688
0
5,918
11,148
5,046
799
3,458
7,270
59,936
0
L
Osiris
6,356
2,524
0
2,807
10,201
7,916
0
759
9,442
0
38,335
L
6,530
2,703
0
1,524
8,344
2,432
0
2,223
6,121
0
49,092
L
Tsukuyomi
MansNotHawt
Tsukuyomi
12,246
3,118
0
3,316
13,376
4,274
0
3,717
9,659
0
44,201
W
Bellona
Penipu
Bellona
8,594
4,771
0
6,585
11,912
9,142
1,275
0
11,912
0
86,515
W
9,706
5,835
210
5,240
12,693
3,943
838
3,815
8,838
0
54,432
W
5,312
879
0
6,044
14,058
11,734
0
3,679
10,151
16,028
0
W
Fenrir
6,500
1,603
0
3,769
9,859
4,088
657
1,153
8,658
0
54,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,601
Gold Earned
47,190
326
Minions Killed
501
0
Camps Cleared
0
1,430,222
Distance Traveled
1,469,126
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,659
479
33
2
0
311,055
0
L
Thoth
7,072
442
40
3
0
239,030
0
W
Anubis
9,129
571
112
7
0
252,439
7
L
Osiris
7,155
447
73
5
0
300,203
0
L
Neith
8,081
505
101
6
0
267,797
3
L
Tsukuyomi
8,634
540
79
5
0
312,137
0
W
Bellona
10,711
669
190
12
0
310,277
0
W
Cupid
9,031
564
87
5
0
258,075
3
W
Sobek
8,411
526
12
1
0
322,261
4
W
Fenrir
9,908
619
100
6
0
326,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role