Player Matchup

Hel
Hel
Krempt01
Hel
Level 27
God Stats
4W - 2L
1,791 SR
Queue Stats
11W - 11L
1,513 Elo+
Party 1
Fenrir
Fenrir
MacaronicCheese
Fenrir
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 71L
1,296 Elo+
Party 1
Anubis
Anubis
SmelliestGrain1
Anubis
Level 15
God Stats
116W - 106L
1,482 SR
Queue Stats
232W - 234L
1,233 Elo+
Solo
Skadi
Skadi
Tegaa-
Skadi
Level 69
God Stats
73W - 65L
1,494 SR
Queue Stats
237W - 251L
1,359 Elo+
Party 1
Cupid
Cupid
Yelier7739
Cupid
Level 28
God Stats
5W - 7L
1,444 SR
Queue Stats
13W - 14L
1,335 Elo+
Solo
Team Averages
Level 30
1,542 SR
1,347 Elo+

VS

Team Averages
Level 15
1,500 SR
1,335 Elo+
Agni
Agni
Adolla_Burst01
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,391 Elo+
Solo
Ra
Ra
CLVF3l1_112L-
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,205 Elo+
Solo
Hachiman
Hachiman
Conmann01
Hachiman
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,322 Elo+
Party 2
Bellona
Bellona
Xavedog04
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
tortoxicion
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 6
4,745
678
573
1,038
273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

7
3 / 0 / 1
4,282
612
1,170
2,691
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
4 / 0 / 2
4,749
678
3,315
2,496
1,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Tegaa-
Skadi
8
6 / 0 / 0
4,965
709
2,554
2,889
579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cupid
8
5 / 0 / 0
4,917
702
1,784
2,069
538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
3,730
533
1,296
3,048
487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

4
0 / 3 / 0
3,102
443
415
2,552
1,079
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Conmann01
Hachiman
5
0 / 3 / 0
3,555
508
662
3,120
579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Xavedog04
Bellona
3
0 / 5 / 0
3,280
469
245
3,495
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
4
0 / 4 / 0
3,316
474
785
4,123
903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
18
Kills
0
0
Deaths
20
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
3
0
0
L
Hachiman
Conmann01
Hachiman
0
3
0
0
W
0
0
6
3
W
3
0
1
3.5
W
4
0
2
5
W
Skadi
Tegaa-
Skadi
6
0
0
6
L
Bellona
Xavedog04
Bellona
0
5
0
0
W
Cupid
5
0
0
5
L
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,396
Damage
3,403
11,183
Taken
16,338
3,170
Mitigated
4,927
4,963
Healing
256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,296
140
0
50
3,048
487
0
352
2,696
9,719
0
L
415
0
0
10
2,552
1,079
0
1,928
624
3,492
0
L
Hachiman
Conmann01
Hachiman
662
469
0
0
3,120
579
511
437
2,683
0
8,753
W
573
105
347
581
1,038
273
0
242
796
10,761
0
W
1,170
294
0
1,736
2,691
718
80
155
2,536
0
12,305
W
3,315
217
0
1,826
2,496
1,062
37
260
2,236
21,467
0
W
Skadi
Tegaa-
Skadi
2,554
912
0
375
2,889
579
0
1,054
1,835
0
17,240
L
Bellona
Xavedog04
Bellona
245
0
0
30
3,495
1,879
43
434
3,061
0
5,655
W
Cupid
1,784
979
0
98
2,069
538
636
0
2,069
0
15,736
L
Fenrir
785
246
0
166
4,123
903
0
737
3,386
0
6,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,658
Gold Earned
16,983
163
Minions Killed
79
0
Camps Cleared
0
670,199
Distance Traveled
562,066
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,730
533
23
3
0
128,515
1
L
Ra
3,102
443
5
1
0
109,581
1
L
Hachiman
3,555
508
21
3
0
102,517
1
W
Hel
4,745
678
17
2
0
122,712
1
W
Fenrir
4,282
612
34
5
0
157,893
0
W
Anubis
4,749
678
31
4
0
124,714
0
W
Skadi
4,965
709
41
6
0
121,564
0
L
Bellona
3,280
469
15
2
0
92,047
1
W
Cupid
4,917
702
40
6
0
143,316
0
L
Fenrir
3,316
474
15
2
0
129,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role