Player Matchup

Awilix
Awilix
Badagada123
Awilix
Level 29
God Stats
2W - 2L
1,574 SR
Queue Stats
166W - 155L
1,635 Elo+
Solo
Anhur
Anhur
Eregos
Anhur
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 49L
1,737 Elo+
Party 2
Zeus
Zeus
Sparzly
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
TwisstedVisionz
Ganesha
Level 6
God Stats
4W - 1L
1,743 SR
Queue Stats
9W - 7L
1,473 Elo+
Party 2
Pele
Pele
ΚaWahineAiHonua
Pele
Level 28
God Stats
50W - 40L
1,630 SR
Queue Stats
75W - 61L
1,640 Elo+
Solo
Team Averages
Level 50
1,589 SR
1,597 Elo+

VS

Team Averages
Level 17
1,555 SR
1,701 Elo+
Tsukuyomi
Tsukuyomi
DontTrustCam
Tsukuyomi
Level 18
God Stats
1W - 3L
1,438 SR
Queue Stats
21W - 14L
1,679 Elo+
Party 1
Apollo
Apollo
KawasakiN1nja
Apollo
Level 28
God Stats
2W - 1L
1,650 SR
Queue Stats
18W - 12L
1,740 Elo+
Solo
Kukulkan
Kukulkan
NSSLegacy
Kukulkan
Level 17
God Stats
9W - 5L
1,694 SR
Queue Stats
99W - 79L
1,679 Elo+
Party 1
Ymir
Ymir
Th3Comet
Ymir
Level 17
God Stats
1W - 2L
1,492 SR
Queue Stats
12W - 18L
1,539 Elo+
Solo
Guan Yu
Guan Yu
ivlem
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,867 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
5 / 3 / 4
6,163
616
2,471
6,053
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Eregos
Anhur
10
4 / 2 / 3
6,026
603
3,151
4,858
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
Sparzly
Zeus
12
1 / 1 / 5
6,473
647
2,933
3,255
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 7
5,672
567
1,495
4,303
1,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

13
9 / 2 / 3
7,877
788
8,803
6,246
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DontTrustCam
Tsukuyomi
10
6 / 5 / 1
6,597
660
4,847
8,305
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 2 / 0
4,867
487
2,806
3,479
524
Kukulkan
NSSLegacy
Kukulkan
10
2 / 4 / 1
5,716
572
2,595
4,286
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
10
0 / 3 / 6
6,320
632
2,109
7,730
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
ivlem
Guan Yu
7
0 / 5 / 5
4,750
475
1,983
5,489
2,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
10
10
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
3
4
2.33
L
Tsukuyomi
DontTrustCam
Tsukuyomi
6
5
1
1.3
W
Anhur
Eregos
Anhur
4
2
3
2.75
L
2
2
0
1
L
Kukulkan
NSSLegacy
Kukulkan
2
4
1
0.63
W
Zeus
Sparzly
Zeus
1
1
5
3.5
L
Ymir
0
3
6
1
W
0
2
7
1.75
L
Guan Yu
ivlem
Guan Yu
0
5
5
0.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
14,340
24,715
Taken
29,289
7,979
Mitigated
10,549
7,051
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,471
694
0
640
6,053
1,625
0
542
5,439
0
26,513
L
Tsukuyomi
DontTrustCam
Tsukuyomi
4,847
1,210
0
2,511
8,305
2,817
0
1,173
7,132
0
25,294
W
Anhur
Eregos
Anhur
3,151
1,273
0
2,204
4,858
1,002
941
115
4,743
0
32,662
L
2,806
2,133
0
1,346
3,479
524
0
303
3,176
0
24,811
L
Kukulkan
NSSLegacy
Kukulkan
2,595
59
0
59
4,286
1,502
0
827
3,459
28,705
0
W
Zeus
Sparzly
Zeus
2,933
121
0
1,411
3,255
982
0
1,313
1,784
39,289
0
L
Ymir
2,109
471
0
2,134
7,730
2,940
0
852
6,878
25,332
0
W
1,495
128
0
1,511
4,303
1,516
141
244
4,029
9,200
0
L
Guan Yu
ivlem
Guan Yu
1,983
499
100
384
5,489
2,766
0
1,273
4,216
0
7,414
W
8,803
1,884
0
1,285
6,246
2,854
48
2,206
3,744
0
39,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
28,250
313
Minions Killed
263
0
Camps Cleared
0
886,771
Distance Traveled
891,146
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,163
616
49
5
0
184,236
0
L
Tsukuyomi
6,597
660
64
6
0
188,016
1
W
Anhur
6,026
603
88
9
0
160,285
2
L
Apollo
4,867
487
43
4
0
132,562
4
L
Kukulkan
5,716
572
73
7
0
183,277
2
W
Zeus
6,473
647
91
9
0
191,741
4
L
Ymir
6,320
632
67
7
0
185,798
3
W
Ganesha
5,672
567
0
0
0
163,627
2
L
Guan Yu
4,750
475
16
2
0
201,493
1
W
Pele
7,877
788
85
9
0
186,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role