Player Matchup

Chang'e
Chang'e
GammaZirillion
Chang'e
Level 85
God Stats
11W - 2L
1,809 SR
Queue Stats
378W - 201L
1,742 Elo+
Party 1
Jormungandr
Jormungandr
Irasol
Jormungandr
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
354W - 191L
1,740 Elo+
Party 1
Hercules
Hercules
JayRemi11
Hercules
Level 48
God Stats
33W - 10L
2,022 SR
Queue Stats
380W - 202L
1,742 Elo+
Party 1
Cernunnos
Cernunnos
ShambleMan69
Cernunnos
Level 89
God Stats
7W - 3L
1,805 SR
Queue Stats
377W - 203L
1,741 Elo+
Party 1
Team Averages
Level 86
1,784 SR
1,741 Elo+

VS

Team Averages
Level 114
1,580 SR
1,595 Elo+
Baba Yaga
Baba Yaga
DylanNva
Baba Yaga
Level 137
God Stats
3W - 2L
1,615 SR
Queue Stats
71W - 57L
1,544 Elo+
Party 2
Pele
Pele
LittleRookie8
Pele
Level 148
God Stats
2W - 2L
1,843 SR
Queue Stats
59W - 49L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
LuisSrGato
Cthulhu
Level 107
God Stats
2W - 1L
1,683 SR
Queue Stats
56W - 39L
1,871 Elo+
Party 2
Loki
Loki
kaneki-kun325
Loki
Level 64
God Stats
1W - 0L
1,179 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 7
16,241
677
15,650
20,305
11,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Irasol
Jormungandr
20
3 / 4 / 13
18,106
754
15,437
29,295
41,741
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
JayRemi11
Hercules
20
5 / 2 / 9
16,287
679
16,523
31,077
30,601
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
ShambleMan69
Cernunnos
20
9 / 5 / 8
17,647
735
23,357
21,342
8,963
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DylanNva
Baba Yaga
20
10 / 2 / 4
17,273
720
33,888
20,261
14,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 7 / 3
15,645
652
18,563
26,685
14,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
LuisSrGato
Cthulhu
20
2 / 3 / 8
16,783
699
22,372
20,863
26,807
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
1 / 9 / 7
15,013
626
9,164
19,847
10,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
21
Kills
16
16
Deaths
21
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DylanNva
Baba Yaga
10
2
4
6
L
4
5
7
1.5
L
Jormungandr
Irasol
Jormungandr
3
4
13
2.38
L
Hercules
JayRemi11
Hercules
5
2
9
4.75
W
3
7
3
0.64
W
Cthulhu
LuisSrGato
Cthulhu
2
3
8
2
L
Cernunnos
ShambleMan69
Cernunnos
9
5
8
2.6
W
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,967
Damage
83,987
102,019
Taken
87,656
92,717
Mitigated
65,503
44,360
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DylanNva
Baba Yaga
33,888
1,362
0
5,130
20,261
14,102
694
7,754
12,507
80,618
0
L
15,650
1,005
9,311
10,470
20,305
11,412
570
9,425
10,880
79,704
0
L
Jormungandr
Irasol
Jormungandr
15,437
2,272
1,955
2,886
29,295
41,741
234
16,024
13,271
54,530
0
L
Hercules
JayRemi11
Hercules
16,523
3,746
1,697
13,065
31,077
30,601
2,437
17,087
13,990
0
44,587
W
18,563
3,577
0
6,090
26,685
14,380
1,121
10,751
15,934
0
77,415
W
Cthulhu
LuisSrGato
Cthulhu
22,372
382
887
4,758
20,863
26,807
654
6,538
14,325
89,781
0
L
Cernunnos
ShambleMan69
Cernunnos
23,357
15,839
0
4,976
21,342
8,963
5,589
14,514
6,828
0
84,832
W
9,164
180
0
0
19,847
10,214
2,625
6,572
13,275
0
51,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,281
Gold Earned
64,714
381
Minions Killed
432
21
Camps Cleared
10
1,807,284
Distance Traveled
1,789,541
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
17,273
720
115
5
2
511,566
1
L
Chang'e
16,241
677
135
6
9
450,185
4
L
Jormungandr
18,106
754
62
3
1
456,701
4
L
Hercules
16,287
679
62
3
3
472,729
2
W
Pele
15,645
652
106
4
4
457,352
4
W
Cthulhu
16,783
699
133
6
3
432,972
3
L
Cernunnos
17,647
735
122
5
8
427,669
5
W
Loki
15,013
626
78
3
1
387,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role