Player Matchup

Merlin
Merlin
Brabbit33
Merlin
Level 55
God Stats
15W - 9L
1,676 SR
Queue Stats
142W - 159L
1,474 Elo+
Party 2
Ares
Ares
Frostwend
Ares
Level 29
God Stats
29W - 18L
1,556 SR
Queue Stats
127W - 139L
1,496 Elo+
Party 2
Cerberus
Cerberus
PAPeRUMPIRe
Cerberus
Level 39
God Stats
3W - 2L
1,568 SR
Queue Stats
90W - 114L
1,414 Elo+
Party 2
Mercury
Mercury
SilentSoul187
Mercury
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 168L
1,411 Elo+
Party 2
Cernunnos
Cernunnos
Wonderin
Cernunnos
Level 44
God Stats
70W - 66L
1,577 SR
Queue Stats
131W - 164L
1,438 Elo+
Party 2
Team Averages
Level 49
1,575 SR
1,446 Elo+

VS

Team Averages
Level 76
1,454 SR
1,472 Elo+
Chaac
Chaac
AnimatroniX461
Chaac
Level 109
God Stats
2W - 1L
1,711 SR
Queue Stats
67W - 61L
1,536 Elo+
Solo
Bastet
Bastet
Matalokas427
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
TwinkieWeiner
He Bo
Level 29
God Stats
8W - 12L
1,210 SR
Queue Stats
227W - 220L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
gumbbbo
Cabrakan
Level 65
God Stats
43W - 45L
1,387 SR
Queue Stats
215W - 212L
1,461 Elo+
Party 1
Olorun
Olorun
ryeob02
Olorun
Level 50
God Stats
104W - 93L
1,463 SR
Queue Stats
241W - 253L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brabbit33
Merlin
14
3 / 4 / 4
9,159
509
9,809
8,111
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
5 / 2 / 10
9,971
554
11,782
10,148
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
PAPeRUMPIRe
Cerberus
16
7 / 5 / 9
10,505
584
17,421
20,315
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
17
4 / 7 / 7
10,217
568
6,605
13,341
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Wonderin
Cernunnos
15
4 / 3 / 2
9,238
513
8,277
9,519
3,767
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
8,703
484
10,792
17,867
16,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
14
11 / 8 / 4
9,796
544
12,648
15,958
5,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 5 / 2
9,521
529
9,111
10,057
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
gumbbbo
Cabrakan
13
0 / 3 / 7
8,751
486
3,956
16,746
14,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
ryeob02
Olorun
14
2 / 5 / 3
8,590
477
6,262
14,566
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
23
Kills
21
21
Deaths
26
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Merlin
Brabbit33
Merlin
3
4
4
1.25
W
Ares
5
2
10
5
L
Bastet
11
8
4
1.63
W
Cerberus
PAPeRUMPIRe
Cerberus
7
5
9
2.3
W
Mercury
4
7
7
1.07
L
8
5
2
1.8
W
Cernunnos
Wonderin
Cernunnos
4
3
2
1.67
L
Cabrakan
gumbbbo
Cabrakan
0
3
7
1.17
L
Olorun
ryeob02
Olorun
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,894
Damage
42,769
61,434
Taken
75,194
35,430
Mitigated
45,235
15,187
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,792
1,792
0
6,194
17,867
16,801
681
11,249
5,640
0
46,435
W
Merlin
Brabbit33
Merlin
9,809
868
0
1,438
8,111
3,613
297
3,375
4,436
54,185
0
W
Ares
11,782
179
0
1,288
10,148
7,339
70
4,483
5,487
25,366
0
L
Bastet
12,648
4,121
0
1,470
15,958
5,337
585
6,521
9,159
0
41,039
W
Cerberus
PAPeRUMPIRe
Cerberus
17,421
1,820
0
9,787
20,315
15,322
276
3,750
15,525
51,512
0
W
Mercury
6,605
1,648
0
452
13,341
5,389
1,481
2,186
11,081
0
66,202
L
9,111
68
0
2,637
10,057
3,671
404
4,876
4,911
52,256
0
W
Cernunnos
Wonderin
Cernunnos
8,277
3,670
0
2,222
9,519
3,767
0
4,847
4,556
0
55,231
L
Cabrakan
gumbbbo
Cabrakan
3,956
774
146
2,298
16,746
14,618
351
7,825
8,756
18,058
0
L
Olorun
ryeob02
Olorun
6,262
2,807
799
6,073
14,566
4,808
803
6,656
7,716
53,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,090
Gold Earned
45,361
431
Minions Killed
354
0
Camps Cleared
0
1,708,033
Distance Traveled
1,601,621
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,703
484
84
5
0
332,502
9
W
Merlin
9,159
509
89
5
0
329,922
4
W
Ares
9,971
554
21
1
0
400,041
5
L
Bastet
9,796
544
57
3
0
326,789
3
W
Cerberus
10,505
584
88
5
0
297,210
2
W
Mercury
10,217
568
119
7
0
356,770
5
L
He Bo
9,521
529
99
6
0
311,330
3
W
Cernunnos
9,238
513
114
6
0
324,090
0
L
Cabrakan
8,751
486
23
1
0
331,833
1
L
Olorun
8,590
477
91
5
0
299,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role