Player Matchup

Ah Puch
Ah Puch
Coobie_
Ah Puch
Level 127
God Stats
5W - 5L
1,497 SR
Queue Stats
160W - 142L
1,474 Elo+
Solo
Cthulhu
Cthulhu
ItsJikoBruh
Cthulhu
Level 84
God Stats
48W - 25L
1,685 SR
Queue Stats
244W - 259L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
Olortegui20
Gilgamesh
Level 99
God Stats
21W - 24L
1,422 SR
Queue Stats
189W - 189L
1,501 Elo+
Solo
Danzaburou
Danzaburou
ProtoBoosty
Danzaburou
Level 80
God Stats
39W - 26L
1,518 SR
Queue Stats
299W - 359L
1,354 Elo+
Solo
Sol
Sol
SirRoachalot
Sol
Level 131
God Stats
8W - 9L
1,411 SR
Queue Stats
193W - 201L
1,502 Elo+
Solo
Team Averages
Level 104
1,507 SR
1,473 Elo+

VS

Team Averages
Level 77
1,469 SR
1,472 Elo+
Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AircraftCarrier
Ao Kuang
Level 64
God Stats
66W - 61L
1,623 SR
Queue Stats
677W - 663L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Drakemajere
Sylvanus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
bossgamer114
Tiamat
Level 81
God Stats
5W - 7L
1,601 SR
Queue Stats
155W - 114L
1,558 Elo+
Solo
Ullr
Ullr
bxdootz
Ullr
Level 50
God Stats
1W - 2L
1,122 SR
Queue Stats
5W - 7L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Coobie_
Ah Puch
11
2 / 0 / 0
6,331
633
3,030
2,113
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ItsJikoBruh
Cthulhu
10
4 / 2 / 6
5,946
595
4,816
8,772
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Olortegui20
Gilgamesh
11
0 / 1 / 0
6,240
624
2,545
5,639
1,932
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ProtoBoosty
Danzaburou
10
1 / 1 / 2
5,820
582
2,431
7,154
2,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 4
6,460
646
7,492
6,352
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 2
6,020
602
2,181
3,324
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
10
4 / 2 / 1
6,159
616
4,696
8,382
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Drakemajere
Sylvanus
9
1 / 5 / 0
5,272
527
3,794
8,806
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
11
0 / 1 / 0
5,407
541
2,633
5,017
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
bxdootz
Ullr
5
0 / 2 / 1
4,325
433
1,701
2,919
756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
2
2
L
Ao Kuang
4
2
1
2.25
W
Ah Puch
Coobie_
Ah Puch
2
0
0
2
L
Sylvanus
Drakemajere
Sylvanus
1
5
0
0.2
W
Cthulhu
ItsJikoBruh
Cthulhu
4
2
6
3.5
W
Gilgamesh
Olortegui20
Gilgamesh
0
1
0
0
W
Danzaburou
ProtoBoosty
Danzaburou
1
1
2
2
W
4
2
4
3
L
Tiamat
0
1
0
0
L
Ullr
bxdootz
Ullr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
15,005
30,030
Taken
28,448
10,640
Mitigated
11,220
10,041
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,181
64
0
527
3,324
1,100
0
1,723
1,519
35,442
0
L
Ao Kuang
4,696
1,941
0
1,498
8,382
2,428
0
3,943
4,249
25,312
0
W
Ah Puch
Coobie_
Ah Puch
3,030
64
0
618
2,113
658
402
1,172
941
38,001
0
L
Sylvanus
Drakemajere
Sylvanus
3,794
2,065
440
2,624
8,806
4,225
0
5,106
3,148
22,303
5,734
W
Cthulhu
ItsJikoBruh
Cthulhu
4,816
346
93
2,721
8,772
3,973
160
2,346
6,426
18,940
0
W
Gilgamesh
Olortegui20
Gilgamesh
2,545
740
0
841
5,639
1,932
0
2,917
2,722
0
35,044
W
Danzaburou
ProtoBoosty
Danzaburou
2,431
717
0
2,719
7,154
2,339
295
2,640
4,514
0
31,141
W
7,492
1,385
0
3,049
6,352
1,738
1,106
3,619
2,733
30,791
0
L
Tiamat
2,633
316
0
2,457
5,017
2,711
106
1,346
3,622
30,230
0
L
Ullr
bxdootz
Ullr
1,701
1,103
99
458
2,919
756
0
2,093
572
0
9,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,797
Gold Earned
27,183
342
Minions Killed
259
0
Camps Cleared
0
1,022,303
Distance Traveled
853,103
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,020
602
76
8
0
200,783
5
L
Ao Kuang
6,159
616
44
4
0
219,671
3
W
Ah Puch
6,331
633
85
9
0
211,348
5
L
Sylvanus
5,272
527
48
5
0
151,053
0
W
Cthulhu
5,946
595
34
3
0
203,357
2
W
Gilgamesh
6,240
624
93
9
0
208,436
2
W
Danzaburou
5,820
582
69
7
0
207,588
1
W
Sol
6,460
646
61
6
0
191,574
0
L
Tiamat
5,407
541
73
7
0
184,252
3
L
Ullr
4,325
433
18
2
0
97,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role