Player Matchup

Janus
Janus
Ballskeezy
Janus
Level 88
God Stats
2W - 1L
1,588 SR
Queue Stats
76W - 33L
1,681 Elo+
Party 2
Gilgamesh
Gilgamesh
BathSalts42069
Gilgamesh
Level 57
God Stats
6W - 5L
1,553 SR
Queue Stats
231W - 149L
1,650 Elo+
Party 2
Kuzenbo
Kuzenbo
KingStyles420
Kuzenbo
Level 101
God Stats
15W - 10L
1,705 SR
Queue Stats
168W - 96L
1,731 Elo+
Party 2
Discordia
Discordia
LOLFacts
Discordia
Level 29
God Stats
30W - 5L
1,873 SR
Queue Stats
85W - 40L
1,775 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PRIBS
Ah Muzen Cab
Level 127
God Stats
12W - 6L
1,627 SR
Queue Stats
116W - 57L
1,709 Elo+
Party 2
Team Averages
Level 80
1,669 SR
1,709 Elo+

VS

Team Averages
Level 66
1,556 SR
1,574 Elo+
Izanami
Izanami
CorruptLove17
Izanami
Level 27
God Stats
38W - 36L
1,521 SR
Queue Stats
110W - 120L
1,532 Elo+
Party 3
Khepri
Khepri
Nucl3arWint3rG
Khepri
Level 114
God Stats
5W - 2L
1,743 SR
Queue Stats
122W - 113L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
SPACEMONKEY0301
Gilgamesh
Level 126
God Stats
2W - 3L
1,549 SR
Queue Stats
64W - 79L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
Smoke Riots
Kukulkan
Level 35
God Stats
5W - 6L
1,493 SR
Queue Stats
123W - 116L
1,517 Elo+
Party 3
Chaac
Chaac
TankBoy0803
Chaac
Level 28
God Stats
3W - 3L
1,472 SR
Queue Stats
9W - 9L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
4 / 2 / 21
13,286
1,022
17,387
5,588
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
BathSalts42069
Gilgamesh
19
5 / 5 / 17
13,577
1,044
15,890
20,997
18,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
20
4 / 4 / 23
13,299
1,023
14,792
17,762
29,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
LOLFacts
Discordia
20
11 / 2 / 19
14,784
1,137
33,849
9,130
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
PRIBS
Ah Muzen Cab
20
15 / 2 / 18
16,274
1,252
50,901
19,544
9,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
2 / 12 / 12
12,470
959
10,187
26,843
15,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
0 / 5 / 12
12,573
967
8,548
30,530
41,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
SPACEMONKEY0301
Gilgamesh
19
7 / 9 / 6
14,191
1,092
26,449
34,259
25,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Smoke Riots
Kukulkan
19
5 / 7 / 9
13,950
1,073
14,972
19,997
9,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 7
11,688
899
6,582
28,729
16,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
61
39
Kills
15
15
Deaths
39
98
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
4
2
21
7.25
W
Gilgamesh
BathSalts42069
Gilgamesh
5
5
17
2.7
L
Izanami
2
12
12
0.67
W
Kuzenbo
4
4
23
3.88
W
Discordia
LOLFacts
Discordia
11
2
19
10.25
L
0
5
12
1.2
W
Ah Muzen Cab
PRIBS
Ah Muzen Cab
15
2
18
12
L
Gilgamesh
SPACEMONKEY0301
Gilgamesh
7
9
6
1.11
L
Kukulkan
Smoke Riots
Kukulkan
5
7
9
1.36
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,819
Damage
66,738
73,021
Taken
140,358
63,447
Mitigated
108,982
10,934
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
17,387
743
0
155
5,588
2,098
0
2,333
3,255
42,302
0
W
Gilgamesh
BathSalts42069
Gilgamesh
15,890
3,679
0
727
20,997
18,016
0
6,184
14,813
0
23,709
L
Izanami
10,187
8,857
1,377
2,222
26,843
15,520
0
10,389
16,454
0
36,547
W
Kuzenbo
14,792
5,432
692
1,106
17,762
29,788
0
5,619
12,143
24,851
0
W
Discordia
LOLFacts
Discordia
33,849
1,517
0
25
9,130
3,727
0
4,232
4,898
52,645
0
L
8,548
945
0
874
30,530
41,982
0
16,876
13,654
22,095
0
W
Ah Muzen Cab
PRIBS
Ah Muzen Cab
50,901
28,100
0
8,229
19,544
9,818
0
5,152
14,392
0
96,503
L
Gilgamesh
SPACEMONKEY0301
Gilgamesh
26,449
12,456
0
339
34,259
25,268
0
17,904
16,355
0
56,340
L
Kukulkan
Smoke Riots
Kukulkan
14,972
878
0
1,580
19,997
9,909
0
8,030
11,967
49,242
0
L
6,582
1,297
0
5,731
28,729
16,303
0
12,829
15,900
0
26,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,220
Gold Earned
64,872
254
Minions Killed
298
6
Camps Cleared
10
1,251,582
Distance Traveled
1,231,895
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,286
1,022
70
5
2
228,308
0
W
Gilgamesh
13,577
1,044
18
1
1
218,098
1
L
Izanami
12,470
959
64
5
3
208,128
0
W
Kuzenbo
13,299
1,023
19
1
0
251,664
0
W
Discordia
14,784
1,137
49
4
0
288,068
0
L
Khepri
12,573
967
28
2
1
276,737
0
W
Ah Muzen Cab
16,274
1,252
98
8
3
265,444
0
L
Gilgamesh
14,191
1,092
67
5
2
283,375
0
L
Kukulkan
13,950
1,073
96
7
1
249,487
0
L
Chaac
11,688
899
43
3
3
214,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role