Player Matchup

Arachne
Arachne
Cyraxbtw
Arachne
Level 67
God Stats
1W - 2L
1,515 SR
Queue Stats
127W - 154L
1,409 Elo+
Party 3
Sun Wukong
Sun Wukong
EnAnO_98_PR
Sun Wukong
Level 83
God Stats
11W - 4L
1,617 SR
Queue Stats
155W - 198L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
J_Uchiha03
Cthulhu
Level 85
God Stats
8W - 4L
1,613 SR
Queue Stats
110W - 152L
1,313 Elo+
Party 3
Neith
Neith
L_Uchiha06
Neith
Level 4
God Stats
0W - 2L
1,339 SR
Queue Stats
1W - 6L
1,136 Elo+
Party 3
Hera
Hera
xElla58x
Hera
Level 120
God Stats
16W - 18L
1,467 SR
Queue Stats
166W - 185L
1,428 Elo+
Party 3
Team Averages
Level 72
1,510 SR
1,339 Elo+

VS

Team Averages
Level 98
1,585 SR
1,538 Elo+
Nu Wa
Nu Wa
MangoPunches
Nu Wa
Level 87
God Stats
27W - 22L
1,563 SR
Queue Stats
439W - 439L
1,471 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OnlyFans Boo
Kumbhakarna
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 109L
1,537 Elo+
Party 1
Rama
Rama
SmokinMustang50
Rama
Level 156
God Stats
45W - 38L
1,670 SR
Queue Stats
396W - 331L
1,607 Elo+
Party 1
Ao Kuang
Ao Kuang
ToxicJewelz
Ao Kuang
Level 159
God Stats
6W - 6L
1,764 SR
Queue Stats
207W - 144L
1,650 Elo+
Party 1
Fenrir
Fenrir
Zombitzy
Fenrir
Level 49
God Stats
3W - 7L
1,430 SR
Queue Stats
29W - 48L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cyraxbtw
Arachne
18
4 / 7 / 2
11,717
451
10,928
21,385
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
EnAnO_98_PR
Sun Wukong
16
0 / 6 / 0
10,445
402
9,225
25,492
16,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
J_Uchiha03
Cthulhu
14
1 / 7 / 1
9,557
368
8,922
23,520
18,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
13
0 / 8 / 0
8,771
337
1,832
12,282
5,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
20
4 / 10 / 3
12,910
497
17,608
17,819
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
13,925
536
13,375
11,156
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
OnlyFans Boo
Kumbhakarna
18
2 / 0 / 15
13,422
516
4,129
18,536
22,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 3 / 7
16,748
644
28,102
21,153
9,406
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
ToxicJewelz
Ao Kuang
20
13 / 0 / 5
17,806
685
25,727
23,332
25,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Zombitzy
Fenrir
20
5 / 3 / 5
14,151
544
7,048
16,990
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
9
Kills
37
38
Deaths
9
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cyraxbtw
Arachne
4
7
2
0.71
L
Sun Wukong
EnAnO_98_PR
Sun Wukong
0
6
0
0
L
Cthulhu
J_Uchiha03
Cthulhu
1
7
1
0.21
L
Neith
0
8
0
0
W
3
3
15
3.5
W
Kumbhakarna
OnlyFans Boo
Kumbhakarna
2
0
15
9.5
W
14
3
7
5.83
W
Ao Kuang
ToxicJewelz
Ao Kuang
13
0
5
15.5
W
Fenrir
Zombitzy
Fenrir
5
3
5
2.5
L
Hera
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,515
Damage
78,381
100,498
Taken
91,167
55,419
Mitigated
69,533
18,133
Healing
48,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cyraxbtw
Arachne
10,928
5,867
328
6,109
21,385
8,874
0
10,852
10,302
0
90,050
L
Sun Wukong
EnAnO_98_PR
Sun Wukong
9,225
1,678
0
7,113
25,492
16,923
962
12,811
12,493
0
73,074
L
Cthulhu
J_Uchiha03
Cthulhu
8,922
719
56
698
23,520
18,642
78
4,626
18,768
43,034
0
L
Neith
1,832
525
0
274
12,282
5,655
368
4,533
7,559
0
31,238
W
13,375
2,128
0
2,134
11,156
4,545
3,437
6,750
4,100
99,784
0
W
Kumbhakarna
OnlyFans Boo
Kumbhakarna
4,129
1,254
0
4,791
18,536
22,235
201
5,080
13,335
28,259
0
W
28,102
24,884
0
12,046
21,153
9,406
3,261
8,241
12,850
0
160,655
W
Ao Kuang
ToxicJewelz
Ao Kuang
25,727
5,243
0
22,379
23,332
25,882
1,417
3,616
19,654
164,345
0
W
Fenrir
Zombitzy
Fenrir
7,048
2,552
0
7,502
16,990
7,465
1,622
4,046
12,812
0
85,751
L
Hera
17,608
4,187
183
3,372
17,819
5,325
591
9,431
8,145
99,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,400
Gold Earned
76,052
554
Minions Killed
786
0
Camps Cleared
0
2,218,145
Distance Traveled
2,503,148
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,717
451
142
5
0
498,553
0
L
Sun Wukong
10,445
402
109
4
0
486,821
2
L
Cthulhu
9,557
368
63
2
0
433,710
4
L
Neith
8,771
337
68
3
0
379,717
0
W
Nu Wa
13,925
536
152
6
0
458,564
3
W
Kumbhakarna
13,422
516
43
2
0
508,552
4
W
Rama
16,748
644
207
8
0
435,380
4
W
Ao Kuang
17,806
685
259
10
0
551,330
8
W
Fenrir
14,151
544
125
5
0
549,322
2
L
Hera
12,910
497
172
7
0
419,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role