Player Matchup

Thor
Thor
Archagent99
Thor
Level 7
God Stats
0W - 4L
1,277 SR
Queue Stats
78W - 103L
1,150 Elo+
Party 1
Jing Wei
Jing Wei
KYLE_THA_GREAT
Jing Wei
Level 14
God Stats
1W - 2L
1,453 SR
Queue Stats
8W - 14L
1,335 Elo+
Solo
Hachiman
Hachiman
RADIANCE-H-HEAT
Hachiman
Level 17
God Stats
6W - 4L
1,885 SR
Queue Stats
8W - 5L
1,565 Elo+
Solo
Osiris
Osiris
StraightFakts
Osiris
Level 8
God Stats
14W - 22L
1,218 SR
Queue Stats
496W - 553L
1,183 Elo+
Party 1
Gilgamesh
Gilgamesh
zahzah13
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,480 Elo+
Solo
Team Averages
Level 10
1,467 SR
1,343 Elo+

VS

Team Averages
Level 15
1,530 SR
1,427 Elo+
Poseidon
Poseidon
Andy_pumas
Poseidon
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Jimmysara151
Ymir
Level 8
God Stats
45W - 51L
1,639 SR
Queue Stats
367W - 371L
1,350 Elo+
Solo
Izanami
Izanami
Nopaho
Izanami
Level 20
God Stats
40W - 26L
1,575 SR
Queue Stats
52W - 44L
1,425 Elo+
Solo
Terra
Terra
Qahhavoc
Terra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
356W - 442L
1,469 Elo+
Solo
Nemesis
Nemesis
secretchicago333
Nemesis
Level 16
God Stats
19W - 20L
1,438 SR
Queue Stats
199W - 237L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
11,604
484
9,630
18,952
8,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
16
1 / 15 / 4
10,218
426
10,798
20,114
6,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
18
7 / 10 / 5
12,412
517
14,744
20,265
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 5
10,687
445
3,459
23,405
12,296
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
zahzah13
Gilgamesh
14
5 / 13 / 5
10,529
439
10,876
22,140
16,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Andy_pumas
Poseidon
17
5 / 8 / 7
12,169
507
13,199
11,562
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 13
11,490
479
6,123
13,871
11,754
Shoes

Shoes

+6%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Nopaho
Izanami
20
26 / 4 / 5
15,706
654
38,962
21,738
10,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Qahhavoc
Terra
20
5 / 3 / 4
12,815
534
5,773
18,198
9,433
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 3 / 4
13,571
565
10,926
14,721
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
21
Kills
47
50
Deaths
22
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Andy_pumas
Poseidon
5
8
7
1.06
L
6
6
5
1.42
W
2
4
13
2.13
L
Jing Wei
1
15
4
0.2
W
Izanami
Nopaho
Izanami
26
4
5
7.13
W
Terra
Qahhavoc
Terra
5
3
4
2.33
L
Hachiman
7
10
5
0.95
L
2
6
5
0.75
W
9
3
4
3.67
L
Gilgamesh
zahzah13
Gilgamesh
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,507
Damage
74,983
104,876
Taken
80,090
52,068
Mitigated
43,823
9,227
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Andy_pumas
Poseidon
13,199
2,155
0
1,853
11,562
3,987
5,219
0
11,562
59,148
0
L
9,630
2,537
0
2,024
18,952
8,595
0
4,371
14,439
0
52,045
W
6,123
1,283
0
2,428
13,871
11,754
1,938
0
13,871
37,644
0
L
Jing Wei
10,798
9,071
0
111
20,114
6,540
2,856
3,320
16,731
0
57,943
W
Izanami
Nopaho
Izanami
38,962
32,952
0
11,066
21,738
10,879
4,448
0
21,738
0
122,377
W
Terra
Qahhavoc
Terra
5,773
2,210
357
7,055
18,198
9,433
376
0
18,198
70,504
0
L
Hachiman
14,744
10,519
0
66
20,265
8,303
476
7,429
12,538
0
47,901
L
3,459
946
0
6,741
23,405
12,296
0
4,546
18,585
0
69,150
W
10,926
6,360
0
3,397
14,721
7,770
2,666
0
14,721
0
104,066
L
Gilgamesh
zahzah13
Gilgamesh
10,876
3,980
0
285
22,140
16,334
212
4,616
17,488
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,450
Gold Earned
65,751
415
Minions Killed
585
0
Camps Cleared
0
1,857,120
Distance Traveled
2,095,014
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,169
507
105
4
0
416,573
0
L
Thor
11,604
484
88
4
0
419,223
0
W
Ymir
11,490
479
65
3
0
407,422
0
L
Jing Wei
10,218
426
103
4
0
349,211
0
W
Izanami
15,706
654
170
7
0
381,451
0
W
Terra
12,815
534
117
5
0
379,942
0
L
Hachiman
12,412
517
69
3
0
390,781
1
L
Osiris
10,687
445
121
5
0
335,273
4
W
Nemesis
13,571
565
128
5
0
509,626
1
L
Gilgamesh
10,529
439
34
1
0
362,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role