Player Matchup

Hera
Hera
Dracanix
Hera
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,356 Elo+
Party 1
Hercules
Hercules
EEvasivee
Hercules
Level 101
God Stats
0W - 1L
1,337 SR
Queue Stats
33W - 20L
1,632 Elo+
Party 1
Cupid
Cupid
iiRevenii
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 69
1,446 SR
1,496 Elo+

VS

Team Averages
Level 119
1,703 SR
1,603 Elo+
Hades
Hades
Cottoneee
Hades
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
HercuLarry
Loki
Level 158
God Stats
8W - 1L
2,027 SR
Queue Stats
196W - 124L
1,757 Elo+
Party 2
Medusa
Medusa
OmeGonorrea
Medusa
Level 116
God Stats
26W - 29L
1,581 SR
Queue Stats
79W - 82L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 7 / 3
6,547
655
2,837
7,229
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
EEvasivee
Hercules
8
1 / 7 / 2
6,565
657
6,162
11,641
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
iiRevenii
Cupid
9
2 / 6 / 1
7,122
712
2,915
7,795
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cottoneee
Hades
11
5 / 2 / 14
8,307
831
4,903
7,751
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
11 / 0 / 9
9,296
930
10,280
5,622
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
12
4 / 1 / 15
8,479
848
8,301
4,969
1,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
3
Kills
20
20
Deaths
3
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hades
Cottoneee
Hades
5
2
14
6
L
Hera
0
7
3
0.21
L
Hercules
EEvasivee
Hercules
1
7
2
0.29
W
11
0
9
15.5
W
Medusa
4
1
15
11.5
L
Cupid
iiRevenii
Cupid
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,914
Damage
23,484
26,665
Taken
18,342
13,850
Mitigated
8,004
3,721
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Cottoneee
Hades
4,903
547
0
1,768
7,751
4,101
396
1,163
6,351
15,695
1,024
L
Hera
2,837
1,029
0
756
7,229
2,334
0
2,078
5,151
17,035
1,302
L
Hercules
EEvasivee
Hercules
6,162
1,842
0
1,938
11,641
9,556
0
2,144
9,497
0
11,897
W
10,280
3,638
0
1,601
5,622
2,118
0
1,121
4,416
0
37,228
W
Medusa
8,301
3,738
0
776
4,969
1,785
934
555
4,294
0
36,431
L
Cupid
iiRevenii
Cupid
2,915
1,335
510
517
7,795
1,960
0
645
7,150
0
20,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,234
Gold Earned
26,082
95
Minions Killed
139
0
Camps Cleared
0
535,441
Distance Traveled
612,912
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,307
831
21
2
0
185,323
0
L
Hera
6,547
655
38
4
0
160,823
0
L
Hercules
6,565
657
17
2
0
199,800
0
W
Loki
9,296
930
47
5
0
234,093
5
W
Medusa
8,479
848
71
7
0
193,496
1
L
Cupid
7,122
712
40
4
0
174,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role