Player Matchup

Medusa
Medusa
BiopticRecord6
Medusa
Level 25
God Stats
23W - 16L
1,630 SR
Queue Stats
164W - 168L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Carefulways103
Ao Kuang
Level 10
God Stats
1W - 1L
1,742 SR
Queue Stats
30W - 39L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Gigymi
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,449 Elo+
Solo
Athena
Athena
ParaSamantics
Athena
Level 15
God Stats
3W - 7L
1,440 SR
Queue Stats
60W - 64L
1,418 Elo+
Solo
Tiamat
Tiamat
deluxed3900
Tiamat
Level 22
God Stats
4W - 2L
1,854 SR
Queue Stats
61W - 33L
1,629 Elo+
Solo
Team Averages
Level 18
1,633 SR
1,485 Elo+

VS

Team Averages
Level 21
1,475 SR
1,505 Elo+
Heimdallr
Heimdallr
Bootybandit114
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,487 Elo+
Solo
Chronos
Chronos
Milkshake9493
Chronos
Level 16
God Stats
10W - 17L
1,111 SR
Queue Stats
146W - 154L
1,564 Elo+
Solo
Arachne
Arachne
ReycoSmite
Arachne
Level 28
God Stats
18W - 18L
1,583 SR
Queue Stats
280W - 321L
1,435 Elo+
Solo
Bellona
Bellona
Tanjiro39
Bellona
Level 26
God Stats
3W - 2L
1,607 SR
Queue Stats
59W - 94L
1,296 Elo+
Solo
Eset
Eset
xMADxCutover
Eset
Level 28
God Stats
2W - 1L
1,577 SR
Queue Stats
65W - 36L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 6
8,712
415
8,071
12,029
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
14
3 / 6 / 3
9,074
432
5,132
17,103
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Gigymi
Hun Batz
11
3 / 4 / 0
8,020
382
8,443
9,231
3,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 5
11,616
553
5,997
16,811
11,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
15
3 / 11 / 5
9,327
444
10,015
17,591
9,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bootybandit114
Heimdallr
17
3 / 7 / 10
11,458
546
7,017
14,667
7,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
16
4 / 4 / 3
11,238
535
9,246
12,548
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
ReycoSmite
Arachne
20
4 / 3 / 1
12,675
604
5,920
15,876
8,695
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Tanjiro39
Bellona
16
3 / 2 / 9
11,133
530
8,330
17,961
14,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
16 / 1 / 6
13,689
652
24,606
15,920
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
17
Kills
30
30
Deaths
17
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
Heimdallr
Bootybandit114
Heimdallr
3
7
10
1.14
L
Ao Kuang
3
6
3
0.75
L
Hun Batz
Gigymi
Hun Batz
3
4
0
0.75
W
Chronos
4
4
3
1.38
L
3
2
5
2.75
W
Arachne
ReycoSmite
Arachne
4
3
1
1.5
W
Bellona
Tanjiro39
Bellona
3
2
9
3.75
L
Tiamat
3
11
5
0.5
W
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,658
Damage
55,119
72,765
Taken
76,972
34,677
Mitigated
41,903
13,073
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,071
3,959
0
1,673
12,029
4,245
408
5,822
6,162
0
29,951
W
Heimdallr
Bootybandit114
Heimdallr
7,017
3,282
0
3,828
14,667
7,482
3,100
3,757
10,910
0
68,566
L
Ao Kuang
5,132
1,904
0
3,619
17,103
6,584
1,106
4,376
12,577
44,225
0
L
Hun Batz
Gigymi
Hun Batz
8,443
1,590
0
547
9,231
3,183
0
2,757
6,264
0
31,140
W
Chronos
9,246
4,362
0
2,771
12,548
4,853
4,107
6,203
6,345
69,405
2,981
L
5,997
1,619
0
4,313
16,811
11,574
1,118
8,679
8,072
40,243
0
W
Arachne
ReycoSmite
Arachne
5,920
3,362
0
5,621
15,876
8,695
1,767
2,029
13,847
0
113,316
W
Bellona
Tanjiro39
Bellona
8,330
1,693
0
1,752
17,961
14,698
1,690
3,559
14,402
0
51,443
L
Tiamat
10,015
1,013
0
2,921
17,591
9,091
178
11,823
5,660
45,404
0
W
24,606
1,198
447
5,057
15,920
6,175
1,805
5,596
10,324
87,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
60,193
330
Minions Killed
584
0
Camps Cleared
0
1,572,128
Distance Traveled
1,924,352
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,712
415
40
2
0
298,882
3
W
Heimdallr
11,458
546
107
5
0
337,041
1
L
Ao Kuang
9,074
432
81
4
0
313,588
0
L
Hun Batz
8,020
382
65
3
0
233,801
4
W
Chronos
11,238
535
111
5
0
358,558
1
L
Athena
11,616
553
71
3
0
378,041
5
W
Arachne
12,675
604
165
8
0
387,001
1
W
Bellona
11,133
530
83
4
0
444,356
0
L
Tiamat
9,327
444
73
3
0
347,816
4
W
Eset
13,689
652
118
6
0
397,396
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role