Player Matchup

Ah Puch
Ah Puch
O Hewwo Sir UwU
Ah Puch
Level 118
God Stats
1W - 1L
1,334 SR
Queue Stats
12W - 6L
1,680 Elo+
Party 2
Bellona
Bellona
Sku11crusher230
Bellona
Level 20
God Stats
3W - 0L
1,771 SR
Queue Stats
9W - 4L
1,680 Elo+
Party 2
Jing Wei
Jing Wei
snipingfish1911
Jing Wei
Level 119
God Stats
2W - 0L
1,782 SR
Queue Stats
12W - 6L
1,680 Elo+
Party 2
Team Averages
Level 86
1,629 SR
1,680 Elo+

VS

Team Averages
Level 61
1,485 SR
1,451 Elo+
Agni
Agni
BrotherBadger
Agni
Level 83
God Stats
16W - 18L
1,539 SR
Queue Stats
221W - 238L
1,444 Elo+
Party 1
Apollo
Apollo
KillerAce1230
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
mykeysparten1337
Bellona
Level 93
God Stats
44W - 43L
1,415 SR
Queue Stats
635W - 715L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 10
8,299
830
8,682
9,008
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 0 / 12
9,071
907
4,384
6,270
3,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
13
12 / 0 / 3
9,884
988
8,797
8,840
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,963
696
6,545
6,024
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 10 / 3
6,243
624
4,562
8,887
3,080
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 4 / 1
7,123
712
4,926
10,687
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
20
Kills
5
5
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
10
3
0.15
W
5
5
10
2
W
3
0
12
9
L
3
4
1
0.88
W
Jing Wei
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
16,033
24,118
Taken
25,598
9,087
Mitigated
11,084
6,666
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,545
336
74
611
6,024
2,000
0
1,618
4,406
18,129
0
L
4,562
2,297
0
0
8,887
3,080
0
3,545
5,342
0
6,413
W
8,682
413
0
3,070
9,008
2,667
0
2,086
6,666
24,872
0
W
4,384
1,541
0
572
6,270
3,524
1,203
1,076
4,962
0
24,259
L
4,926
2,154
244
1,174
10,687
6,004
0
3,527
7,160
0
14,334
W
Jing Wei
8,797
7,634
0
3,024
8,840
2,896
975
2,639
5,881
0
43,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
20,329
149
Minions Killed
62
0
Camps Cleared
0
541,108
Distance Traveled
510,253
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,963
696
29
3
0
166,900
0
L
Apollo
6,243
624
9
1
0
149,957
1
W
Ah Puch
8,299
830
38
4
0
141,639
0
W
Bellona
9,071
907
41
4
0
207,397
0
L
Bellona
7,123
712
24
2
0
193,396
1
W
Jing Wei
9,884
988
70
7
0
192,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role