Player Matchup

Danzaburou
Danzaburou
CC SIZZLE 1
Danzaburou
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 95L
1,443 Elo+
Party 2
Nemesis
Nemesis
Clayton23
Nemesis
Level 89
God Stats
16W - 23L
1,454 SR
Queue Stats
514W - 472L
1,532 Elo+
Party 2
Olorun
Olorun
Its_ptron79
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
JFocal121
Khepri
Level 42
God Stats
8W - 9L
1,474 SR
Queue Stats
241W - 255L
1,451 Elo+
Party 2
Chaac
Chaac
cocothepanda10
Chaac
Level 18
God Stats
47W - 21L
1,300 SR
Queue Stats
120W - 107L
1,329 Elo+
Party 2
Team Averages
Level 35
1,446 SR
1,451 Elo+

VS

Team Averages
Level 23
1,518 SR
1,550 Elo+
Tyr
Tyr
CptCandyBeard
Tyr
Level 28
God Stats
5W - 9L
1,488 SR
Queue Stats
41W - 49L
1,749 Elo+
Party 1
Izanami
Izanami
Im Krombopulos
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,384 Elo+
Solo
Ymir
Ymir
MoldyFriedChickn
Ymir
Level 20
God Stats
0W - 3L
1,277 SR
Queue Stats
10W - 10L
1,417 Elo+
Solo
Tiamat
Tiamat
Shinigami-KiD77
Tiamat
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 49L
1,611 Elo+
Party 1
Pele
Pele
X--U--L
Pele
Level 28
God Stats
6W - 7L
1,827 SR
Queue Stats
34W - 35L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CC SIZZLE 1
Danzaburou
16
11 / 2 / 6
10,967
609
14,401
12,475
4,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Clayton23
Nemesis
18
20 / 0 / 2
11,646
647
21,068
14,793
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
0 / 2 / 2
7,302
406
1,390
4,323
1,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
JFocal121
Khepri
12
0 / 3 / 5
7,864
437
2,591
12,303
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 0 / 6
10,381
577
6,245
11,134
11,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
7,130
396
4,437
13,417
4,160
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
4 / 2 / 2
8,045
447
8,022
9,210
3,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 3
7,883
438
8,041
12,653
9,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 14 / 1
6,802
378
4,911
15,327
5,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
X--U--L
Pele
14
1 / 8 / 0
8,726
485
9,521
16,138
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
37
Kills
7
7
Deaths
38
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CC SIZZLE 1
Danzaburou
11
2
6
7
W
Nemesis
Clayton23
Nemesis
20
0
2
21
L
1
10
1
0.15
L
4
2
2
2.5
W
Olorun
0
2
2
0.5
W
Khepri
JFocal121
Khepri
0
3
5
0.83
L
1
4
3
0.63
L
0
14
1
0.04
L
Pele
X--U--L
Pele
1
8
0
0.13
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,695
Damage
34,932
55,028
Taken
66,745
34,322
Mitigated
28,350
10,232
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CC SIZZLE 1
Danzaburou
14,401
8,155
0
3,144
12,475
4,956
2,188
4,590
7,885
0
60,003
W
Nemesis
Clayton23
Nemesis
21,068
12,068
0
2,208
14,793
7,292
0
3,446
11,347
0
92,507
L
4,437
1,893
0
982
13,417
4,160
148
752
12,395
0
35,619
L
8,022
4,625
0
2,721
9,210
3,183
1,536
1,018
8,192
0
52,997
W
Olorun
1,390
564
0
545
4,323
1,337
0
848
3,475
20,417
0
W
Khepri
JFocal121
Khepri
2,591
317
0
516
12,303
9,351
0
2,972
9,331
22,860
0
L
8,041
1,218
334
2,572
12,653
9,562
273
2,040
10,613
32,597
0
L
4,911
960
0
2,252
15,327
5,738
758
430
14,848
27,576
0
L
Pele
X--U--L
Pele
9,521
2,704
0
3,800
16,138
5,707
0
874
15,084
0
60,473
W
6,245
1,543
0
3,819
11,134
11,386
1,571
1,096
10,038
10,909
44,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,160
Gold Earned
38,586
410
Minions Killed
360
0
Camps Cleared
0
1,655,214
Distance Traveled
1,506,062
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,967
609
101
6
0
331,369
3
W
Nemesis
11,646
647
123
7
0
407,878
4
L
Tyr
7,130
396
56
3
0
323,400
0
L
Izanami
8,045
447
95
5
0
258,925
5
W
Olorun
7,302
406
44
2
0
295,004
0
W
Khepri
7,864
437
30
2
0
298,696
6
L
Ymir
7,883
438
50
3
0
317,448
3
L
Tiamat
6,802
378
44
2
0
283,229
0
L
Pele
8,726
485
115
6
0
323,060
0
W
Chaac
10,381
577
112
6
0
322,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role