Player Matchup

Ares
Ares
Dopewhale
Ares
Level 29
God Stats
32W - 37L
1,485 SR
Queue Stats
433W - 458L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Gdog11755
Ao Kuang
Level 27
God Stats
3W - 3L
1,470 SR
Queue Stats
12W - 12L
1,662 Elo+
Solo
Agni
Agni
JimLeader
Agni
Level 19
God Stats
9W - 5L
1,868 SR
Queue Stats
102W - 58L
1,678 Elo+
Party 1
Chang'e
Chang'e
NAMOR20
Chang'e
Level 16
God Stats
95W - 76L
1,424 SR
Queue Stats
110W - 99L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
PunyMountain122
Gilgamesh
Level 20
God Stats
25W - 11L
1,735 SR
Queue Stats
114W - 64L
1,690 Elo+
Party 1
Team Averages
Level 22
1,596 SR
1,597 Elo+

VS

Team Averages
Level 22
1,615 SR
1,474 Elo+
Hou Yi
Hou Yi
CG SPAMN3GGS
Hou Yi
Level 20
God Stats
10W - 10L
1,758 SR
Queue Stats
43W - 46L
1,485 Elo+
Solo
Amaterasu
Amaterasu
DirtyDingo222
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,198 Elo+
Solo
King Arthur
King Arthur
Kaleabra13
King Arthur
Level 18
God Stats
4W - 2L
1,783 SR
Queue Stats
32W - 29L
1,589 Elo+
Solo
Bacchus
Bacchus
ManuelPat18
Bacchus
Level 28
God Stats
10W - 8L
1,602 SR
Queue Stats
178W - 227L
1,590 Elo+
Solo
Hera
Hera
Scoopdiddywoop
Hera
Level 29
God Stats
9W - 10L
1,432 SR
Queue Stats
129W - 107L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 1 / 5
10,587
588
4,785
14,160
10,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Gdog11755
Ao Kuang
15
3 / 1 / 3
9,015
501
5,403
11,242
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
2 / 3 / 5
9,458
525
9,289
9,017
3,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
NAMOR20
Chang'e
10
1 / 4 / 2
6,922
385
3,818
7,441
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PunyMountain122
Gilgamesh
19
9 / 2 / 2
11,410
634
10,879
11,779
8,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 5 / 3
8,317
462
6,903
10,453
3,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
DirtyDingo222
Amaterasu
1
0 / 0 / 0
4,875
271
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Kaleabra13
King Arthur
15
2 / 6 / 0
9,207
512
7,210
16,809
7,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
ManuelPat18
Bacchus
12
1 / 5 / 3
8,046
447
5,138
13,450
11,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 4 / 0
9,665
537
10,529
8,856
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
11
11
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
5
3
0.7
L
Amaterasu
DirtyDingo222
Amaterasu
0
0
0
0
W
Ares
5
1
5
7.5
W
Ao Kuang
Gdog11755
Ao Kuang
3
1
3
4.5
W
Agni
2
3
5
1.5
L
King Arthur
Kaleabra13
King Arthur
2
6
0
0.33
L
Bacchus
ManuelPat18
Bacchus
1
5
3
0.5
W
Chang'e
NAMOR20
Chang'e
1
4
2
0.5
W
Gilgamesh
PunyMountain122
Gilgamesh
9
2
2
5
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,174
Damage
29,780
53,639
Taken
49,568
28,956
Mitigated
24,671
19,386
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,903
3,418
0
2,138
10,453
3,340
99
6,215
4,022
0
43,012
L
Amaterasu
DirtyDingo222
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Ares
4,785
123
0
3,018
14,160
10,912
0
4,392
9,694
39,091
0
W
Ao Kuang
Gdog11755
Ao Kuang
5,403
868
0
4,721
11,242
4,073
3,039
4,106
6,868
63,811
0
W
Agni
9,289
749
0
3,655
9,017
3,352
861
3,332
5,553
67,339
0
L
King Arthur
Kaleabra13
King Arthur
7,210
1,451
0
3,245
16,809
7,207
0
4,510
12,170
220
66,664
L
Bacchus
ManuelPat18
Bacchus
5,138
516
0
250
13,450
11,031
0
7,545
5,516
24,952
0
W
Chang'e
NAMOR20
Chang'e
3,818
228
1,012
3,075
7,441
2,303
768
2,289
5,125
26,911
0
W
Gilgamesh
PunyMountain122
Gilgamesh
10,879
3,387
0
3,905
11,779
8,316
308
1,173
10,532
0
76,191
L
10,529
2,741
0
1,076
8,856
3,093
35
3,965
4,565
60,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,392
Gold Earned
40,110
501
Minions Killed
379
0
Camps Cleared
0
1,581,638
Distance Traveled
1,312,770
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,317
462
85
5
0
312,920
2
L
Amaterasu
4,875
271
0
0
0
11,115
0
W
Ares
10,587
588
53
3
0
305,043
2
W
Ao Kuang
9,015
501
115
6
0
356,351
1
W
Agni
9,458
525
128
7
0
340,835
9
L
King Arthur
9,207
512
148
8
0
307,738
3
L
Bacchus
8,046
447
15
1
0
363,522
4
W
Chang'e
6,922
385
53
3
0
203,636
1
W
Gilgamesh
11,410
634
152
8
0
375,773
1
L
Hera
9,665
537
131
7
0
317,475
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role