Player Matchup

Chang'e
Chang'e
MNSlaughter
Chang'e
Level 68
God Stats
48W - 32L
1,520 SR
Queue Stats
185W - 175L
1,452 Elo+
Party 1
King Arthur
King Arthur
MNSteel
King Arthur
Level 115
God Stats
16W - 17L
1,578 SR
Queue Stats
317W - 333L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
NightmareTurtle
Cabrakan
Level 24
God Stats
5W - 3L
1,541 SR
Queue Stats
197W - 183L
1,447 Elo+
Party 1
Team Averages
Level 69
1,546 SR
1,449 Elo+

VS

Team Averages
Level 29
1,438 SR
1,401 Elo+
Merlin
Merlin
Jacky00152
Merlin
Level 6
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Loki
Loki
KillerPanther2
Loki
Level 14
God Stats
0W - 3L
1,261 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 2
Terra
Terra
Pb82andJ
Terra
Level 66
God Stats
0W - 1L
1,750 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MNSlaughter
Chang'e
18
10 / 0 / 11
13,578
715
17,715
14,103
9,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MNSteel
King Arthur
17
9 / 2 / 11
13,468
709
15,078
17,933
13,496
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
15
3 / 1 / 16
12,379
652
9,388
18,859
27,409
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jacky00152
Merlin
13
0 / 6 / 3
10,425
549
8,758
13,048
6,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 13 / 1
9,783
515
10,926
17,605
7,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
Pb82andJ
Terra
15
3 / 3 / 0
12,911
680
11,741
27,937
35,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
3
3
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jacky00152
Merlin
0
6
3
0.25
L
0
13
1
0.04
W
Chang'e
MNSlaughter
Chang'e
10
0
11
15.5
W
King Arthur
MNSteel
King Arthur
9
2
11
7.25
W
Cabrakan
3
1
16
11
L
Terra
Pb82andJ
Terra
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,181
Damage
31,425
50,895
Taken
58,590
50,782
Mitigated
49,669
24,439
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jacky00152
Merlin
8,758
1,689
0
2,122
13,048
6,562
0
7,149
5,725
36,688
0
L
10,926
3,069
0
584
17,605
7,821
0
8,878
8,352
202
29,391
W
Chang'e
MNSlaughter
Chang'e
17,715
2,694
11,285
10,643
14,103
9,877
1,507
6,103
8,000
74,862
0
W
King Arthur
MNSteel
King Arthur
15,078
2,066
938
823
17,933
13,496
653
7,143
10,790
16
63,384
W
Cabrakan
9,388
2,481
0
750
18,859
27,409
386
7,494
11,365
25,527
0
L
Terra
Pb82andJ
Terra
11,741
2,280
3,473
3,418
27,937
35,286
0
10,020
17,326
42,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
33,119
221
Minions Killed
127
0
Camps Cleared
0
992,281
Distance Traveled
886,591
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,425
549
47
2
0
257,108
0
L
Loki
9,783
515
40
2
0
247,289
0
W
Chang'e
13,578
715
126
7
0
334,182
0
W
King Arthur
13,468
709
74
4
0
348,421
0
W
Cabrakan
12,379
652
21
1
0
309,678
0
L
Terra
12,911
680
40
2
0
382,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role