Player Matchup

Thoth
Thoth
DirtyDoggo
Thoth
Level 16
God Stats
5W - 6L
1,885 SR
Queue Stats
28W - 39L
1,425 Elo+
Party 2
Loki
Loki
F6nextPLZ
Loki
Level 4
God Stats
0W - 2L
1,274 SR
Queue Stats
5W - 4L
1,563 Elo+
Solo
Bastet
Bastet
Heart4k
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
LunarPh03n1x
Cthulhu
Level 25
God Stats
6W - 10L
1,480 SR
Queue Stats
19W - 21L
1,408 Elo+
Party 2
Medusa
Medusa
Twisted4K
Medusa
Level 25
God Stats
7W - 3L
1,591 SR
Queue Stats
333W - 347L
1,398 Elo+
Party 2
Team Averages
Level 15
1,546 SR
1,478 Elo+

VS

Team Averages
Level 26
1,525 SR
1,485 Elo+
Chernobog
Chernobog
Javgoblin
Chernobog
Level 28
God Stats
22W - 22L
1,521 SR
Queue Stats
143W - 130L
1,505 Elo+
Party 1
Hera
Hera
NiceServersBTW
Hera
Level 25
God Stats
8W - 10L
1,510 SR
Queue Stats
67W - 77L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
agentmaster46
Tsukuyomi
Level 26
God Stats
37W - 23L
1,556 SR
Queue Stats
186W - 148L
1,528 Elo+
Solo
Pele
Pele
blaizer99
Pele
Level 28
God Stats
5W - 2L
1,583 SR
Queue Stats
169W - 146L
1,495 Elo+
Party 1
Ymir
Ymir
ceesy2
Ymir
Level 22
God Stats
33W - 30L
1,458 SR
Queue Stats
98W - 84L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
1 / 6 / 0
9,911
472
3,738
10,450
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
6 / 6 / 2
12,533
597
12,528
16,739
7,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Heart4k
Bastet
16
6 / 5 / 1
10,429
497
10,097
16,515
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LunarPh03n1x
Cthulhu
14
2 / 7 / 2
9,273
442
8,240
18,032
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Twisted4K
Medusa
14
0 / 7 / 3
8,548
407
7,423
13,632
4,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Javgoblin
Chernobog
18
4 / 1 / 13
11,382
542
11,646
11,780
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 8 / 6
11,416
544
9,606
11,324
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
agentmaster46
Tsukuyomi
20
7 / 2 / 4
12,661
603
10,023
12,403
6,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
20
11 / 1 / 8
12,714
605
12,889
12,430
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
ceesy2
Ymir
17
4 / 3 / 12
12,102
576
9,498
14,613
14,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
15
Kills
31
31
Deaths
15
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
6
0
0.17
L
Loki
6
6
2
1.17
L
Bastet
Heart4k
Bastet
6
5
1
1.3
W
Chernobog
Javgoblin
Chernobog
4
1
13
10.5
L
Cthulhu
LunarPh03n1x
Cthulhu
2
7
2
0.43
W
5
8
6
1
L
Medusa
Twisted4K
Medusa
0
7
3
0.21
W
Tsukuyomi
agentmaster46
Tsukuyomi
7
2
4
4.5
W
Pele
11
1
8
15
W
Ymir
ceesy2
Ymir
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
53,662
75,368
Taken
62,550
34,213
Mitigated
35,387
12,730
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
3,738
395
0
440
10,450
3,286
504
729
9,681
47,834
0
L
Loki
12,528
4,229
0
500
16,739
7,241
1,608
6,017
10,421
0
101,804
L
Bastet
Heart4k
Bastet
10,097
3,765
0
4,785
16,515
6,065
880
3,206
13,211
0
62,978
W
Chernobog
Javgoblin
Chernobog
11,646
9,358
0
4,479
11,780
4,649
1,366
3,790
7,990
0
66,388
L
Cthulhu
LunarPh03n1x
Cthulhu
8,240
238
1,267
3,720
18,032
12,873
612
5,746
12,246
35,034
0
W
9,606
2,651
0
1,287
11,324
3,892
2,390
888
10,396
54,476
0
L
Medusa
Twisted4K
Medusa
7,423
4,028
0
2,018
13,632
4,748
2,423
2,887
10,705
0
48,780
W
Tsukuyomi
agentmaster46
Tsukuyomi
10,023
2,354
0
3,822
12,403
6,993
471
2,688
9,227
0
81,364
W
Pele
12,889
4,225
0
2,302
12,430
5,708
2,353
1,617
10,773
0
104,874
W
Ymir
ceesy2
Ymir
9,498
2,335
0
1,164
14,613
14,145
865
4,217
10,396
35,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,694
Gold Earned
60,275
529
Minions Killed
574
0
Camps Cleared
0
1,937,587
Distance Traveled
2,136,260
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,911
472
98
5
0
342,748
0
L
Loki
12,533
597
177
8
0
431,603
3
L
Bastet
10,429
497
102
5
0
416,140
6
W
Chernobog
11,382
542
91
4
0
435,081
9
L
Cthulhu
9,273
442
74
4
0
395,864
7
W
Hera
11,416
544
105
5
0
350,523
1
L
Medusa
8,548
407
78
4
0
351,232
4
W
Tsukuyomi
12,661
603
156
7
0
439,855
1
W
Pele
12,714
605
145
7
0
482,406
7
W
Ymir
12,102
576
77
4
0
428,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role