Player Matchup

Ao Kuang
Ao Kuang
Raku-_-Griz
Ao Kuang
Level 87
God Stats
11W - 14L
1,420 SR
Queue Stats
503W - 495L
1,540 Elo+
Party 1
Izanami
Izanami
Saiph-_-Griz
Izanami
Level 62
God Stats
67W - 69L
1,917 SR
Queue Stats
467W - 559L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bu-boom
Kumbhakarna
Level 16
God Stats
4W - 2L
1,869 SR
Queue Stats
30W - 19L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
manaosdepomeloo
Kukulkan
Level 11
God Stats
16W - 9L
1,611 SR
Queue Stats
37W - 24L
1,632 Elo+
Solo
Bellona
Bellona
zirG-_-ukaR
Bellona
Level 5
God Stats
3W - 3L
1,746 SR
Queue Stats
22W - 20L
1,810 Elo+
Party 1
Team Averages
Level 36
1,713 SR
1,628 Elo+

VS

Team Averages
Level 18
1,575 SR
1,486 Elo+
Tiamat
Tiamat
Eskol21
Tiamat
Level 29
God Stats
4W - 2L
1,727 SR
Queue Stats
139W - 106L
1,662 Elo+
Solo
Osiris
Osiris
Holaaf
Osiris
Level 17
God Stats
3W - 3L
1,603 SR
Queue Stats
35W - 40L
1,525 Elo+
Solo
Cthulhu
Cthulhu
MaikolDek
Cthulhu
Level 26
God Stats
11W - 5L
1,581 SR
Queue Stats
74W - 68L
1,559 Elo+
Solo
Skadi
Skadi
RodrickzZz
Skadi
Level 8
God Stats
47W - 56L
1,464 SR
Queue Stats
109W - 121L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
luisdavi203
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Raku-_-Griz
Ao Kuang
16
5 / 6 / 5
11,358
494
10,298
18,736
7,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Saiph-_-Griz
Izanami
18
4 / 6 / 7
12,669
551
14,809
16,339
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
bu-boom
Kumbhakarna
14
0 / 2 / 12
10,256
446
4,523
16,991
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
20
4 / 3 / 5
13,121
570
11,633
12,861
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
zirG-_-ukaR
Bellona
20
7 / 1 / 4
13,404
583
14,691
17,150
12,607
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eskol21
Tiamat
20
8 / 2 / 4
13,411
583
20,004
15,196
10,708
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Holaaf
Osiris
17
0 / 2 / 0
10,147
441
5,234
13,602
11,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
MaikolDek
Cthulhu
14
0 / 5 / 8
9,426
410
10,957
20,995
24,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
18
6 / 6 / 5
11,453
498
16,143
17,574
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
luisdavi203
Tsukuyomi
15
4 / 6 / 2
10,056
437
7,108
16,290
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
20
Kills
18
18
Deaths
21
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Eskol21
Tiamat
8
2
4
5
L
Osiris
Holaaf
Osiris
0
2
0
0
L
Cthulhu
MaikolDek
Cthulhu
0
5
8
0.8
W
Ao Kuang
Raku-_-Griz
Ao Kuang
5
6
5
1.25
L
Skadi
6
6
5
1.42
W
Izanami
Saiph-_-Griz
Izanami
4
6
7
1.25
W
Kumbhakarna
bu-boom
Kumbhakarna
0
2
12
3
L
Tsukuyomi
luisdavi203
Tsukuyomi
4
6
2
0.83
W
Kukulkan
4
3
5
2.17
W
Bellona
zirG-_-ukaR
Bellona
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,954
Damage
59,446
82,077
Taken
83,657
40,873
Mitigated
59,413
21,639
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Eskol21
Tiamat
20,004
1,810
400
4,774
15,196
10,708
0
5,781
9,415
97,162
0
L
Osiris
Holaaf
Osiris
5,234
1,866
0
2,695
13,602
11,494
400
2,141
11,461
0
78,011
L
Cthulhu
MaikolDek
Cthulhu
10,957
809
0
810
20,995
24,120
135
8,111
12,884
41,661
0
W
Ao Kuang
Raku-_-Griz
Ao Kuang
10,298
3,788
0
2,897
18,736
7,216
0
6,411
12,235
70,928
0
L
Skadi
16,143
9,534
0
2,650
17,574
6,987
1,058
3,832
13,742
0
87,306
W
Izanami
Saiph-_-Griz
Izanami
14,809
10,799
0
4,319
16,339
5,914
3,140
6,035
10,034
0
93,727
W
Kumbhakarna
bu-boom
Kumbhakarna
4,523
930
1,055
4,765
16,991
9,682
232
6,113
10,548
13,355
0
L
Tsukuyomi
luisdavi203
Tsukuyomi
7,108
2,289
0
4,958
16,290
6,104
0
6,841
9,449
0
59,059
W
Kukulkan
11,633
679
0
1,235
12,861
5,454
720
7,371
5,340
109,074
0
W
Bellona
zirG-_-ukaR
Bellona
14,691
5,971
0
7,368
17,150
12,607
0
4,071
12,959
0
97,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,808
Gold Earned
54,493
620
Minions Killed
624
0
Camps Cleared
0
2,160,413
Distance Traveled
2,057,456
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,411
583
178
8
0
420,194
8
L
Osiris
10,147
441
149
6
0
381,514
4
L
Cthulhu
9,426
410
76
3
0
473,898
1
W
Ao Kuang
11,358
494
97
4
0
433,563
5
L
Skadi
11,453
498
111
5
0
347,166
2
W
Izanami
12,669
551
146
6
0
372,175
4
W
Kumbhakarna
10,256
446
5
0
0
465,389
11
L
Tsukuyomi
10,056
437
110
5
0
434,684
0
W
Kukulkan
13,121
570
196
9
0
452,785
7
W
Bellona
13,404
583
176
8
0
436,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role