Player Matchup

Bakasura
Bakasura
Darklightning336
Bakasura
Level 57
God Stats
8W - 7L
1,536 SR
Queue Stats
228W - 157L
1,538 Elo+
Party 2
Horus
Horus
TOOBEAST_69
Horus
Level 155
God Stats
51W - 25L
1,615 SR
Queue Stats
706W - 443L
1,623 Elo+
Party 2
Chronos
Chronos
another_guy17
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 2
Team Averages
Level 73
1,550 SR
1,627 Elo+

VS

Team Averages
Level 47
1,451 SR
1,608 Elo+
Hou Yi
Hou Yi
GoodLlama
Hou Yi
Level 88
God Stats
1W - 1L
1,353 SR
Queue Stats
12W - 8L
1,825 Elo+
Party 1
Geb
Geb
TheTreesKnees96
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
TrizzyTrice
Discordia
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 4
8,737
728
3,937
9,041
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 2 / 8
10,540
878
5,783
9,915
7,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
13
5 / 5 / 9
9,932
828
9,694
10,138
3,945
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GoodLlama
Hou Yi
12
9 / 5 / 2
9,523
794
15,689
11,191
3,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 7
7,539
628
3,403
8,374
6,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
TrizzyTrice
Discordia
11
1 / 6 / 10
8,038
670
3,973
6,303
1,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
17
Kills
11
11
Deaths
17
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Hou Yi
GoodLlama
Hou Yi
9
5
2
2
W
8
2
8
6
L
1
6
7
0.75
L
Discordia
TrizzyTrice
Discordia
1
6
10
1
W
Chronos
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,414
Damage
23,065
29,094
Taken
25,868
15,511
Mitigated
12,111
7,863
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,937
3,210
0
1,957
9,041
3,628
274
1,615
7,426
0
33,922
L
Hou Yi
GoodLlama
Hou Yi
15,689
7,729
404
2,251
11,191
3,950
1,284
4,555
6,636
0
44,521
W
5,783
2,706
448
3,803
9,915
7,938
388
3,213
6,702
0
23,450
L
3,403
624
0
0
8,374
6,459
58
2,839
5,458
13,816
0
L
Discordia
TrizzyTrice
Discordia
3,973
624
0
0
6,303
1,702
185
2,348
3,955
17,288
0
W
Chronos
9,694
3,937
0
1,655
10,138
3,945
1,835
2,575
7,563
43,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
25,100
154
Minions Killed
110
0
Camps Cleared
0
669,131
Distance Traveled
575,000
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,737
728
53
4
0
243,637
2
L
Hou Yi
9,523
794
56
5
0
174,374
1
W
Horus
10,540
878
28
2
0
240,958
4
L
Geb
7,539
628
23
2
0
220,204
0
L
Discordia
8,038
670
31
3
0
180,422
0
W
Chronos
9,932
828
73
6
0
184,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role