Player Matchup

Tyr
Tyr
CX Myztik
Tyr
Level 95
God Stats
4W - 1L
1,924 SR
Queue Stats
129W - 123L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ReaIWRLD
Ah Muzen Cab
Level 69
God Stats
32W - 23L
1,594 SR
Queue Stats
231W - 229L
1,476 Elo+
Party 1
Anubis
Anubis
xREDxBEARDx44
Anubis
Level 29
God Stats
33W - 35L
1,474 SR
Queue Stats
124W - 131L
1,462 Elo+
Party 1
Team Averages
Level 64
1,664 SR
1,475 Elo+

VS

Team Averages
Level 44
1,500 SR
1,201 Elo+
Chaac
Chaac
Ferzchito17
Chaac
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 69L
1,301 Elo+
Solo
Cupid
Cupid
Hydrasor
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,151 Elo+
Party 2
Ymir
Ymir
Jak000_
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
11,292
594
8,739
18,094
22,094
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
ReaIWRLD
Ah Muzen Cab
17
9 / 2 / 3
13,801
726
19,532
15,189
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 8 / 7
11,326
596
9,690
13,969
6,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
12,297
647
15,459
20,322
16,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Hydrasor
Cupid
17
5 / 5 / 5
12,856
677
11,261
15,699
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Jak000_
Ymir
17
5 / 3 / 8
12,636
665
12,936
14,640
6,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
12
Kills
13
13
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
W
3
4
9
1.88
W
Cupid
Hydrasor
Cupid
5
5
5
1.5
W
Ymir
Jak000_
Ymir
5
3
8
3
L
Ah Muzen Cab
ReaIWRLD
Ah Muzen Cab
9
2
3
5.25
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,961
Damage
39,656
47,252
Taken
50,661
35,497
Mitigated
28,308
14,504
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,739
698
1,272
2,944
18,094
22,094
44
4,711
13,383
0
24,448
W
15,459
2,807
0
6,463
20,322
16,144
901
3,026
17,296
0
53,605
W
Cupid
Hydrasor
Cupid
11,261
3,433
1,824
3,830
15,699
5,442
1,796
3,671
12,028
0
80,200
W
Ymir
Jak000_
Ymir
12,936
612
207
2,550
14,640
6,722
246
3,322
11,318
37,544
0
L
Ah Muzen Cab
ReaIWRLD
Ah Muzen Cab
19,532
8,559
0
5,991
15,189
7,356
860
4,526
10,663
0
91,538
L
9,690
43
1,108
3,189
13,969
6,047
0
3,733
10,236
33,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
37,789
202
Minions Killed
226
0
Camps Cleared
0
1,004,094
Distance Traveled
1,022,028
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,292
594
21
1
0
352,024
6
W
Chaac
12,297
647
60
3
0
351,537
4
W
Cupid
12,856
677
112
6
0
329,725
0
W
Ymir
12,636
665
54
3
0
340,766
2
L
Ah Muzen Cab
13,801
726
133
7
0
373,693
1
L
Anubis
11,326
596
48
3
0
278,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role