Player Matchup

Cerberus
Cerberus
El_Marsa
Cerberus
Level 89
God Stats
1W - 6L
1,206 SR
Queue Stats
119W - 144L
1,404 Elo+
Party 1
Chronos
Chronos
MarceloSepulve98
Chronos
Level 28
God Stats
6W - 2L
1,442 SR
Queue Stats
61W - 79L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
MarcosVitti
Gilgamesh
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 164L
1,415 Elo+
Party 1
Loki
Loki
eduardovitti
Loki
Level 43
God Stats
48W - 76L
1,392 SR
Queue Stats
157W - 249L
1,306 Elo+
Party 1
Neith
Neith
sebitaaatr
Neith
Level 49
God Stats
0W - 2L
1,320 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo
Team Averages
Level 50
1,372 SR
1,392 Elo+

VS

Team Averages
Level 57
1,383 SR
1,341 Elo+
Cerberus
Cerberus
DelTaPieTro
Cerberus
Level 43
God Stats
7W - 21L
1,278 SR
Queue Stats
30W - 63L
1,259 Elo+
Party 2
Kukulkan
Kukulkan
RaphaRAP
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
cocogamer12346
Cupid
Level 62
God Stats
3W - 5L
1,261 SR
Queue Stats
51W - 82L
1,318 Elo+
Party 2
Nike
Nike
matador123829
Nike
Level 68
God Stats
4W - 6L
1,407 SR
Queue Stats
115W - 141L
1,337 Elo+
Party 2
Ne Zha
Ne Zha
otavinhofuentes
Ne Zha
Level 43
God Stats
2W - 3L
1,471 SR
Queue Stats
15W - 31L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
El_Marsa
Cerberus
10
1 / 3 / 1
5,864
533
6,170
9,144
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,134
467
826
4,940
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MarcosVitti
Gilgamesh
11
0 / 0 / 0
5,788
526
2,855
7,619
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,115
465
1,009
5,645
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
1 / 4 / 1
5,224
475
2,811
5,730
1,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DelTaPieTro
Cerberus
9
0 / 2 / 4
5,802
527
3,046
6,195
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RaphaRAP
Kukulkan
12
3 / 0 / 1
7,262
660
4,625
2,700
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
6 / 0 / 0
6,504
591
4,630
5,530
1,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,358
578
2,879
3,822
1,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 0 / 3
6,374
579
2,843
7,237
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DelTaPieTro
Cerberus
0
2
4
1
L
Cerberus
El_Marsa
Cerberus
1
3
1
0.5
L
0
3
0
0
L
Gilgamesh
MarcosVitti
Gilgamesh
0
0
0
0
W
Kukulkan
RaphaRAP
Kukulkan
3
0
1
3.5
W
6
0
0
6
L
0
2
0
0
W
0
0
0
0
W
3
0
3
4.5
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,671
Damage
18,023
33,078
Taken
25,484
10,858
Mitigated
8,953
8,943
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DelTaPieTro
Cerberus
3,046
117
337
1,447
6,195
2,881
247
2,930
3,265
14,746
0
L
Cerberus
El_Marsa
Cerberus
6,170
424
0
2,739
9,144
3,295
0
2,328
6,816
33,205
0
L
826
68
0
1,131
4,940
1,765
0
2,771
1,897
23,722
2,158
L
Gilgamesh
MarcosVitti
Gilgamesh
2,855
773
0
2,096
7,619
2,771
0
0
7,292
0
29,760
W
Kukulkan
RaphaRAP
Kukulkan
4,625
608
0
165
2,700
951
88
818
1,882
38,681
0
W
4,630
2,371
328
3,168
5,530
1,282
1,479
2,666
2,864
0
31,027
L
1,009
55
0
1,835
5,645
1,526
0
1,527
4,033
0
22,454
W
2,879
144
0
1,386
3,822
1,937
0
0
3,822
0
29,429
W
2,843
900
0
3,865
7,237
1,902
432
574
6,663
0
33,672
L
Neith
2,811
1,143
0
1,142
5,730
1,501
0
718
5,012
0
16,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
32,300
306
Minions Killed
326
0
Camps Cleared
0
1,018,734
Distance Traveled
1,072,158
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,802
527
28
3
0
215,619
4
L
Cerberus
5,864
533
98
9
0
225,082
0
L
Chronos
5,134
467
45
4
0
200,632
2
L
Gilgamesh
5,788
526
70
6
0
188,786
3
W
Kukulkan
7,262
660
100
9
0
227,925
4
W
Cupid
6,504
591
54
5
0
199,133
1
L
Loki
5,115
465
55
5
0
217,069
2
W
Nike
6,358
578
66
6
0
195,601
0
W
Ne Zha
6,374
579
78
7
0
233,880
0
L
Neith
5,224
475
38
3
0
187,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role