Player Matchup

Set
Set
Kаlluto
Set
Level 25
God Stats
6W - 3L
1,736 SR
Queue Stats
290W - 109L
1,843 Elo+
Party 1
Ullr
Ullr
LanaRhоadеs
Ullr
Level 32
God Stats
4W - 4L
1,703 SR
Queue Stats
137W - 45L
1,833 Elo+
Party 1
Bellona
Bellona
Yiyo0o
Bellona
Level 13
God Stats
0W - 1L
1,598 SR
Queue Stats
2W - 2L
1,786 Elo+
Solo
Yemoja
Yemoja
ggsLiamOnTwitch
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,657 Elo+
Solo
Hera
Hera
llParkerll
Hera
Level 20
God Stats
9W - 8L
1,744 SR
Queue Stats
357W - 349L
1,543 Elo+
Solo
Team Averages
Level 19
1,656 SR
1,732 Elo+

VS

Team Averages
Level 22
1,613 SR
1,627 Elo+
Ymir
Ymir
ClementViet
Ymir
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LoveStruckk
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Penutbtterman
Hachiman
Level 29
God Stats
4W - 3L
1,520 SR
Queue Stats
361W - 331L
1,668 Elo+
Solo
Cu Chulainn
Cu Chulainn
SKLLShaDow
Cu Chulainn
Level 27
God Stats
10W - 5L
1,799 SR
Queue Stats
316W - 260L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
Yurobeat
Ao Kuang
Level 21
God Stats
7W - 2L
1,746 SR
Queue Stats
126W - 40L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 3
6,638
664
7,195
7,127
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,257
526
2,342
4,880
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Yiyo0o
Bellona
11
3 / 3 / 0
6,170
617
4,296
7,309
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 1
4,567
457
1,111
3,578
1,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 1
5,284
528
2,036
6,656
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,043
604
1,098
3,067
1,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 3 / 3
7,191
719
6,706
4,517
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Penutbtterman
Hachiman
10
1 / 0 / 2
5,842
584
2,726
4,700
1,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
SKLLShaDow
Cu Chulainn
11
2 / 4 / 2
6,102
610
5,228
9,464
5,288
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Yurobeat
Ao Kuang
12
6 / 2 / 2
7,513
751
4,056
8,152
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
16
16
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
5
3
3
2.17
L
0
2
0
0
W
5
3
3
2.17
W
Hachiman
Penutbtterman
Hachiman
1
0
2
2
W
Cu Chulainn
SKLLShaDow
Cu Chulainn
2
4
2
0.75
L
Bellona
Yiyo0o
Bellona
3
3
0
1
W
Ao Kuang
Yurobeat
Ao Kuang
6
2
2
3.5
L
0
3
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
19,814
29,550
Taken
29,900
12,879
Mitigated
12,167
8,373
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,098
277
0
0
3,067
1,800
0
375
2,660
19,524
0
L
7,195
4,014
0
1,884
7,127
3,315
0
3,247
3,820
0
36,485
L
2,342
819
0
1,230
4,880
1,539
0
1,098
3,782
0
27,670
W
6,706
1,026
169
1,109
4,517
1,346
0
1,339
3,052
41,544
0
W
Hachiman
Penutbtterman
Hachiman
2,726
1,541
0
3,258
4,700
1,372
0
265
4,435
0
29,677
W
Cu Chulainn
SKLLShaDow
Cu Chulainn
5,228
856
0
2,170
9,464
5,288
0
0
9,464
1,621
28,987
L
Bellona
Yiyo0o
Bellona
4,296
1,119
0
2,989
7,309
4,257
0
438
6,871
0
27,316
W
Ao Kuang
Yurobeat
Ao Kuang
4,056
1,014
0
2,821
8,152
2,361
838
926
7,142
42,814
0
L
1,111
463
455
303
3,578
1,406
0
2,209
1,231
5,647
0
L
2,036
216
0
1,512
6,656
2,362
0
4,880
1,606
24,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
32,691
257
Minions Killed
338
0
Camps Cleared
0
947,929
Distance Traveled
1,042,292
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,043
604
32
3
0
233,833
0
L
Set
6,638
664
68
7
0
210,973
2
L
Ullr
5,257
526
54
5
0
172,793
4
W
Ra
7,191
719
95
10
0
213,476
1
W
Hachiman
5,842
584
60
6
0
185,379
2
W
Cu Chulainn
6,102
610
60
6
0
184,499
1
L
Bellona
6,170
617
57
6
0
203,126
3
W
Ao Kuang
7,513
751
91
9
0
225,105
3
L
Yemoja
4,567
457
18
2
0
170,585
2
L
Hera
5,284
528
60
6
0
190,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role