Player Matchup

Izanami
Izanami
LadySanguinar
Izanami
Level 39
God Stats
16W - 14L
1,613 SR
Queue Stats
146W - 141L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
McDonaldsMonarch
Gilgamesh
Level 148
God Stats
2W - 7L
1,441 SR
Queue Stats
117W - 125L
1,498 Elo+
Party 2
Discordia
Discordia
NekomataCoffee
Discordia
Level 49
God Stats
66W - 39L
1,758 SR
Queue Stats
968W - 702L
1,674 Elo+
Party 1
Raijin
Raijin
RAMADAN911
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
溢れだす男汁餃子
Achilles
Level 159
God Stats
12W - 10L
1,659 SR
Queue Stats
645W - 406L
1,607 Elo+
Party 1
Team Averages
Level 111
1,594 SR
1,567 Elo+

VS

Team Averages
Level 81
1,278 SR
1,365 Elo+
Hou Yi
Hou Yi
Arshkora
Hou Yi
Level 82
God Stats
14W - 22L
1,274 SR
Queue Stats
324W - 421L
1,354 Elo+
Party 3
Janus
Janus
August-Rain15
Janus
Level 71
God Stats
0W - 3L
1,237 SR
Queue Stats
137W - 184L
1,349 Elo+
Party 3
Sol
Sol
BubbleGumCutie0
Sol
Level 6
God Stats
0W - 4L
1,170 SR
Queue Stats
6W - 19L
1,194 Elo+
Party 3
Cupid
Cupid
Dnoish
Cupid
Level 143
God Stats
8W - 9L
1,287 SR
Queue Stats
555W - 571L
1,471 Elo+
Solo
Tiamat
Tiamat
ViciouSoul957
Tiamat
Level 104
God Stats
10W - 15L
1,424 SR
Queue Stats
885W - 976L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 3 / 15
10,625
1,063
11,507
9,499
4,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
16
4 / 5 / 14
10,356
1,036
18,324
17,648
13,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
NekomataCoffee
Discordia
18
3 / 0 / 8
10,634
1,063
7,700
2,594
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
RAMADAN911
Raijin
18
8 / 2 / 13
12,032
1,203
23,746
10,127
10,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
10 / 0 / 11
12,500
1,250
17,031
12,396
11,850
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

284

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arshkora
Hou Yi
16
2 / 9 / 5
9,982
998
9,039
21,056
7,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 4 / 4
10,977
1,098
8,954
14,248
7,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 8 / 3
8,712
871
5,055
15,636
5,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Dnoish
Cupid
16
1 / 0 / 8
10,082
1,008
10,269
11,517
4,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 8 / 4
9,843
984
11,923
20,422
12,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
29
Kills
10
10
Deaths
29
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Arshkora
Hou Yi
2
9
5
0.5
L
5
4
4
1.75
L
0
8
3
0.19
L
Cupid
Dnoish
Cupid
1
0
8
5
W
Izanami
4
3
15
3.83
W
Gilgamesh
4
5
14
2.2
W
Discordia
NekomataCoffee
Discordia
3
0
8
7
W
Raijin
RAMADAN911
Raijin
8
2
13
7.25
L
2
8
4
0.5
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,308
Damage
45,240
52,264
Taken
82,879
40,854
Mitigated
37,401
4,411
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Arshkora
Hou Yi
9,039
4,751
780
1,427
21,056
7,675
0
8,310
12,550
0
20,977
L
8,954
656
366
1,694
14,248
7,412
0
5,107
9,041
32,666
0
L
5,055
1,657
0
826
15,636
5,090
0
5,106
10,328
7,093
0
L
Cupid
Dnoish
Cupid
10,269
4,747
0
44
11,517
4,289
0
6,180
5,103
0
22,568
W
Izanami
11,507
8,603
0
770
9,499
4,111
0
4,740
4,759
0
21,818
W
Gilgamesh
18,324
5,824
0
248
17,648
13,760
0
8,868
8,780
1,941
25,798
W
Discordia
NekomataCoffee
Discordia
7,700
325
0
393
2,594
1,070
0
1,036
1,558
29,290
0
W
Raijin
RAMADAN911
Raijin
23,746
2,443
0
1,344
10,127
10,063
0
4,641
5,486
42,757
0
L
11,923
1,162
326
2,300
20,422
12,935
0
6,941
13,350
30,059
0
W
17,031
4,753
0
1,656
12,396
11,850
0
6,647
5,749
0
37,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,147
Gold Earned
49,596
192
Minions Killed
152
11
Camps Cleared
4
984,024
Distance Traveled
967,415
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,982
998
22
2
0
199,101
0
L
Janus
10,977
1,098
52
5
1
197,405
0
L
Sol
8,712
871
3
0
1
194,195
0
L
Cupid
10,082
1,008
30
3
0
190,187
1
W
Izanami
10,625
1,063
28
3
0
182,302
0
W
Gilgamesh
10,356
1,036
23
2
0
192,243
0
W
Discordia
10,634
1,063
52
5
0
191,327
0
W
Raijin
12,032
1,203
42
4
3
192,490
0
L
Tiamat
9,843
984
45
5
2
186,527
1
W
Achilles
12,500
1,250
47
5
8
225,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role