Player Matchup

King Arthur
King Arthur
Franki2370
King Arthur
Level 107
God Stats
1W - 1L
1,302 SR
Queue Stats
15W - 16L
1,347 Elo+
Party 1
Cerberus
Cerberus
IanEzequiel03
Cerberus
Level 18
God Stats
3W - 2L
1,415 SR
Queue Stats
18W - 17L
1,374 Elo+
Party 1
Cupid
Cupid
Kevinuchiha13
Cupid
Level 4
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
lucasalegre33
Fenrir
Level 16
God Stats
5W - 5L
1,389 SR
Queue Stats
10W - 12L
1,327 Elo+
Party 1
Agni
Agni
romangames888
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,344 Elo+
Party 1
Team Averages
Level 51
1,470 SR
1,378 Elo+

VS

Team Averages
Level 11
1,500 SR
1,428 Elo+
Ares
Ares
Oxy Calafate
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,500 Elo+
Solo
Serqet
Serqet
ToToRoJr
Serqet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,577 Elo+
Party 2
Mulan
Mulan
elfilo
Mulan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
fabioat93
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,064 Elo+
Solo
Heimdallr
Heimdallr
shalengo
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Franki2370
King Arthur
15
6 / 3 / 5
9,534
561
9,509
14,117
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
IanEzequiel03
Cerberus
12
1 / 5 / 14
8,309
489
7,478
13,591
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 4 / 7
8,163
480
3,791
8,057
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 2 / 7
9,143
538
5,295
9,932
3,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
11 / 2 / 6
9,652
568
10,825
7,828
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
6,829
402
3,232
12,126
6,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
ToToRoJr
Serqet
14
7 / 7 / 5
9,025
531
10,664
13,318
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
elfilo
Mulan
13
3 / 2 / 4
7,934
467
4,914
9,047
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 2
7,348
432
4,852
8,114
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
shalengo
Heimdallr
7
1 / 6 / 2
5,834
343
3,483
7,500
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
28
Kills
16
16
Deaths
28
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Franki2370
King Arthur
6
3
5
2.83
W
Cerberus
IanEzequiel03
Cerberus
1
5
14
1.6
W
2
4
7
1.38
L
3
5
2
0.8
L
Serqet
ToToRoJr
Serqet
7
7
5
1.36
L
Mulan
elfilo
Mulan
3
2
4
2.5
L
2
8
2
0.38
W
8
2
7
5.75
W
11
2
6
7
L
Heimdallr
shalengo
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,898
Damage
27,145
53,525
Taken
50,105
28,864
Mitigated
22,428
13,353
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Franki2370
King Arthur
9,509
648
0
5,365
14,117
8,875
266
1,339
12,090
0
51,026
W
Cerberus
IanEzequiel03
Cerberus
7,478
710
0
1,991
13,591
11,216
296
2,679
9,728
24,217
0
W
3,791
2,101
292
1,631
8,057
2,704
1,052
1,410
6,361
0
31,960
L
3,232
297
0
244
12,126
6,642
0
5,316
6,508
13,691
0
L
Serqet
ToToRoJr
Serqet
10,664
2,614
0
3,924
13,318
4,608
0
4,442
8,492
0
42,282
L
Mulan
elfilo
Mulan
4,914
868
0
2,280
9,047
5,708
199
1,193
7,522
0
31,398
L
4,852
406
426
762
8,114
2,613
348
3,026
4,780
26,040
0
W
5,295
429
0
2,517
9,932
3,583
0
328
9,090
0
41,698
W
10,825
1,001
0
1,557
7,828
2,486
0
1,615
5,513
59,223
0
L
Heimdallr
shalengo
Heimdallr
3,483
2,279
0
429
7,500
2,857
0
3,502
3,870
0
17,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
36,970
366
Minions Killed
248
0
Camps Cleared
0
1,566,546
Distance Traveled
1,448,849
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,534
561
84
5
0
299,150
8
W
Cerberus
8,309
489
45
3
0
294,568
2
W
Cupid
8,163
480
70
4
0
287,272
0
L
Ares
6,829
402
23
1
0
300,667
1
L
Serqet
9,025
531
66
4
0
315,408
3
L
Mulan
7,934
467
76
4
0
315,940
4
L
Ra
7,348
432
45
3
0
272,661
0
W
Fenrir
9,143
538
73
4
0
358,780
0
W
Agni
9,652
568
94
6
0
326,776
5
L
Heimdallr
5,834
343
38
2
0
244,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role