Player Matchup

Bacchus
Bacchus
Moose36
Bacchus
Level 64
God Stats
1W - 1L
1,647 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 2
Loki
Loki
PPmuncher
Loki
Level 107
God Stats
10W - 6L
1,591 SR
Queue Stats
469W - 478L
1,473 Elo+
Solo
Scylla
Scylla
Pepesilviaa
Scylla
Level 155
God Stats
0W - 2L
2,054 SR
Queue Stats
27W - 35L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
iNulIified
Erlang Shen
Level 144
God Stats
0W - 1L
1,717 SR
Queue Stats
23W - 25L
1,549 Elo+
Party 2
Ravana
Ravana
l Insaniam l
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,492 Elo+
Solo
Team Averages
Level 119
1,702 SR
1,503 Elo+

VS

Team Averages
Level 109
1,580 SR
1,517 Elo+
Danzaburou
Danzaburou
FROSTY NINJA 23
Danzaburou
Level 69
God Stats
3W - 4L
1,224 SR
Queue Stats
143W - 150L
1,471 Elo+
Party 1
Anubis
Anubis
OG SenpaiRiskii
Anubis
Level 109
God Stats
2W - 0L
1,720 SR
Queue Stats
101W - 81L
1,619 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SlamABusch
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 134L
1,510 Elo+
Party 1
He Bo
He Bo
squirtttttttt_00
He Bo
Level 124
God Stats
2W - 0L
1,740 SR
Queue Stats
32W - 36L
1,500 Elo+
Solo
Hades
Hades
yeetdhab
Hades
Level 115
God Stats
2W - 1L
1,716 SR
Queue Stats
123W - 132L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Moose36
Bacchus
20
4 / 1 / 17
12,540
784
9,703
30,230
29,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
4 / 14 / 10
11,085
693
5,235
17,432
8,278
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
20
18 / 7 / 5
13,519
845
27,310
16,748
7,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
iNulIified
Erlang Shen
15
1 / 2 / 10
9,023
564
6,792
13,600
9,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
14
1 / 8 / 8
9,230
577
5,632
14,135
11,021
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FROSTY NINJA 23
Danzaburou
17
3 / 8 / 16
11,418
714
14,006
12,571
4,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 5 / 11
12,661
791
13,619
11,536
5,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
SlamABusch
Cu Chulainn
20
8 / 5 / 13
13,487
843
23,023
24,790
18,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 5 / 11
12,336
771
16,354
11,801
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
yeetdhab
Hades
17
4 / 6 / 16
11,665
729
13,473
16,394
16,763
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
99
28
Kills
32
32
Deaths
29
50
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FROSTY NINJA 23
Danzaburou
3
8
16
1.38
L
Bacchus
Moose36
Bacchus
4
1
17
12.5
W
8
5
11
2.7
L
Loki
4
14
10
0.64
L
Scylla
18
7
5
2.93
W
Cu Chulainn
SlamABusch
Cu Chulainn
8
5
13
2.9
L
Erlang Shen
iNulIified
Erlang Shen
1
2
10
3
L
Ravana
1
8
8
0.63
W
9
5
11
2.9
W
Hades
yeetdhab
Hades
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,672
Damage
80,475
92,145
Taken
77,092
66,551
Mitigated
50,407
33,065
Healing
22,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FROSTY NINJA 23
Danzaburou
14,006
6,689
933
1,151
12,571
4,701
2,276
7,957
4,614
0
29,165
L
Bacchus
Moose36
Bacchus
9,703
622
1,616
14,545
30,230
29,991
0
16,032
13,742
21,220
0
W
13,619
569
198
3,571
11,536
5,495
308
5,855
5,681
29,923
0
L
Loki
5,235
1,572
258
876
17,432
8,278
0
8,372
8,880
0
7,925
L
Scylla
27,310
1,609
2,139
3,980
16,748
7,606
0
5,931
10,607
43,160
0
W
Cu Chulainn
SlamABusch
Cu Chulainn
23,023
5,113
236
8,054
24,790
18,972
1,271
10,761
14,029
1,827
39,289
L
Erlang Shen
iNulIified
Erlang Shen
6,792
1,752
1,210
6,166
13,600
9,655
0
7,773
5,710
0
16,883
L
Ravana
5,632
1,097
900
1,375
14,135
11,021
0
5,843
8,095
0
16,372
W
16,354
824
823
3,587
11,801
4,476
884
6,098
5,703
25,798
0
W
Hades
yeetdhab
Hades
13,473
548
630
3,026
16,394
16,763
0
6,342
9,289
24,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,397
Gold Earned
61,567
90
Minions Killed
155
0
Camps Cleared
0
1,177,187
Distance Traveled
1,254,163
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,418
714
31
2
0
226,630
1
L
Bacchus
12,540
784
22
1
0
313,385
0
W
Anubis
12,661
791
40
3
0
242,501
1
L
Loki
11,085
693
2
0
0
256,592
0
L
Scylla
13,519
845
35
2
0
232,201
0
W
Cu Chulainn
13,487
843
41
3
0
248,123
0
L
Erlang Shen
9,023
564
14
1
0
172,813
4
L
Ravana
9,230
577
17
1
0
202,196
0
W
He Bo
12,336
771
22
1
0
288,329
1
W
Hades
11,665
729
21
1
0
248,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role